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Ishikawa Takuboku Memorial Museum and Morioka City Tamayama History and Folklore Museum

Ishikawa Takuboku Memorial Museum and Morioka City Tamayama History and Folklore Museum

The Ishikawa Takuboku Memorial Museum, which opened in 1970 with the aim of honoring and preserving the records of Ishikawa Takuboku, one of the most representative poets of modern Japan, will reopen in 2025 with the addition of the Tamayama History and Folklore Museum. The two museums are connected by the concept of the word "hometown" left by Takuboku, and the Takuboku Memorial Museum focuses on the Meiji period when Takuboku lived, while the History and Folklore Museum focuses on the 1950s and 1960s, allowing visitors to see the current Tamayama. The entire space of the Ishikawa Takuboku Memorial Museum is used to depict the 26 years of Takuboku's life and the people's activities to honor him from his death to the present day as a huge timeline. Below the timeline, you can see the collections for each era and Takuboku's words from that time. The central symbolic displays displays the organ that Takuboku actually played, and on the large screen in the background, you can choose to watch two original animations, "Takuboku's Life" and "Takuboku and Hometown." There is also a special displays room and a book browsing corner. Tamayama History and Folklore Museum displays folklore materials donated by local residents, as well as folk performing arts and natural scenes, which are preserved and can be viewed using video and information search systems. In the corridor connecting the two buildings, there is a multipurpose hall where lectures and workshops can be held, a shelf displays called "Tamayama Connecting" where mini special displays can be held, and a "visible storage room" where part of the storage room is made of glass. From the windows, you can see the Saito Family Residence where Takuboku once lived, and Shibutani Elementary School.

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Takekoma Forest Revitalization Project

Takekoma Forest Revitalization Project

This project was undertaken by Takekoma Shrine, one of Japan's three major Inari shrines, to create a lively atmosphere in the local community. Our company acted as the hub, forming a team that united the shrine, the local community, and the company. The team worked on five main areas: "development of the shrine forest," "installation of a cafe," "vitalization of the local community," "promotion," and "creating a new festival." Our company was responsible for the overall production of the project, including planning, logo concept design, design administration, landscaping concept design, construction, exterior construction, cafe opening support, cafe menu development, product development, video production, and PR. Our goal was to ensure that Takekoma Shrine would continue to be an indispensable part of the lives of the local residents and be passed on to the future in a sustainable way. ○ Contents of comprehensive production ① Extraction of customer issues ② Proposal of solutions to those issues ③ Consideration of implementation (operation) system ④ Creation of implementation (operation) system (leasing) ⑤ concept design based on opinions of the shrine and operators ⑥ Product development (food and drink menu, selection of products for sale) ⑦ Consideration of revitalization of the shrine as a whole ⑧ Creation of a promotional video for the entire shrine ⑨ Consideration of CAFÉ promotion ⑩ Opening ceremony planning ⑪ Attracting various media ⑫ Implementing PDCA after opening ⑬ Create a new festival ⑭ Global promotional video for overseas By seeking supporters from our network (mainly local companies), we were able to create a system that can operate independently.

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KOCHIKAME Museum

KOCHIKAME Museum

KOCHIKAME Museum" is a sightseeing base facility for the Kameari area in Katsushika City, based on the manga "Kochira Katsushika-ku Kameari Koen-mae Hashutsujo" (Here I come, Katsushika-ku Kameari Koen-mae Hashutsujo). We were in charge of the concept of the facility, displays, content planning and design, and construction. In addition, we planned and designed the circulation measures around Kameari Station, construction and promotional measures for the opening of the facility. The two teams, CIC (Content Integration Center), a team of experts in IP content*, and the public works facility team, which has expertise in local government tourism base facilities and city planning, took advantage of each other's strengths. The concept of the project was "The main character builds a facility on his own and then runs away to the town of Kameari! The architecture looks like a stack of comic book frames, with famous scenes popping up interiors and a space that exudes the worldview of the work concept design, creating a sense of existence for the main characters and creating an immersive spatial experience for visitors. Visitors experience a consistent spatial story from the entrance to the exit, as if they are chasing a hero who has escaped. This also contributes to the promotion of the shopping district and local revitalization of Katsushika Ward and the Kameari area. *This term refers to all content protected by Intellectual Property Rights (IPRs). For example, games, movies, animation, manga, novels, music, characters, etc. fall under IP content.

#entertainment
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Aichi Startup Center

Aichi Startup Center

The Aichi Sogyokan was newly established on the second floor of STATION Ai, a startup support center developed by Aichi Prefecture. Since ancient times, many entrepreneurs have been active in Aichi Prefecture and developed the industry. In order to understand what kind of encounters and ideas they had, and how they overcame adversity and created innovation, we aimed to create an exhibition that would provide hints for the future for those who will start their own businesses and the children of the next generation through encounters with the beliefs, spirit of challenge, and vision of entrepreneurs, and provide a timeless ``!'' encounter that stimulates creativity. The museum is divided into four zones, and a wide range of information is introduced, from the roots of Aichi's industry to the challenges of many entrepreneurs with ties to Aichi. By creating displays experiential displays that makes full use of digital technology such as video and AI, we provide a learning experience that is both sensual and touching to the heart for everyone from children to adults. In addition to the digital displays, we have also set up a library of books selected to be linked to the content of this facility. With the intention of leading these various displays contents, which combine digital and analog, beyond time and space into the future, we have realized a flexible, streamlined spatial concept design by incorporating the three elements that created Aichi - wood, water, and earth - into the spatial components.

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