WorksAll Achievements

Find Achievements

Search by keyword

Search by conditions

Market Area

Opening year

area

tag
*Multiple selections possible

Nikka Museum Renewal

Nikka Museum Renewal

Since opening as a whisky museum in 1998, the number of visitors has exceeded 600,000, due in part to the airing of TV dramas and the arrival of the highball boom. As the facility has deteriorated and the way displays are displayed has become outdated, the decision was made to renovate the former Whisky Museum in the first phase of the project while also reviewing the entire Yoichi Distillery tour facility. The Yoichi Distillery is an important point of contact where visitors can experience Nikka, and it is also a sacred place for whisky fans. However, the previous tour facility was not at a level commensurate with its importance, and the fact that it has not kept up with the changes and evolution of the world was a major issue in the current renovation. The main theme of the renovation is to create a story about the ideal whisky making of founder Masataka Taketsuru, or Yoichi as the origin of Nikka, and how it will move forward into the future, and to foster understanding and empathy for the Nikka brand. [Social issues / Customer issues / Requests] 1. The purpose of the renovation is to further improve the understanding and satisfaction of visitors, increase the number of Nikka fans, and strengthen the brand. ② With the growing popularity of whisky, we will renovate displays to meet the needs of the expanding user base and diversifying visitors. ③ We will reorganize the exhibits to accommodate the increasing number of foreign visitors. ④ We will target visitors who are interested in whisky. ⑤ We will displays everything from the basics, such as the manufacturing process, to the details and trivia, but we would like the exhibits to be intuitive and not comprehensive. These were the requests we received. [Solution] In planning and designing this exhibit, we made a major shift in our thinking from the general and comprehensive whisky information provided by the whisky museum, and tried a completely new approach to displays. Based on the concept of "Learn about the essence of Nikka Whisky through the brand stories of Nikka's four products," we focused on the four brands that represent Nikka and turned each brand story into an displays experience. We aimed to create an experience where visitors could learn about the essence of Nikka Whisky and basic knowledge of whisky while following the brand stories. displays include footage of various people working at the distillery giving talks and introducing the important role of the blender, and for the first time ever incorporate displays design that whisky fans have never seen before. displays commentary includes trivia information for the main target audience, and many displays also include content that reveals the secrets of the manufacturing process that gives shape to the individuality of the products. Regarding multilingualization, displays commentary will be written in Japanese and English as a base, and digital technology has been introduced that allows visitors to read translated commentary on their personal mobile phones to accommodate Chinese visitors, who make up the majority of the visitors. <Our project members> [Sales/Project Management] Matsubara Tadayuki [Creative Direction] Tamura Keiyu [concept design Direction] Suzuki Fujie [concept design Planning] Yamada Akira, Shirodo Kensaku [Planning] Yanagihara Tomoko, Iizuka Atsuro [Production] Iwasaki Tsukasa, Umemoto Ikushige

#corporate
Mitsui Shopping Park LaLaport Numazu "Koniwa House" "Komori La no Mori"

Mitsui Shopping Park LaLaport Numazu "Koniwa House" "Komori La no Mori"

"Koniwa House" A place where babies can spend relaxing time with their families and friends. The interior, which feels like a picture book, has a diaper changing space, a nursing space, and a kitchen and living room where you can feed your baby milk and baby food, making it a space that makes you feel like you are visiting a friend's house. "Komorira no Mori" A play area where babies, kids, and families can spend their time in peace and relaxation. It is divided into an area where babies and families can relax in peace, and an area with exciting play mechanisms for children who are starting to become active. In the center of the spacious space, there is also a base camp corner where parents with children of different ages can have a panoramic view of the whole area. [Social Issues / Customer Issues / Requests] The request was to create a space for parents and children that goes one step further than the achievements of LaLaport Hiratsuka, so that people with children in Numazu City and Shizuoka Prefecture can have a relaxing day as well as shopping. [Solution] We planned and concept design the space with the intention of creating a space where childcare could be shared regardless of gender or age, rather than just for mothers to look after their children. In addition to creating an extraordinary concept design that would make it enjoyable for both adults and children to come here, we also took care to ensure that families with children of different ages could find a place for siblings and ensure their safety while looking after the baby. <Our project members> [Sales] Ikuta Hidefumi, Mitsui Hiroshi [Planning] Team M: Matsumoto Mari, Nishimoto Aya [Design] Matsuzawa Kei [construction] Yamada Yusuke

#public
Renewal of Yamanashi Prefectural Mount Fuji World Heritage Center

Renewal of Yamanashi Prefectural Mount Fuji World Heritage Center

Fuji World Heritage Center, which preserves for the future the value of Mt. Fuji, inscribed on the World Heritage List as "an object of faith and a source of art," underwent renovation in the spring of 2022. The renovated facility offers a wealth of displays materials with easy-to-understand explanations, displays panels that make it more enjoyable to understand the attractions of Mt. Fuji is "an object of faith and a source of art" to visitors, including many foreigners, we have created a spatial experience that works with smartphones and tablets, and a displays guide system "Fuji Guide" with built-in multilingual (7 languages) commentary and voice commentary. displays guide by "Guide" was produced. The "World Heritage Mt. Fuji VR," which can be experienced through 360° images by wearing VR goggles, traces the path of faith walked by pilgrims in the past from the Misaka Pass, which has been depicted in ukiyoe woodblock prints, to the top of Mt. Fuji, which is usually unseen, from a dynamic viewpoint, and to make people want to visit the site. Social Issues/Customer Issues/Requests] Since its completion in 2016, displays has been lacking in materials and explanatory text for international visitors due to the fact that it is an interactive displays experience. SOLUTION: displays graphics were re-laid out to be easier to understand, explanatory text added missing information, and a gentle route was shown by placing panels in consideration of the displays route. displays In the guide system, all existing applications were converted to web browsers, and multilingual support was provided so that visitors with different cultural backgrounds can easily understand the explanations. In addition, 3D maps and 360-degree still image content were used to enhance the experience. In terms of operation, a simple-to-use CMS (content management system) was built, making it possible to easily respond to any modifications to the explanatory text. For the VR production, we used content that traces the path of the Fuji faith in VR, and adopted a simultaneous playback system that takes into account the realistic images shot by a drone and the operational aspects. <Sales and project management] Maria Uemura [Digital contents planning] Hiroki Mima, Aya Watanabe, Ayaki Kanehara, Sakaki Miyahara, Minori Hayashi [design, layout] Kaoru Akazawa [Production: construction] Akinobu Takahashi [System design: construction] Ayaki Kanehara, Minori Hayashi - Related Links - [NOMLAB] ・山梨県立富士山世界遺産センター Fuji World Heritage Center

#public
Hyatt Centric Ginza Tokyo HERALBONY ART ROOM

Hyatt Centric Ginza Tokyo HERALBONY ART ROOM

HERALBONY Co., Ltd. defines art created by artists with intellectual disabilities as "unique" and applies it to various objects, experiences, and settings in society. In collaboration with Hyatt Centric Ginza Tokyo, located on Namiki-dori Street in Ginza, we provided spatial concept design and construction support for the guest rooms. [Social Issues/Customer Issues/Requests] HERALBONY's fashion brand, "HERALBONY," aims to expand its scope as a "lifestyle brand" by dissolving the invisible boundaries between people and fields that are often difficult to connect with in everyday life, such as "welfare" and "disabilities." This collaboration room marked the first step in the lifestyle brand's efforts to decorate spaces. This space not only served as a hotel guestroom concept design but also created an opportunity to integrate art into everyday lifestyles. [Solution] We woven the space together so that guests could experience a rich time in their guest rooms, as if they had entered an ever-expanding world of art. This would turn the guest room experience into a hub, evoking stories of how art blends into the time spent at home. We envisioned the space being a place where many conversations and discoveries would be sparked as guests looked at the art that blends into various places. <Our project members> [Sales and project management] Uedate Chisato [concept design] Yamaguchi Akane, Onishi Ryo, Yoshimura Mineto, Kato Kei [Production and construction] Hatano Atsushi, Yoshida Risa, Oda Satoshi ~Related links~ [Release] ・ NOMURA Co.,Ltd., Ltd. cooperates in spatial concept design. Exhibition "HERALBONY / Unconventional Future" is currently being held to great acclaim. ・Nomura Co., NOMURA Co.,Ltd. 's social good activities: Case study of Hyatt Centric Ginza Tokyo HERALBONY ART ROOM Changing society through the resonance of art and spatial concept design [nomlog] ・Changing society through the resonance of art and spatial concept design- HYATT CENTRIC GINZA TOKYO HERALBONY ART ROOM

#hospitality
Panasonic Laboratory Tokyo

Panasonic Laboratory Tokyo

Panasonic Laboratory Tokyo (PLT) has been renovated as an R&D base in Tokyo that practices new ways of working in the With/After COVID-19 environment. PLT was established in Ariake, Koto-ku, Tokyo in April 2016, and then moved to its current location in Shiodome Hama-rikyu in December 2018. It has been operated as a "co-creation lab" that conducts co-creation innovation activities such as AI-HUB and Robotics-HUB, which collaborate with both inside and outside the company, centered on engineers who develop advanced technologies that are close to people as the "Hitotics Laboratory". In the With/After COVID-19 environment, we are not limiting the place of work to the office, but are realizing new ways of working, including online. In addition, we have redesigned the office with the concept of "SHARE" in mind, and reviewed the value and functions required for the office, based on the position of the office as a base for practicing co-creation innovation with both inside and outside the company since its opening. "SHARE" means "sharing" various things such as "thoughts and experiences," "information and context," and "friends and encounters" of the people who work together at PLT. PLT is a facility where the residents take the initiative in constantly updating themselves, as an R&D base for "questioning, feeling, and sharing" well-being in daily life and work, and as an office for invigorating co-creation innovation activities, with the office renovation marking the start of a new "SHARE." <Our project members> [Sales/Project Management] Ryo Sugaya [Planning/ concept design] Sayaka Koga, Ryosuke Naga, eiei haymanmyint [Production/ construction] Yosuke Ito

#corporate
Fukushima City Creative Business Salon

Fukushima City Creative Business Salon

The Fukushima City Creative Business Salon Development Project was a project that was commissioned by our Tokyo Head Office and the design was taken over by our Tohoku Branch, with a competition held in July 2021 as an open proposal. The project aims to renovate the permanent displays room of the Fukushima City Industrial Exchange Plaza on the second floor of the complex facility Corasse Fukushima at the west exit of Fukushima Station, close to JR Fukushima Station, and to develop a co-working space and shared offices as a new business exchange hub, and to renovate it into a facility that can be used comfortably by businessmen, freelancers, university students, etc. The floor area is approximately 755 square meters. Photography is particularly popular in Fukushima, and a gallery has been set up on the wall of the co-working space to display the rich local nature and seasonal scenery and seasonal almanac taken by citizen photographers, as well as culture and art that displays the rich sensibilities of Fukushima people. concept design concept of this salon is the "Shikisai Gallery," which combines the seasonal almanac of Fukushima with the rich color sense of Fukushima people, and we have created a gallery that can be viewed in a more relaxed manner, as a gallery created together with Fukushima citizens. [Social Issues / Customer Issues / Requests] While a spacious layout was required in the post-COVID era, the zoning method and number of seats were also required to take profits into consideration. The floors, walls, and ceilings of the shared office, business exchange space, coworking space, and meeting room were required to have a taste for each environment, and the layout and furniture selection was required to suit the convenience of each user, such as businessmen, freelancers, and university students, as a facility that can be used comfortably by a variety of users such as businessmen, freelancers, and university students. [Solution] As a creative place to create new businesses, the large facility area was utilized to develop the entire space into two zones with two different images. The business exchange space was designed as a zone with an active, bright, natural, and comfortable cafe image, with the walls and floors of the corporate PR displays based on white, creating an environment where you can feel the warmth of wood, and was composed of easily movable furniture for various purposes such as seminars and networking events. The coworking space was designed as a calm lounge zone based on gray, with a sharp environment with dark brown and dark wood on the niche walls, and the furniture was configured to suit the various conveniences of each individual, such as sofas and big tables for relaxing and counter seats where you can concentrate alone. In addition, we enhanced the functions of the corporate PR displays space as a way to build connections with the local area and form a community, and added the "Shikisai Gallery" displays, which we will be creating together with Fukushima citizens, with the aim of creating new connections between the people who use the facility and the city. <Our project members> [Development] Akihiko Nishimura [Sales and project management] Keisuke Yoshida [design, layout] Takayuki Kobayashi, Kenichi Suzuki, Makio Miura [Design management] Kazunobu Nakamura [Production and construction] Johei Saito

#corporate
TOKYO SKYTREE® 4th floor (ticket counter, SKYTREE® ARCHIVES, Sumidagawa digital picture scroll)

TOKYO SKYTREE® 4th floor (ticket counter, SKYTREE® ARCHIVES, Sumidagawa digital picture scroll)

As Tokyo Skytree celebrates its 10th anniversary in 2021, the 4th floor entrance floor has been renovated to prevent the spread of COVID-19 by creating an easy-to-understand entrance path for customers and reducing the number of face-to-face ticket sales counters. The existing ticket counter was relocated and a new exhibition area, "SKYTREE® ARCHIVES," was opened on July 1, 2021, which introduces the history of the surrounding area, including the Oshiage district where Tokyo Skytree is located, and the role of the displays tower in a chronological format through videos and photos. The "Sumida River Digital Picture Scroll," which was displays on the 1st floor group floor, has been relocated to this area. We were responsible for design, layout, and construction of the new ticket counter, "SKYTREE® ARCHIVES," and "Sumida River Digital Picture Scroll." We have also been supporting the creation of the space at Tokyo Skytree Town® (Tokyo Skytree, Tokyo Solamachi®) since its opening in 2012. [Social Issues / Customer Issues / Requests] ・The ticket counter is the first place visited by many people, both domestic and international. Therefore, we received requests for it to be easy for anyone to understand, to have affinity with environmental design, and to improve hospitality and service. ・For "SKYTREE® ARCHIVES," we received requests for concept design and displays method that would interest customers and be easy to understand, with large-scale images, a historical timeline, and actual displays in a limited space. [Solution] ・To clearly communicate the existence of the ticket counter, we placed it facing the 4th floor entrance and gave it a calm, traditional concept design that fits the environment. We also installed an easy-to-see sign at the top and lit the decorative material using cut glass on the back of the counter with indirect lighting, so that it can be intuitively understood even from a distance. ・For "SKYTREE® ARCHIVES," the relevant parties conducted on-site mockups to check the color and size of the graphics, the placement of displays, the lighting plan, etc., to verify the ideal form. It has become a place of learning for visitors to learn about Tokyo Skytree and the surrounding area, and to enjoy the view from Tokyo Skytree, which is built on that history. In addition, by arranging all the pictures in the "Sumida River Digital Picture Scroll" in a continuous manner, the continuity of the scroll is emphasized, and it has been reborn as a more powerful piece of content. The above synergistic effects have made the view from the observation deck even more appealing by smoothly guiding visitors from "SKYTREE® ARCHIVES" near the main entrance to the ticket counter and then to the departure gate (elevator platform to the observation deck) and creating a sense of exhilaration. <Our project members> [Sales/Project Management] Hashida Yukinori, Nekoda Hiroki [concept design] Hirata Wakako, Sato Tomoya [Production] Nara Shota, Oikawa Yasuhiko, Sakurai Ryota, Wada Kaoru

#entertainment
コロプラ 本社

コロプラ 本社

株式会社コロプラは、「“Entertainment in Real Life” エンターテインメントで日常をより楽しく、より素晴らしく」というミッションのもと、これまでにない“新しい体験”を生み出し続けてきました。 感染拡大が続くコロナ禍において、新しい体験を人々に提供し続けるには、安心して働けるオフィス環境に加えて、コミュニケーションがとりやすい環境づくりが重要と考え、「科学的根拠に基づく最先端の感染症対策特化型オフィス」を目指したオフィスづくりを行いました。新しい時代に合わせた業務の効率化と独創的なアイデアの創出を図り、従業員が生産性を高めて活躍できる環境を実現しています。 床材や什器には抗ウイルス天然素材でありカーボンニュートラル素材のリノリウムを採用、SDGs・ESGを考慮した持続可能な社会の実現に貢献しています。 立ちミーティングスペース等のコミュニケーションを促する仕掛け、研究開発などの利用を目的に取り揃えたゲームコーナーや、幅広いジャンルの書物を揃えたクマ図書館など、クリエイターのモチベーションや生産性の向上を目指しています。 全体プロジェクトマネジメントをDE-SIGN Inc.、設計デザインをSIGNAL Inc.が担当し、当社は主に内装・什器・サイングラフィックの施工を担当いたしました。 <当社プロジェクトメンバー> 【営業・プロジェクトマネジメント】村上 香織 【制作・施工】播野 勝哉、岩下 望、大岩 郁穂

#corporate
River City 21 East Towers

River City 21 East Towers

1991年、今からちょうど30年前。リバーシティ21イーストタワーズは、東京ウォーターフロント開発のさきがけであり、眺望を重視したタワー型高層マンションの原型として竣工しました。 立地は、中央区佃2丁目にあり、最寄りが月島駅でありながら、東京駅や銀座駅からもスムーズにアクセス出来る優れた立地環境であり、多様な入居者がいるエリアです。 江戸時代は、石川島とも呼ばれ、現代の街並みの中に月島ならではの食文化や下町情緒漂う商店街など昭和の歴史を随所に感じられ、都内でも独自の文化が形成されています。 本プロジェクトは、公開空地を含むマンション群(4棟)を大々的に改修し新たな入居者の受け入れとともに、新たに資産価値を上げることを目的として計画されました。 【解決策】 お客様の課題解決にあたり、自分の家である1st Placeの周りに、2nd Place としての機能と、3rd Placeとしての時間をつくるという「1.5 Place」という言葉を新たにコンセプトに掲げて計画しました。また、入居者に対するアンケートの実施・分析を通して、新設する居室・空間機能やデザインの方向性に乖離がないことの裏付けをおこないました。 特にアンケート分析からも明確になった入居者の要望に応えるべく、エントランス、集会室、ラウンジなどの機能性向上だけではなく、多様な住まい方・働き方、集い方を想定したコワーキングスペースや、コミュニケーションが生まれる場所を計画しました。これにより「社会性が高く利他的な空間」や「時間が経つごとにその価値が高まるような空間」を創出し、入居者満足度の向上とともに、新たな魅力づくりの実現に結び付けました。 また、SDGsの観点についても提案し、一般論で語られる持続可能な経済的かつ社会的なあり方の解決だけでなく、このプロジェクトにおける場所性やユーザー視点を理解することで、伝統、文化、風土といった暮らしの環境にも影響されるものにも配慮しながら、デザインコンセプトやマテリアルに意味性を持たせて、本物件に適したあり方を実現しました。 当社はこれら解決策の実現にあたって各セクションが三位一体となり、デザイン・設計・プランニング・リサーチ・推進・施工能力を確実に活かすことで顧客の要望に迅速かつ的確な対応をおこないました。 <当社プロジェクトメンバー> 【開発】北井 琢也、辰巳 果由 【営業・プロジェクト推進】辰巳 果由、中籔 翠 【リサーチ・分析】村田 小百合、市川 愛 【総合ディレクション】no.10:青野 恵太 【デザイン・設計】no.10:横山 尚明、富田 弦、荒木 万愉、富岡 明日香 【サイン・グラフィックディレクション】no.10:富岡 明日香 【プロダクトマネージメント】福田 学、新井 崇 【設備設計】太田 昂弥 【制作・施工・現場監理】新井 崇、近田 勝美、笹 恭輔

#hospitality
グロースエクスパートナーズグループラボ「Sky AGORA」

グロースエクスパートナーズグループラボ「Sky AGORA」

企業向けDX支援を行うグロースエクスパートナーズ株式会社の新オフィス移転プロジェクトです。 新宿野村ビル48階の高層階に本社を移転し、「社員が幸せになれる、パフォーマンス向上プレイス」を目指して、単なる働く場所としてだけではなく、社員みんなが集まる広場のような、出会いと発見を促進するコミュニケーションスペースを基本コンセプトに設計しています。 【社会課題/お客様の課題/ご要望】 コロナによって私たちの生活は激変し、家で仕事や食事をすることが増え、柔軟な働き方ができるようになった一方で、オフィスの存在意義について問われるようになりました。 リモートでも問題なく業務に取り組める一方、「みんなに会社に来てほしい」という社長の想いがありました。会社に来ることが楽しくなり、モチベーションやエンゲージメントが高められることが新オフィスには求められました。 【解決策】 働く場としてだけのオフィスではなく、「自然と集まりたくなるコミュニケーションを“コア”としたオフィス」の在り方を模索し、設計しました。 遊ぶように働くことができるラウンジスペースや、目的に合わせて自由に家具レイアウトをカスタマイズできるスペースなど、能動的にアクションができ、コミュニケーションのきっかけになる仕掛けを豊富に散りばめています。 社員の誇りを醸成し、モチベーションアップにつながるように、パリで活躍する新鋭アートディレクター Leslie David氏 (レスリー・デイヴィッド)のアートワークを空間全体に大胆に配置し、会社に来ることが楽しくなる一つのきっかけとしています。集まる場の象徴として“広場”を示すAGORA(アゴラ)と、高層階の48階という立地特性をかけ合わせて「Sky AGORA」というオリジナルの名称を当社からご提案させていただきました。 <当社プロジェクトメンバー> 【営業・プロジェクトマネジメント】猫田 弘樹 【企画】増渕 健太 【デザイン・設計】山野辺 学、佐藤 友哉、阿見 俊輔 【制作・施工】吉村 一磯

#corporate
観光拠点再生プロジェクト「海とサウナ」「じょバス!!」

観光拠点再生プロジェクト「海とサウナ」「じょバス!!」

江戸時代からの風光明媚な観光地として知られ、日本遺産候補地域にも選定された千葉県・鋸山エリアでは、東京湾アクアライン・館山自動車道開通に伴う宿泊・周遊観光の減少(日帰りマイカー観光の増加)、2019年の台風15号・19号による被災や新型コロナにより打撃を受けた各観光拠点の再活性化が課題となっています。 厳しい環境に置かれる中、株式会社紀伊乃国屋様を含む5事業者で鋸山エリア観光の再生計画を作成して応募した2021年度観光庁「既存観光拠点の再生・高付加価値化推進事業」に採択され、その一環として、二つの実証実験を実施しました。 1. ビーチサウナイベント「海とサウナ」 かつての観光拠点である海水浴場の再活性化に向けて、観光利用が乏しくなる冬季の有効活用を図る施策としてのビーチサウナイベントの実証実験。 当社は、観光庁への申請に向けた事務局業務を受託し、全体および個々の計画立案から、ビーチサウナイベントの実証実験の推進(計画・デザイン・設営・運営・プロモーション)、効果検証、報告に至るまでの一連の取り組みを推進しました。 2. わたしの好きがあふれる旅「じょバス!!」 長らくの検討課題であった市境を超越えて各観光拠点をつなぐ観光周遊バス(2次交通)について、実証運行イベント。 当社は、観光庁への申請に向けた事務局業務を受託し、全体および個々の計画立案から、実証運行の準備、効果検証、報告に至るまでの一連の取り組みを推進しました。 1. ビーチサウナイベント「海とサウナ」 【社会課題/お客様の課題/ご要望】 社会的なレジャー産業の多様化と鋸山エリアの日帰りマイカー観光化は、地域を牽引してきた海水浴レジャー客の減少を招くだけでなく、関連する観光事業者の減衰や、視覚的・体感的な活力の低下にもつながりました。 大型台風による被災や新型コロナも重なり、厳しい状況は続きますが、鋸山エリアの魅力をわかりやすく伝えられるイベントとすることが前提となりました。また、紀伊乃国屋様の新たな顧客ターゲット層として検討を進めている「サウナ利用者」についての事業化の可能性や、今後より効果的・効率的にビーチサウナイベントを実施するための知見を培う実験とすることが望まれました。 【解決策】 地域と事業の両方を元気にするサウナイベントの実験ですが、本始動と同水準の実施を行いました。 ブランド戦略に基づくネーミングやアートワーク、ニュースリリース/SNS/インフルエンサー活用など多角的なメディア計画と反響に応じた施策、WEB・電子チケットの導入、新型コロナ対策も含めた運営マニュアル、地域の魅力を伝えるフードマルシェやサウナ、地元のアーティストを起用した環境デザイン、新型コロナによる予約キャンセルも想定した段階的なアンケート調査などを、1つのイベント事業として開催しました。 2. わたしの好きがあふれる旅「じょバス!!」 【社会課題/お客様の課題/ご要望】 日帰りマイカー観光が主流になったことで、「滞在時間の短期化」「周遊先が限定」「非自動車ユーザーの観光離れ」などが生じ、観光経済の低迷を感じていましたが、定量的な把握・分析をするためのリソースが不足していました。 また、首都圏への観光訴求方法や観光周遊コースの可能性やアイデアの実証においても、同様にリソースの確保や実証の手順を確立することが難しくありました。以上の要望を受け、本事業ではお客さまの中で描いていたアイデアをカタチにしながら、実証運行を本格運行につなげるための足場をどう固めていくかが課題となりました。 【解決策】 実証運行ではありますが、本格運行を想定した手順で推進しました。ブランド戦略に基づくネーミングやアートワーク、2022年1月4日~2月8日の36日の運行期間の約1カ月前からのメディア計画の展開と反響の分析、WEB・電子チケットの試験的導入と乗務員用の対応マニュアルの準備、周遊促進兼行動パターンを把握するデジタルスタンプラリーの導入、新型コロナによる予約キャンセルも想定した段階的なアンケート調査などを、1つのイベント事業として設えた実証運行としました。 「海とサウナ」「じょバス!!」それぞれの実証実験の結果も、報告書そのものがガイドラインとなるように、そして関係各所との今後の協議に活かせるように当社でとりまとめました。 <当社プロジェクトメンバー> 1. ビーチサウナイベント「海とサウナ」 【開発】 西村 昭彦 【営業・プロジェクトマネジメント】 中野 賢司 【デザイン・設計】 井上 裕史、山口 茜 【制作・施工】 高橋 徳行 【調査・企画】 髙橋 武俊、小池 佳保子、鈴木 和博 2. わたしの好きがあふれる旅「じょバス!!」 【開発・プロジェクトマネジメント】 西村 昭彦 【営業】 中野 賢司 【調査・企画】 髙橋 武俊、小池 佳保子、鈴木 和博 ~関連リンク~ 【nomlog(ノムログ)】 ・地元の想いを、紡いでカタチに 千葉県鋸南町活性化プロジェクト

#Conventions & Events
Sharp Yao Office "Yao Daiichi Shokudo Isshoku"

Sharp Yao Office "Yao Daiichi Shokudo Isshoku"

Nomura Corporation was responsible for the planning, design, layout, and construction of the employee cafeteria "Yao Daiichi Shokudo Isshoku," which opened at Sharp Corporation's Yao Plant on November 1, 2021. In proposing the project, we focused not simply on creating a stylish space, but also on creating a proposal that only Nomura could offer. We proposed a cafeteria that would serve as an inner branding space where people could discover the "SHARP identity" across organizational boundaries and generations, as well as an outer branding space that could be experienced by business partners and affiliated companies visiting the company. The cafeteria was divided into three zones—lunch, work, and salon—and was designed to be not only a place for employees to relax, hold meetings with internal and external guests, and foster connections and communication. A single red line (Sharp red) runs through the cafeteria, representing Sharp's history and future. For this project, we devised concept design preserved the Yao Plant's distinctive character while also ensuring hygienic standards. The Yao Plant has a history of approximately 65 years as a white goods production base. Additionally, by utilizing the mezzanine floor, which was previously used for the production line, as an displays space for SHARP's iconic past products, waste and removal costs were reduced, an effort that also reflected the SDGs. [Social Issues/Customer Issues/Requests] Due to the lack of communication between business divisions, the customer requested that the space be made more invigorating for internal connections. [Solution] We proposed that the space could be used not just as a place to eat, but also as a place to work and relax, and also proposed displays past products as a place to stimulate communication between employees and allow them to feel and discover Sharp's history. <Our project members> [Sales/Project Management] Takahashi Yui [design, layout] Umetani Shota, Yamato Suzuha, Nakamura Yusuke, Miura Sayaka [Production Management] Mukaiyama Yoshitsugu ~Related Links~ [Announcements] ・ NOMURA Co.,Ltd. 's social good activities: Case study of "Yao Daiichi Shokudo Isshoku" at Sharp's Yao Plant

#corporate
"EXPRESS WORK-Lounge" "EXPRESS WORK-Office"

"EXPRESS WORK-Lounge" "EXPRESS WORK-Office"

"EXPRESS WORK" is a new workplace for JR Central's EX service (Express Reservation and Smart EX) members*1. Located in the Marunouchi Chuo Building, it consists of two sections: the drop-in "EXPRESS WORK-Lounge" and the small rental office "EXPRESS WORK-Office." We have been involved since the concept formulation stage, and were in charge of project management, space concept design, and construction. "EXPRESS WORK-Lounge" and "EXPRESS WORK-Office" are directly connected to Tokyo Station and are in an excellent location, making them extremely convenient environments, especially for business users who use the Shinkansen. The space is a socially good space that reflects JR Central's efforts to protect the global environment and revitalize the local area. interiors materials are made from upcycled*2 aluminum (hereafter referred to as recycled aluminum) from the 700-series Tokaido Shinkansen train cars, and FUJI HINOKI MADE wood, a brand of Fuji cypress provided by Fuji City, Shizuoka Prefecture, along the Tokaido Shinkansen line, giving off a faint cypress scent and creating a soothing space for business users. *1 How to use the "EXPRESS WORK-Lounge": In addition to being an EX Service member, you must also register as an "EXPRESS WORK" member. *2 Upcycling: The process of giving waste that would otherwise be thrown away new life by upgrading it into a new product by adding new added value such as concept design or ideas. (Source: IDEAS FOR GOOD)

#corporate
Shuri Castle Restoration displays

Shuri Castle Restoration displays

Shuri Castle is currently undergoing restoration and reconstruction following a fire that occurred on October 31, 2019. The project aims at the "Reiwa Reiwa Restoration" of Shuri Castle, the identity symbol of Okinawa, through various events and events aimed at the restoration and reconstruction of Shuri Castle, as well as conveying the memory of the fire, the appearance of the restoration that began at the site, and the historical culture of Shuri Castle, while weaving the thoughts of various stakeholders including local residents and prefectural residents, people with Okinawan roots living in and outside Japan, tourists, and those involved in the restoration project. In October 2021, a new viewing deck was set up for public viewing, and our company produced a signage to guide visitors to the toll area, a temporary enclosure graphic to convey the reconstruction work, and an explanatory graphic to convey the activities leading up to the reconstruction and details of Shuri Castle. [Social issues/customer issues/requests] ・ To raise awareness of "Shurijo Seiden Reconstruction" and create expectations for the main construction, and to carry out displays Plan, which conveys the contents of the reconstruction work plan, mainly the outline of the missing garden. ・ To enhance the attractiveness of the museum by weaving the thoughts of visitors and various other entities. ・ As an issue unique to Okinawa, production should be based on the assumption that the specifications can withstand typhoons, hot and humid weather, and salt damage. We have received the above requests and issues. [Solution] The signage used to guide visitors to the toll area was designed to introduce highlights, raise awareness of the restoration of the Seiden, and raise interest in Shuri Castle Park as a whole. In the temporary enclosure in front of the Hosshin-mon Gate at the entrance, we created a concept design that intuitively shows the work and process of reconstruction by tying together graphics that show the appearance of the former main hall of Shuri Castle, the scenes of reconstruction work, and the scenes of modern events. In addition, the detailed explanation attached to the temporary enclosure consists of an explanation of Shuri Castle as it was in its day and the details of the future construction. It is designed to be detachable in consideration of the relocation due to the progress of the construction and in the event of a typhoon. < our company Project Members > [Sales and Project Management] Haruya Miwa, Hiroko Yamase [Planning] Shigeo Fujii, Yuka Sueda [design, layout] Tadashi Yuasa, Misa Sanjoba [Structural Design] Katsumi Tanda [Production and construction] Yoshito Inoue

#public
PAGE TOP
Contact us

Please contact us using the button below if you have an inquiry, want to request a quote or request documents.
We have created a separate “FAQ page” that lists the most common questions we are asked.
Please take a look at this page if you have a question.