Works#Kansai

Find Achievements

Search by keyword

Search by conditions

Market Area

Opening year

area

tag
*Multiple selections possible

Kasai City regional revitalization base facility “sora Kasai” Uzurano Museum

Kasai City regional revitalization base facility “sora Kasai” Uzurano Museum

The remains of the approximately 1.2 km runway in Uzurano-cho, Kasai City, were from an airfield built during the war, and many other war ruins are scattered around the area, remaining to this day. Kasai City's regional revitalization center facility, "Sora Kasai," serves as an exchange hub for touring these ruins, and the "Uzurano Museum" within it was built as the center of a field museum that conveys the historical facts of the war. The basic plan for the facility was awarded to a joint venture of the three companies, Ooba Co., Ltd., and Iruka Design Group Co., Ltd., who were involved in the design, and our company was mainly in charge of the museum displays. After that, we were independently awarded the order to create displays, and it took about six years from planning to completion. Towards completion, after going through a review committee, we worked with many people, including Kasai City, local war history researchers who had been conducting research for many years, preservation societies, supervisory teachers, and a full-scale airplane model production company, to create the facility. This museum, built on the runway, introduces the short but rich history of Uzurano Airfield, with two full-scale airplane models that are deeply connected to the area as displays. We aimed to create a museum unique to Uzurano, taking advantage of the story and local characteristics of the area. The mission of this museum is to weave the memories of this area, leave them in a tangible form, and pass them on, and we hope that it will become a place where people can think about peace and connect with each other.

#public
Panasonic Tsu factory showroom "TRUST FACTORY TSU"

Panasonic Tsu factory showroom "TRUST FACTORY TSU"

This project involved design, layout of the showroom for the Tsu Factory, which is the core of Panasonic Corporation's founding business of wiring device production. We aimed to gain further trust from customers by having visitors experience the hidden technical capabilities and cutting-edge production system behind the wiring device products in displays room and factory. displays room is composed of sections on "history," "product introduction," "Tsu Factory introduction," and "Factory technology and production capacity introduction," and is designed to link with various parts of each building on the premises. We considered everything, including the factory tour, to be elements that make up the showroom, and aimed to turn the entire factory into a showroom by creating a path from displays room to the manufacturing building. [Social issues/customer issues/requests] In order to build the theme of the facility, "trust," with customers, our role was to materialize through experience how visitors could deepen their understanding of the Tsu Factory's technical capabilities, factory production capacity, and history. [Solution] Based on the keyword "trust," we picked out the strengths of the Tsu Factory that are incorporated into the products, and created points that would give visitors notice and surprise through displays. By connecting each point, displays is structured so that visitors can gradually deepen their understanding as they proceed along the route. We created a space where the "trust" between visitors and the factory can be deepened throughout the entire experience. <Our project members> [Sales/Project Management] Hikaru Sato, Yu Takahashi [design, layout] Hiroaki Mori, Minamo Maeda, Mayumi Shigematsu [Production/ construction] Kazuya Fujii, Masaru Oishi

#corporate
Sharp Yao Office "Yao Daiichi Shokudo Isshoku"

Sharp Yao Office "Yao Daiichi Shokudo Isshoku"

Nomura Corporation was responsible for the planning, design, layout, and construction of the employee cafeteria "Yao Daiichi Shokudo Isshoku," which opened at Sharp Corporation's Yao Plant on November 1, 2021. In proposing the project, we focused not simply on creating a stylish space, but also on creating a proposal that only Nomura could offer. We proposed a cafeteria that would serve as an inner branding space where people could discover the "SHARP identity" across organizational boundaries and generations, as well as an outer branding space that could be experienced by business partners and affiliated companies visiting the company. The cafeteria was divided into three zones—lunch, work, and salon—and was designed to be not only a place for employees to relax, hold meetings with internal and external guests, and foster connections and communication. A single red line (Sharp red) runs through the cafeteria, representing Sharp's history and future. For this project, we devised concept design preserved the Yao Plant's distinctive character while also ensuring hygienic standards. The Yao Plant has a history of approximately 65 years as a white goods production base. Additionally, by utilizing the mezzanine floor, which was previously used for the production line, as an displays space for SHARP's iconic past products, waste and removal costs were reduced, an effort that also reflected the SDGs. [Social Issues/Customer Issues/Requests] Due to the lack of communication between business divisions, the customer requested that the space be made more invigorating for internal connections. [Solution] We proposed that the space could be used not just as a place to eat, but also as a place to work and relax, and also proposed displays past products as a place to stimulate communication between employees and allow them to feel and discover Sharp's history. <Our project members> [Sales/Project Management] Takahashi Yui [design, layout] Umetani Shota, Yamato Suzuha, Nakamura Yusuke, Miura Sayaka [Production Management] Mukaiyama Yoshitsugu ~Related Links~ [Announcements] ・ NOMURA Co.,Ltd. 's social good activities: Case study of "Yao Daiichi Shokudo Isshoku" at Sharp's Yao Plant

#corporate
Suiheisha 100th Anniversary Project Suiheisha Museum displays Renewal

Suiheisha 100th Anniversary Project Suiheisha Museum displays Renewal

This museum conveys the history of the Suiheisha, which became the linchpin of the Buraku Liberation Movement, which aims to establish peace and human rights. The latest renovation is a commemorative project for the 100th anniversary of the founding of the Zenkoku Suiheisha, which marks a major milestone since March 3, 1922. In recent years, there has been an increasing tendency to emphasize human rights, such as the enactment of the Human Rights Protection Measures Promotion Act and the Ainu New Act, and the redefinition of museums by the SDGs and the International Council of Museums (ICOM). The Suiheisha Declaration, which was read out at the Zenkoku Suiheisha Founding Conference, was the first human rights declaration in Japan and the first human rights declaration in the world issued by a discriminated minority, stating, "Let there be passion in the human world, and light in humanity." When talking about human rights, the significance of the existence of the Suiheisha Museum, which was established in the birthplace of the Suiheisha and is a hub for disseminating human rights information, is very great. In the renovation, we have once again focused on the Suiheisha Declaration, which became the fundamental spirit of the movement. We have also collected famous quotes from famous people, people close to us, works of art, and works submitted by public entries, bringing inspiration and persuasiveness through the power of words. At the same time, the exhibition is also characterized by its high updateability, allowing comments from the general public to be added at any time. In addition, displays incorporates the idea of "accepting each other's differences" with an emphasis on diversity.

#public
Nijigen no Mori "Godzilla Interception Operation ~National Godzilla Awajishima Research Center~"

Nijigen no Mori "Godzilla Interception Operation ~National Godzilla Awajishima Research Center~"

The new attraction area "Godzilla Intercept Operation ~National Godzilla Research Center~" in Hyogo Prefectural Awajishima Park Anime Park "Nijigen no Mori" is themed on the life-sized Godzilla, the largest in the world, with a total length of about 120m, that landed on Awajishima. It is the only entertainment attraction in the world where you can truly experience its power and force. Our company was in charge of planning direction and concept design and modeling supervision. Participants become members of the National Godzilla Research Center and take on missions such as the thrilling "Zip Line" where you enter the body of the life-sized Godzilla from its mouth, and the "Shooting Game" where you annihilate Godzilla cells scattered around. *The 118.5m-long Godzilla that appeared in the movie "Shin Godzilla" (2016) is reproduced with the upper body, right hand, and tail protruding from the ground. The size of the part visible from the ground is about 52.6m in length, 25.4m in width, and 23m in height. The attraction area is about 5,000m2. [Social Issues/Customer Issues/Requests] This is Nijigen no Mori's largest project to date, where you can experience a life-sized Godzilla. As the overall producer of this project, the challenge for Toho Co., Ltd., the publisher, and Nijigen no Mori Co., Ltd., the operator, was how to provide a high level of planning experience and production quality so that it would be an attraction that the world could be proud of. [Solution] First, based on our deep knowledge of content that has been loved by the world for many years, we combined it with the unique location of Awajishima Prefectural Park to come up with a planning experience that would make people want to visit not only from Japan but from all over the world. In addition, in supervising the production, we visited factories overseas and directly advised them on the know-how and knowledge that we have cultivated, leading them to the final completion. [Customer's comments] We were asked to plan an original attraction that would attract attention from all over the world, where people would jump into a life-sized Godzilla. In addition, they provided detailed direction for the production, creating something that would satisfy everyone from families to hardcore fans. <Our project members> [Sales/Project Management] Shingo Terasaki, Shohei Baba [Planning direction, concept design /modeling supervision] Masaki Kawahara, Yasuyuki Chosa, Yuki Toyoda TM & © TOHO CO., LTD.

#entertainment
The Hotel Seiryu Kyoto Kiyomizu

The Hotel Seiryu Kyoto Kiyomizu

This project involved converting the old Kiyomizu Elementary School building, which has a history of about 90 years and remains in Kiyomizu, Kyoto, into a hotel. It has been reborn as a hotel that combines modern comfort while retaining its distinctive design. We were in charge of architectural design supervision, interiors design, layout, and FF&E concept design and construction. Kiyomizu Elementary School is one of the schools that has been evaluated as a unique building with unique features in its location, exterior decoration, and interiors concept design. Based on the hotel's concept of "engraving memories and connecting them to the future," we paid the utmost respect to the historical Western architecture and its interior space, and concept design to revive memories while preserving and inheriting them. In addition, we fused the architecture and interior space as new functions to express nostalgia and newness. [Client's Issues/Requests] It was necessary to design it so that it would function as a hotel while making use of the architecture of the existing historic elementary school. We also had to have repeated discussions about what kind of hotel would be acceptable to the Kyoto area. [Solution] We worked with creators on every detail, including architecture, landscape, interior, FF&E, artwork, graphics, and uniforms, to create a completely new and unique space. While the corridors and staircases where elementary school children once ran around have been preserved, when you open the doors to the classrooms where the children once studied, you will enter a completely different contemporary world. In order to maximize the value of the existing details that are valuable in the history of the architecture and interior space, we stuck to materials that do not overshadow but highlight them. The reflection of the materials reflected in the semi-gloss finish enhances the existing architectural design. We aimed to create a spatial composition with a "seeming" that can only be experienced here, by coordinating the total design of concept design, graphics, uniforms, etc., and harmonizing the interiors and FF&E concept design in a well-balanced way. <Our project members> [Sales/Project management] Toru Moenuki [design, layout / design supervision] A.N.D.: Ryu Kosaka, Shohei Urata, Hiroki Yasuda / Hiroyuki Nishikawa [FF&E concept design] A.N.D.: Kaori Sano

#hospitality
Panasonic Center Osaka Re-Life Salon

Panasonic Center Osaka Re-Life Salon

"Technology for Creating a Comfortable Forest" The Panasonic Center Osaka Re-Life Salon is a space where Panasonic's technology has been used to create a comfortable forest, with the hope that people can relax and achieve well-being. By combining various technologies, including audio, video, material processing, and airflow control, with natural materials, the space expresses the natural cycle of heaven and earth, inviting visitors to experience comfort that resonates with all five senses. [Social Issues/Customer Issues/Requests] Our role was to use Panasonic's technology to embody the facility's theme, "Enriching Life Even More." [Solution] The entire space was designed around the "forest" concept design concept, incorporating soothing elements that enrich life. Panasonic technology is incorporated into a space composed of natural elements, creating a space where visitors can actually experience comfort. By combining concept design and technology to embody the space, we created a space that conveys the facility's overall message. [Customer feedback] Panasonic's spatial solution technology has been physically incorporated into the concept design forest, creating a space that allows many customers to experience nature. Even now, it has become a salon area where many customers can gather naturally, and we feel that it functions as the face of the entrance to Panasonic Center Osaka. From the planning stage, NOMURA Co.,Ltd. 's sales, designers, and construction teams worked together to think about this, and we are grateful for the extensive support they provided in making this space a reality. <Our project members> [Sales and project management] Mori Yusuke, Kumagai Hidenobu [Planning] Ohi Masahiko [design, layout] Hashimoto Asako, Mori Hiroaki [Production and construction] Ogawa Masao ~Related links~ [Related achievements] ・Panasonic Center Tokyo ROOM S ・Panasonic Museum Konosuke Matsushita History Museum ・Panasonic Center Osaka "Re Life Story: A home connected to nature where you can play innocently and immerse yourself in nothingness" ・Wonder Life-BOX 2020 (inside Panasonic Center Tokyo) ・Panasonic Center Osaka

#corporate
Seiban Museum Park

Seiban Museum Park

“天使のはね”のテレビCMでおなじみのランドセルメーカー株式会社セイバン様が、創業101年目となる2020年、本社とランドセルの製造工場に、大型直営店とランドセルミュージアムを併設した「セイバンミュージアムパーク」を新設されました。1階は全国最大規模の直営店「ファクトリーショップ」とランドセル工場、2階は日本初のランドセルミュージアムとなる「セイバンミュージアム」を設けています。「ファクトリーショップ」の入口では、フォトスポットとして大好評の巨大ランドセルオブジェがお出迎え。売場には子どもたちがプレ通学する気分で楽しくランドセルを選べるよう、通学路をイメージした道路や坂道、階段、平均台などを設置しました。「セイバンミュージアム」では、各エリアに教室や実験室をイメージした空間をつくり、ランドセルの歴史文化やセイバン様のものづくりへの想い、製品の性能や魅力を多彩な展示演出でご紹介しています。また実際にランドセルを製造している工場ラインが見学できるエリアも用意しています。ご家族3世代が楽しみながら、ランドセルを見て、触って、体感できる魅力的な施設となっております。当社は企画段階からデザイン設計・施工まで、業務全般を担当させていただきました。 

#corporate
G20 Osaka Summit 2019 (public relations displays) Energy and Innovation

G20 Osaka Summit 2019 (public relations displays) Energy and Innovation

A public relations displays space was set up alongside the G20 summit, which attracted 30,000 people from around the world, including press and other related parties. The exhibition area features a floating cutting-edge technology displays with a motif of a futuristic miniature garden floating in the ocean, a food stall-style live kitchen, and a shining white cultural area that expresses hope from the reconstruction to the Olympics. The three different areas are seamlessly connected and fused together to concept design a new style of presentation experience that allows people to relax and enjoy the present of Japan. [Social Issues/Customer Issues/Requests] We were asked to express Japan's innovative technology and ideas that will realize a virtuous cycle of environmental conservation and growth, and create a new era that is rich for both people and the planet. [Solution] At the G20 Osaka Summit, we actively worked to reduce waste based on the idea of "3R" + "Renewable sustainable resources," and in the public relations displays, we exhibited cutting-edge technology and spatial concept design for the problem of marine plastic waste. The exhibition is structured to displays Japan's technology and efforts in plastic resource circulation, divided into stages: "reduce," "replace," "reuse," "recycle," "recover," and "displays." It is feared that by 2050 the ocean will contain more plastic waste than fish, so we expressed a beautiful ocean on the floor to promote Japan's commitment to protecting the ocean. <Our project members> [Sales/Project Management] Yuji Hayami, Yasuo Ogawa, Shigeyuki Ishiyama [design, layout] Yutaka Hanaoka, Takayuki Kobayashi [Production/ construction] Yu Kimura, Yoichi Miura, Yukari Isahashi, Shigenori Ueno, Yuka Tabata, Yuki Higashihara

#Conventions & Events
Shiga Prefectural Lake Biwa Museum Phase 3 Renewal

Shiga Prefectural Lake Biwa Museum Phase 3 Renewal

Lake Biwa Museum opened in 1996 with the mission of building a better coexistence between the lake and humans together with the local people, and underwent renovation work over three phases over a period of six years from 2015. This third phase involves the renovation of displays rooms A and B. displays displays A is entitled "4 million years of the lake and us - the ever-changing Lake Biwa" and introduces the changes in Lake Biwa, nature, and creatures 4 million years ago, along with their relationship with the current environment. Each corner conveys the story of Lake Biwa and its creatures, which have continued to change dramatically, and the charm of the Lake Biwa field, through the numerous fossils and geological specimens that have been collected since the museum opened, and reconstructed dioramas that allow visitors to experience the environment of the past. The B displays room is titled "20,000 Years of the Lake and Us - A History of Nature and Life," and introduces how humans have dealt with nature in the forest, waterside, lake, and village. Using the dragon, a symbol of nature from the human perspective, as a navigator, the exhibition follows the environmental history of Lake Biwa and explains how it is connected to our current lives (displays Room C). [Social Issues/Customer Issues/Requests] The renewal challenge was to incorporate the latest technology into the old displays to evolve them into more advanced displays, and to develop the museum with universal concept design in mind to make it easy for everyone to use and enjoy. [Solution] By using new technology to upgrade the existing exhibits, such as a skeletal fossil of the Zdanski elephant and a "half-body, half-bone" specimen that was restored using a 3D scanner, and a Maruko boat with sails reconstructed using an AR app, we were able to make the latest displays results easier to understand and experience. Furthermore, from the design stage onwards, citizens and experts were invited to evaluate displays, and the displays was designed with universal concept design in mind, with ramps installed, exhibits that can be touched, mirrors installed so that people using stretchers can easily see displays, and explanations written in mirror writing. [Customer feedback] displays concept design was unified from the first to third periods, and displays incorporated the latest technology. displays introduction of experiential displays such as tactile and olfactory displays made displays enjoyable for everyone. Furthermore, the design that took universal concept design into consideration has made the museum easy for everyone to use and enjoy. <Our project members> [Sales and project management] Hiroko Yamase, Haruya Miwa [Direction] Tadashi Yuasa, Koki Mizuno [design, layout] Tadashi Yuasa, Koki Mizuno, Reiko Kagawa [Sign and graphic concept design] Tadashi Yuasa, Koki Mizuno, Yuki Higashihara [Production and construction] Hayato Ichimanda, Yoshito Inoue, Yuki Higashihara / Nomura Techno Co., Ltd.: Masaru Oishi

#public
Kiraku Kyoto Honmachi

Kiraku Kyoto Honmachi

Based on the concept of "Road to Wazuka," a place that makes people want to visit Wazuka Town, a famous tea-producing region located an hour from Kyoto City, we renovated a Kyoto machiya (traditional Japanese townhouse) over 70 years old, located within a 10-minute drive from Kyoto Station, into a rental accommodation facility. Our company was involved in the machiya renovation project from the planning stage and was responsible for spatial production. The project aims to create a new spatial initiative to "drive visitors from urban areas to rural areas," and the various methods used to achieve this ultimately differentiated the property from other Kyoto machiya accommodation facilities. This opening project was carried out in collaboration with a team consisting of NAZUNA, which operates the machiya accommodation; Kiraku Japan, which provides financial support for the renovation of traditional houses; Crowd Realty, a real estate crowdfunding company; and our company, which handles planning and concept design. The start-up capital was raised through crowdfunding. Individual investors and participating companies who share the concept of "Road to Wazuka," who want to contribute to the town and promote Japanese culture to the world, are working together to solve local issues. <Our project team> [Space production]: Yasutoshi Yamano [concept design (interiors)]: Takaaki Tani [Furniture and decoration coordination]: Saki Ninomiya [Development]: Nobuyuki Yagi [Sales]: Yuji Takataka [Customer's challenges/requests] (1) The client wanted to renovate a Kyoto machiya into a lodging facility primarily targeting foreign tourists. (2) The client wanted to create a story-driven concept that differentiates it from the many Kyoto machiya found in the city. (3) The owner of a cafe serving Wazuka tea on the same premises wanted to promote the charms of Wazuka Town. [Solution] The facility was designed to make guests want to visit Wazuka Town. The bedroom, featuring rocks and dry landscape gardens inspired by the town's scenery, allows guests to experience sleeping on the earth of Wazuka Town. The tea stand on the second floor was created using a remade tea box that was used in Wazuka Town, allowing guests to touch the real thing. Additionally, the wall graphics on the second floor are based on the patterns that were affixed to the wooden boxes used to export tea from Wazuka Town, and the fabric is Nishijin-ori fabric from Kyoto. The lighting in the open-ceiling space is also made from the blackout sheeting used in the production of kabuse tea in Wazuka Town. The space was designed as a "lodging-style antenna shop that motivates guests to visit undiscovered, fascinating places." We also prepared illustrated instructions to communicate the features of the space to guests, and even created software to help them understand how to experience it. [Customer Feedback] We believe that the concept and high level of concept design proposed by NOMURA Co.,Ltd. resonated with investors in this project, leading to the realization of an unprecedented lodging facility.

#hospitality
PAGE TOP
Contact us

Please contact us using the button below if you have an inquiry, want to request a quote or request documents.
We have created a separate “FAQ page” that lists the most common questions we are asked.
Please take a look at this page if you have a question.