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TheMana Village

TheMana Village

This project is being carried out by ARTH Group Co., Ltd. (Tosashimizu Resort LLC), a company involved in accommodation businesses and regional revitalization nationwide. The project aims to revitalize the entire city of Tosashimizu by revitalizing the long-established inn "Ashizuri Pacific Hotel Hanatsubaki," which has been loved for many years on Cape Ashizuri in Kochi Prefecture, as one of Asia's leading resort facilities for long-term stays, "The Mana Village." The facility is located in the natural beauty of Ashizuri-Uwakai National Park. Although it offers a spectacular view, the hotel's old interiors remains as it was, as if time had stopped since the Showa era. Initially, the plan was to set up a small cafe area, but as the meetings continued, ARTH's vision of wanting to liven up not only the hotel but also the entire city of Kochi and Tosashimizu expanded. The project has been transformed into a complex that includes an Italian restaurant, providing a luxurious space where you can experience the nature of Ashizuri. We have been involved from the concept stage of planning and concept design the facility to improve its appeal, and have been in charge of producing the space for the facade, lobby common areas, guest rooms, and restaurant, which will be the face of the hotel. (design supervision for guest rooms and Italian restaurant) As ARTH's creative partner, we are involved in producing spaces that lead to the creation and revitalization of attractive urban areas, including ``LOQUAT Nishiizu'' (renovating an old Japanese house into an auberge), which we took on in 2021.

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LOQUAT Villa SUGURO

LOQUAT Villa SUGURO

This project involved renovating an old folk house in the Odoi district of Izu City, Shizuoka Prefecture, into a rental accommodation facility. This area was once a quiet residential area for magistrates, and the plan sought to offer a stay that incorporates the surrounding environment, allowing guests to experience the slow flow of time. The main house features a kitchen with services such as dinner prepared by a visiting chef and alcohol served from a movable bar. For interiors, we utilized local materials, attempting to create a space using local materials, just as they were in the Edo period, such as mud walls made from local soil and dining tables made from locally grown cherry wood. [Social Issue/Customer Issue/Request] To maximize the potential of this rental old folk house, the client requested an appealing spatial concept design that took into account the characteristics of the site. [Solution] While leveraging the charm of the existing building, we incorporated a spatial configuration that maximized the surrounding views and finishes that utilized local soil. <Our project members> [Sales and project management] Hiratsuka Shinya, Yagi Nobuyuki [Overall supervision] Koito Norio [Planning] Ninomiya Saki [design, layout] Inoue Hirofumi ~Related links~ [Release] ・ NOMURA Co.,Ltd., Ltd.'s social good activities: LOQUAT Villa SUGURO case study: Creating an auberge space that is colored by the charm of the region ・Projects for which NOMURA Co.,Ltd. handled spatial concept design win numerous awards, including the silver award, at the Japan Space concept design Awards 2022 [Related achievements] ・LOQUAT Nishiizu

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Mitaka Memoried Hall

Mitaka Memoried Hall

"A funeral hall that is close to the community" This is a funeral hall in Mitaka, Tokyo, by Memoryd Co., Ltd., which provides life support services including ceremonial occasions. We were in charge of everything from architecture to interiors design, layout construction. It is a facility for holding a full funeral ceremony, consisting of two halls, a purification hall, a mortuary room, a bathing room, a waiting room, and a space for the funeral procession and parking. In response to the green and pleasant living environment in the surrounding area, the concept was "a funeral hall that resonates with the town," "a mansion-like appearance with textured finishes," and "a welcoming space that continues from the outside to the inside." The space is low-rise and has green spaces, while the pilotis and openings welcome the local community, nature, and light, creating a spatial composition that blends in with the surrounding environment. In addition, the pilotis connects to the first floor entrance, and the stairs connects to the second floor foyer, drawing in light from the second floor to the first floor, creating a space that makes the exterior space seem continuous with the interior. interiors and FF&E were concept design with the concept of "an organic space that envelops precious time with the deceased" and with a calm and gentle impression that gently envelops the time that has been woven and accumulated. At the same time, we aimed to create a funeral hall that is close to the community, both in terms of hardware and software, while complying with Mitaka City regulations and neighborhood explanations. [Social issues / Customer issues / Requests] As it will be a funeral hall in a residential area, we were asked to consistently consider the neighborhood in both hardware and software. In addition, wakes and funerals are rarely held over two days these days, and one-day funerals and family funerals are the norm. In addition, the number of attendees is limited due to the effects of COVID-19, so we were asked to concept design a space that can accommodate a short period of time and a small number of people. [Solution] In consideration of the neighborhood, we reduced the feeling of oppression by creating a low-rise building with a setback* from the road and green spaces, and by creating an appearance like a mansion with a textured finish, we minimized the image of a funeral hall as much as possible, while creating concept design that blends in with the surrounding residential environment. The pilotis on the first floor is a space that is softly partitioned while blocking the view with wire greenery and louvers, and is not hidden by walls, but is open to the surrounding environment. The facility's activities can be felt and it is a space that can be easily entered during events, so it was planned as a facility that is recognized and understood by local residents. At the same time, we aimed to create a "funeral hall that is close to the community" in terms of both hardware and software, while complying with Mitaka City regulations and neighborhood explanations. As a space concept design for short periods of time and small numbers of people, we focused on functionality and avoided a space that lacks warmth, and created a calm and gentle space by using organic finishes for interiors and FF&E. *: Setback means that a building is built with a certain distance from the boundary line of the land. <Our project members> [Sales and project management] Hironari Sakimoto [design, layout] NAU: Yoichi Kawakami, Norio Koito, Wataru Sugimoto, Akane Watanabe / Kei Matsuzawa [Sign] Tomomi Ito [Production and construction] Keita Ide, Ryota Sakurai

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Hyatt Centric Ginza Tokyo HERALBONY ART ROOM

Hyatt Centric Ginza Tokyo HERALBONY ART ROOM

HERALBONY Co., Ltd. defines art created by artists with intellectual disabilities as "unique" and applies it to various objects, experiences, and settings in society. In collaboration with Hyatt Centric Ginza Tokyo, located on Namiki-dori Street in Ginza, we provided spatial concept design and construction support for the guest rooms. [Social Issues/Customer Issues/Requests] HERALBONY's fashion brand, "HERALBONY," aims to expand its scope as a "lifestyle brand" by dissolving the invisible boundaries between people and fields that are often difficult to connect with in everyday life, such as "welfare" and "disabilities." This collaboration room marked the first step in the lifestyle brand's efforts to decorate spaces. This space not only served as a hotel guestroom concept design but also created an opportunity to integrate art into everyday lifestyles. [Solution] We woven the space together so that guests could experience a rich time in their guest rooms, as if they had entered an ever-expanding world of art. This would turn the guest room experience into a hub, evoking stories of how art blends into the time spent at home. We envisioned the space being a place where many conversations and discoveries would be sparked as guests looked at the art that blends into various places. <Our project members> [Sales and project management] Uedate Chisato [concept design] Yamaguchi Akane, Onishi Ryo, Yoshimura Mineto, Kato Kei [Production and construction] Hatano Atsushi, Yoshida Risa, Oda Satoshi ~Related links~ [Release] ・ NOMURA Co.,Ltd., Ltd. cooperates in spatial concept design. Exhibition "HERALBONY / Unconventional Future" is currently being held to great acclaim. ・Nomura Co., NOMURA Co.,Ltd. 's social good activities: Case study of Hyatt Centric Ginza Tokyo HERALBONY ART ROOM Changing society through the resonance of art and spatial concept design [nomlog] ・Changing society through the resonance of art and spatial concept design- HYATT CENTRIC GINZA TOKYO HERALBONY ART ROOM

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River City 21 East Towers

River City 21 East Towers

In 1991, exactly 30 years ago, River City 21 East Towers was completed as a pioneer of Tokyo waterfront development and a prototype of tower-type high-rise apartment buildings with an emphasis on views. The building is located in Tsukuda 2-chome, Chuo-ku, and although the nearest station is Tsukishima Station, it is an excellent location with smooth access from Tokyo Station and Ginza Station, and is an area with a diverse range of residents. During the Edo period, it was also called Ishikawajima, and in the modern cityscape, you can feel the Showa era history everywhere, such as Tsukishima's unique food culture and shopping streets with a downtown atmosphere, and a unique culture has been formed within the city. This project was planned with the aim of extensively renovating the group of apartment buildings (4 buildings), including the public open space, to welcome new residents and increase the asset value. [Solution] In order to solve the client's problem, we proposed a new concept of "1.5 Place," which is to create a 2nd Place function and a 3rd Place time around the 1st Place, which is the client's home. In addition, by conducting and analyzing a survey of residents, we were able to confirm that there was no discrepancy in the direction of the new rooms and spatial functions and concept design. In particular, to meet the requests of residents that were made clear through the survey analysis, we planned not only to improve the functionality of the entrance, meeting rooms, and lounges, but also to create a co-working space that assumes various ways of living, working, and gathering, and a place where communication can occur. This created a "highly social and altruistic space" and a "space whose value increases over time," which led to increased satisfaction among residents and the realization of new appeal. We also proposed a perspective on the SDGs, and not only solved the sustainable economic and social aspects that are generally discussed, but also took into consideration the living environment such as tradition, culture, and climate by understanding the location and user perspective of this project, and gave meaning to concept design concept and materials, realizing a way that was suitable for this property. In realizing these solutions, each section of our company worked together as a trinity, and by making sure to utilize design, layout planning, research, promotion, and construction capabilities, we were able to respond quickly and accurately to the customer's requests. <Our project members> [Development] Takuya Kitai, Kayu Tatsumi [Sales and project promotion] Kayu Tatsumi, Midori Nakayabu [Research and analysis] Sayuri Murata, Ai Ichikawa [General direction] no.10: Keita Aono [design, layout] no.10: Naoaki Yokoyama, Gen Tomita, Mayu Araki, Asuka Tomioka [Sign and graphic direction] no.10: Asuka Tomioka [Product management] Manabu Fukuda, Takashi Arai [Equipment design] Takaya Ota [Production, construction and site supervision] Takashi Arai, Katsumi Chikada, Kyosuke Sasa

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