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Matsushita IMP Building commercial area renewal

Matsushita IMP Building commercial area renewal

This project renovated the commercial area of the Panasonic IMP Building, an office building in Osaka Business Park. As the station previously planned for this building still remains underground, we chose the station as concept design motif, hoping that the building would become a hub where people gather, as in the previous plan. The round columns that extend across the multiple floors of the facility were given a strong mortar-like finish and metal framing to create the base of a colonnaded space reminiscent of a station. In the atrium on the west side, this framing forms a continuous arch shape like the station's arcade, and by responding to the existing R ceiling, it creates a sense of unity with the atrium. Within this, the black/gold/verdigris colors and stone wall/plum shapes of the Osaka Castle adjacent to the building were incorporated into the FF&E and fixtures, giving it an affinity with the memories that this land has inherited from 400 years ago. In addition, as many companies are creating environments where people can work outside the office due to the COVID-19 pandemic, we created a place to work in the common areas of the commercial area and explored how a commercial office building could fit new work styles. Furniture has been placed throughout the commercial area to meet a wide range of needs, from meetings to individual work. Each piece of furniture has been designed with various ingenious features, such as sofas with L-shaped expandable tops, high-back chairs that limit visibility and improve concentration, and counter chairs with coat hangers. Plants have been placed as partitions to ensure comfort, and the space can be used primarily as a workplace on weekdays and as a rest area for tourists on weekends. As an open workplace where a variety of people can gather, including not only office workers in the IMP Building but also those working within Osaka Business Park and even visitors to the city, we aimed to create a place where new ways of working and new communication can be born.

#Urban & Retail
LOQUAT Villa SUGURO

LOQUAT Villa SUGURO

This project involved renovating an old folk house in the Odoi district of Izu City, Shizuoka Prefecture, into a rental accommodation facility. This area was once a quiet residential area for magistrates, and the plan sought to offer a stay that incorporates the surrounding environment, allowing guests to experience the slow flow of time. The main house features a kitchen with services such as dinner prepared by a visiting chef and alcohol served from a movable bar. For interiors, we utilized local materials, attempting to create a space using local materials, just as they were in the Edo period, such as mud walls made from local soil and dining tables made from locally grown cherry wood. [Social Issue/Customer Issue/Request] To maximize the potential of this rental old folk house, the client requested an appealing spatial concept design that took into account the characteristics of the site. [Solution] While leveraging the charm of the existing building, we incorporated a spatial configuration that maximized the surrounding views and finishes that utilized local soil. <Our project members> [Sales and project management] Hiratsuka Shinya, Yagi Nobuyuki [Overall supervision] Koito Norio [Planning] Ninomiya Saki [design, layout] Inoue Hirofumi ~Related links~ [Release] ・ NOMURA Co.,Ltd., Ltd.'s social good activities: LOQUAT Villa SUGURO case study: Creating an auberge space that is colored by the charm of the region ・Projects for which NOMURA Co.,Ltd. handled spatial concept design win numerous awards, including the silver award, at the Japan Space concept design Awards 2022 [Related achievements] ・LOQUAT Nishiizu

#hospitality
Nagasaki Kaido Kamome Market

Nagasaki Kaido Kamome Market

Just as the Nagasaki Kaido was once a bridge that spread the culture and technology that had been introduced to Nagasaki to the rest of the country, the Nishi-Kyushu Shinkansen Kamome has become a new bridge, and the Nagasaki Kaido Kamome Market is spreading the charm of Nagasaki to the rest of the country. The facility development concept is "Nagasaki First." We aim to spread the "Nagasaki-ness" of the city, "connect Nagasaki to the prefecture, the outside world, and the world," "make Nagasaki lively," and "make people want to stop by every day." [Social issues/customer issues/requests] As the gateway to the newly reborn land of Nagasaki, we were asked to create a space that would generate new interactions and be full of bustle. [Solution] concept design concept was "Nagasaki, a city of rich waterside culture and history," and we aimed to express the port that connects to overseas. The facade concept design uses blue and white wave-shaped tiles to express the waterside of Nagasaki Port and the light sparkling between the waves. The interior concept design embodies the city of Nagasaki by creating a space that is easy to move around in, and the layout of the large outer perimeter traffic flow and the small paths that run inwards allows customers to encounter a large number of shops that condense the city of Nagasaki, creating a space that is "somewhat nostalgic yet new" and achieves harmony between the city and its people. [Customer feedback] Due to budgetary and other constraints, there were some parts of the proposed concept design that could not be adopted, but alternative ideas were flexibly suggested and adopted, and we feel that we were able to create an attractive space within the budget. <Our project members> [Sales and project management] Koga Tadahiko [design, layout] Koshizen Hiroaki, Hirayama Yoshitaka, Hada Hideaki, Yamana Mizuki

#Urban & Retail
Kumamoto Castle Tower

Kumamoto Castle Tower

The Kumamoto Earthquake in April 2016 also damaged the castle tower of Kumamoto Castle. In response to people's longing for the symbolic castle tower to return to its original form, the city of Kumamoto set a policy of early restoration of the tower. The building was completed in March 2021 with the latest earthquake-resistant technology. It carries on the wishes of the people who repaired the castle after repeated disasters over the 400 years since its construction, and contains messages from the people of Kumamoto living in the present for the next 100 to 400 years. displays organized the theme from the basement to the top floor in chronological order to create a corresponding space concept design, and created an easy-to-understand and impressive space using models, images, and wall concept design. It focuses on the castle tower, not the castle as a whole, and conveys the history of the castle construction, its architectural design, its defensive function, the castle and town development, and the thoughts and history of the people who restored the castle after every disaster. [Social Issues/Customer Issues/Requests] ・ Disseminate the historical, architectural and spiritual significance of the keep, which is a symbol of recovery from the Kumamoto Earthquake. In addition, it should be reported that Kumamoto Castle, which has historically suffered from numerous natural disasters, was revived by the recent earthquake. ・ Focus not on the whole of Kumamoto Castle, but on the "Kumamoto Castle keep," and try to share roles, collaborate and complement displays contents of the surrounding facilities. ・ Since there are many restrictions on the preservation environment in the castle tower, basically displays of actual materials should not be done, and the history displays of the keep of Kumamoto Castle after the Seinan War should be added, which was not done before. ・ From the perspective of Universal concept design, we will introduce touch displays and multilingual voice guides so that a wide range of people can enjoy displays. I received the above request. [Solution] With the castle tower as the main character, we organized the story along the timeline from the castle's construction to the present, and set a theme for each time period on each floor. The story is arranged so that you can follow the period from the lower floor to the upper floor. The first floor is the period of Kiyomasa Kato, who built the castle, the Hosokawa period, who became the lord of the domain after that, the modern period, which experienced a complete fire and reconstruction, and the present day, when the Kumamoto earthquake and recovery efforts were made.In addition to the building of the castle tower, we focused on the strong will of the people who repaired it every time after repeated disasters since the Edo period to convey the "I want to restore Kumamoto Castle and pass it on to future generations." Furthermore, to cater to a wide range of visitors, multilingual audio guides and palpable models of the keep were planned and realized. [Customer Comments] displays has been well received by visitors for its easy-to-understand and engaging methods, including explanations using models and projection mapping, and multilingual audio guides using the title sign app. < our company Project Members > 【 Development 】 Masashiro Yokoyama 【 Sales/Project Management 】 Masashiro Yokoyama, Haruka Amano, Annin Sawada 【 design, layout 】 Mitsuyo Ashida, Yuichiro Tsutsumi, Toshie Makigara, Nanako Wajun, Yoichi Honda, Naoya Fujiwara 【 Shape 】 Nobuyuki Endo 【 Production/construction 】 Takashi Ikegaya, Yoshikazu Kimura

#public
Kasai City regional revitalization base facility “sora Kasai” Uzurano Museum

Kasai City regional revitalization base facility “sora Kasai” Uzurano Museum

The remains of the approximately 1.2 km runway in Uzurano-cho, Kasai City, were from an airfield built during the war, and many other war ruins are scattered around the area, remaining to this day. Kasai City's regional revitalization center facility, "Sora Kasai," serves as an exchange hub for touring these ruins, and the "Uzurano Museum" within it was built as the center of a field museum that conveys the historical facts of the war. The basic plan for the facility was awarded to a joint venture of the three companies, Ooba Co., Ltd., and Iruka Design Group Co., Ltd., who were involved in the design, and our company was mainly in charge of the museum displays. After that, we were independently awarded the order to create displays, and it took about six years from planning to completion. Towards completion, after going through a review committee, we worked with many people, including Kasai City, local war history researchers who had been conducting research for many years, preservation societies, supervisory teachers, and a full-scale airplane model production company, to create the facility. This museum, built on the runway, introduces the short but rich history of Uzurano Airfield, with two full-scale airplane models that are deeply connected to the area as displays. We aimed to create a museum unique to Uzurano, taking advantage of the story and local characteristics of the area. The mission of this museum is to weave the memories of this area, leave them in a tangible form, and pass them on, and we hope that it will become a place where people can think about peace and connect with each other.

#public
Panasonic Creative Museum AkeruE

Panasonic Creative Museum AkeruE

This Creative Museum opened as the successor to RiSuPia, which opened in 2006 within the Panasonic Center Tokyo. Based on STEAM education, it is a space for exploratory learning on themes such as the SDGs. It fosters children's intellectual curiosity and inspiration, providing an environment where they can both learn and experience making things and experiences. The space was designed around five themes to unleash curiosity and motivation for creativity: "It's okay to get dirty," "It feels like you can make it yourself," "It can be rearranged," "It feels like you're outside the box," and "It concept design like a collaborative session." Furthermore, from an SDG perspective, the existing environment was cleverly reused and updated, incorporating concept design motifs. The spatial concept design also expresses the project team's desire to build on the history of the predecessor museum and to create new history. <Our project members> [Sales and project management] Yamazaki Kei [Direction] Yamaguchi Akane [design, layout] Koga Sayaka, Tani Seiho, Sasai Ayumu, Nakade Mikiyuki [Production and construction] Kumazawa Yuta, Asakura Yumi ~Related links~ [Release] ・ NOMURA Co.,Ltd., Ltd.'s social good activities: The case of AkeruE Creating a space that fosters children's intellectual curiosity and inspiration for a better recycling society of the future [nomlog] ・How AkeruE came about. Talking about spatial concept design. (Part 1) ・Using upcycling ideas to create concept design that don't make you feel guilty about the earth (Part 2)

#corporate
Marunouchi Street Park 2021 Summer

Marunouchi Street Park 2021 Summer

Launched in 2019, "Marunouchi Street Park" is a social experiment project designed to explore the future of Marunouchi Nakadori Street and how it can be utilized. Based on the spatial concept of "Connecting Summer Streets," the project focused on Marunouchi's distinctive culture, community, and people. Each of the three approximately 300-meter blocks was designed with a unique theme, reflecting the city's unique connections to culture, the community, and people. Block 1, located in front of the Maru Building, was themed "Sports & Relax," creating a wellness street where people can exercise, relax, and refresh themselves, featuring a ping-pong counter and a deck with balance balls. Block 2, themed "Enjoy Eating Out," offers the enjoyment of dining in a parklet surrounded by fairwood while enjoying outdoor live painting by artists based on the SDGs and street piano. Block 3, themed "PARKcation," featured a grass-covered workspace and bicycle counter, reminiscent of swaying grassy hills, and a summer beach resort scene using Okinawan coral sand, all of which were well-received. In terms of safety and health, we implemented special infection control measures, including measures against strong winds from typhoons and building winds, and spraying the entire facility with an antiviral coating. (Event period: August 2-September 12, 2021) Regarding our efforts with fair wood: Cedar and larch Nishikawa lumber thinned in Hanno City, Saitama Prefecture, are used for counters and other fixtures. The design took advantage of the distinctive grain and color of the cedar heartwood, known as "black heart," and structural plywood. After the event, some of the wood used will be reused, and when its usefulness is complete, it will be returned to nature, where it will be recycled for seedlings, reforestation, and forestry. <Our project members> [Project Director] Suzuki Echiyo [Sales Promotion] Ishiyama Shigeyuki, Yamamoto Hitomi [design, layout] Matsubara Miwa, Kaizawa Ayuko, Sudo Ryo, Sakuma Tonoeki [Planning] CIC: Saito Yusuke [Operations Management] CIC: Ando Kaoru [Production] Marumori Yukio, Yamaguchi Yuta, Yoshida Takuto ~Related Links~ [Announcement] ・"Marunouchi Street Park Illumination Tour!" sponsored NOMURA Co.,Ltd. [Related Projects] ・Marunouchi Street Park 2021 Winter

#Conventions & Events
HIRODEN etto

HIRODEN etto

HIRODEN etto, a tourist and commercial facility operated by the Hiroshima Dentetsu Group, opened in April of the same year on a site adjacent to the Miyajimaguchi Passenger Terminal, which began service in February 2020 as part of the Itsukushima Port Miyajimaguchi Area Port Improvement Project promoted by Hiroshima Prefecture. Under the concept of "DISCOVER MIYAJIMAGUCHI," it consists of 16 stores, mainly operated by companies that have Head Office in the prefecture. The facility is designed to provide both everyday (local) and extraordinary (sightseeing) pleasures with Hiroshima's unique flavor, and to offer a "fun, delicious, and new Hiroshima" experience to tourists as well as to the local community, thereby creating new attractions in Hiroshima. The new urban planning road was proposed as a measure to alleviate the chronic traffic congestion on National Route 2, which is the main route of daily life for local residents. In conjunction with this plan, it was decided to redevelop the aging passenger terminal by expanding the reclaimed land, and relocate the tourist product facility directly operated by the Hiroshima Electric Railway Group and the Hiroden Miyajima-guchi Station building/track. We were asked to create a scenario for medium- to long-term phased development and to make a proposal on the nature of the new facilities to be built by the Hiroshima Electric Railway Group on the land adjacent to the passenger terminal, which would be a suitable prologue and epilogue to the Miyajima Pilgrimage. We thought it was important to develop a development strategy from a regional branding perspective to give Miyajima-guchi, which is a transit point to Miyajima, "the power of the place". We also wanted to create a place and space that would add a new identity to Miyajimaguchi, which has no colors, through a naming and VI plan (*). The project took both a soft and hard approach to the creation of a place and space that would add color to the first phase of the Miyajima-guchi Town Opening. This approach has created new employment opportunities and contributed to the economic cycle in Miyajima-guchi by providing a new place for business, especially for local businesses in the prefecture. In addition, as a model case of regional development through private-sector involvement in a government-led redevelopment project, the project embodied the Hiroshima Electric Railway Group's management vision of "connecting people with people to create an attractive future for the region," and created a sense of anticipation for later development. (*)VI: Visual Identity. It refers to the design of a logo or symbol mark. We were able to create a facility that meets our concept thanks to the tremendous cooperation we received from both the software and hardware aspects, from the conceptualization stage to the specific facility planning. We look forward to its growth as a facility suitable for the prologue and epilogue of a pilgrimage to Miyajima. <Sales and project management] Ichiro Morimoto [Consulting, planning, and soft direction] Mayo Amma [Leasing] Takaaki Hiraki, Eri Morita [design, layout] Kazumi Doi, Yukari Ozaki [Production: construction] Katsunori Sugino [Preliminary internal supervision: furniture and fixture manufacturing] Toshimichi Suzuki [Branding] Yuri Watamoto [Opening Promotion/PR] Daisuke Karube, Hikaru Oura -Related Links- [Announcement] ・Awarded the Silver Prize and other awards at "The 54th Japan Sign concept design Awards

#Urban & Retail
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