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Green Stamp Karuizawa Dormitory Shoukan

Green Stamp Karuizawa Dormitory Shoukan

Shou-kan was built in 1892 in Nishikatamachi, Hongo-ku, Tokyo, as part of the residence of Count Abe, the former feudal lord of the former Fukuyama domain. In 1971, Tokio Kasuga, founder of Green Stamp Co., Ltd., relocated and restored it to Karuizawa, where it has been used as a memorial hall for the Green Stamp Karuizawa dormitory. In 2020, Shou-kan was renovated at the same time as the new annex as a retreat facility for both Green Stamp Co., Ltd. and Kenedix, Inc. We were responsible for the design and interior administration of the Shou-kan renovation, including seismic retrofitting, as well as the installation of FF&E for the entire facility. [Social Issues / Customer Issues / Requests] Various extensions and renovations have been made since the original relocation, and the only connection to the annex was via a corridor, which caused structural stress and led to subsidence. The entire facility was aging, and the Shoyukan was difficult to use in winter due to Karuizawa's climate, and although it was originally designed with tatami mats, its use had decreased due to changes in Japanese lifestyles. However, they wanted to renovate it while preserving as much of its original appearance as possible. [Solution] After investigating the Shoyukan, they restored it to its original simple form as much as possible, performed a seismic diagnosis, and reinforced the structure to withstand earthquake forces equivalent to those stipulated in the Building Standards Act. The building faces the annex across the courtyard, giving it a sense of unity as a whole facility. While respecting the original design as much as possible, they aimed to extend the period of use, including in winter, except for the coldest months, by installing insulation and air conditioning equipment in the parts that cannot be seen. They installed floor heating and replaced it with flooring, and the walls added for seismic resistance expressed the original walls, fixtures, and image of the time, while the upper half of the space retained as much of the original design as possible. <Our project members> [Sales] Kayumi Tatsumi [Survey, design, layout and interior administration] NAU1: Norio Koito [Production and construction] Mikiya Fujitaka

#corporate
Hamamatsu Science Museum Miraira

Hamamatsu Science Museum Miraira

Renewal of the Science Museum due to the aging of the existing Science Museum facilities and displays items. We received a proposal based on the DBO* method, which integrates design, construction, and operation, and completed construction in a short period of about one and a half years from schematic design. With the main goal of providing active learning-type learning, we are planning displays based on the basic policy of experiential stories that lead to deep learning through spontaneous action by inducing interest from experience. Zoned under six themes of nature, power, sound, light, space, and new technology, the displays space is equipped with more than 100 new science experience devices, almost all of which are centered on the large centerpiece displays, which symbolizes each zone that can be attended by a large number of people. With the cooperation of Hamamatsu's leading companies, we have developed displays to stimulate interest in local industries throughout the building. In addition, we have introduced the world's first scientific information learning system (app) equipped with artificial intelligence (AI) for science museums, realizing a new way of communication concept design that expands interest and knowledge through dialogue. In addition to the displays rooms, we have also renovated the welcome displays at the entrance with art by local artist Yasuhiro Suzuki, the Kids Science Land, a café, a shop, and an outdoor science park to make it concept design a comfortable place not only for children but also for adults, while incorporating the elements of a science museum. * DBO method (Design, Build, Operate): A method of public-private partnership in which design, construction, maintenance, and operation are comprehensively ordered to private companies.

#public
Hida Space Science Museum Kamioka Lab

Hida Space Science Museum Kamioka Lab

Kamioka Town, Hida City, Gifu Prefecture, is home to a cluster of research centers dedicated to exploring the mysteries of the universe and elementary particles. The Hida Space Science Museum, KamiokaLab, opened at the roadside station "Sukai Dome Kamioka" as a space open to all, aiming to widely communicate the fascinating research conducted using experimental equipment hidden 1,000 meters underground in the Hida mountains and foster new relationships between science and society. Neutrinos (*1), mysterious elementary particles shrouded in mystery, are being studied worldwide. Super-Kamiokande (*2), the world's largest underground neutrino observatory, observes them and holds the key to unlocking the unsolved mysteries of the universe through neutrino research. KamiokaLab aims to introduce the mysterious properties of neutrinos and provide a space where visitors can experience an escape from everyday life, traveling between the macroscopic world of the universe and the microscopic world of neutrinos. *1: A type of elementary particle whose name means "neutral" (having no electric charge) and "ino" (small) (Italian), it is a mysterious particle shrouded in mystery and is being studied worldwide. *2: Super-Kamiokande: The world's largest underground neutrino observation device, operated by the Institute for Cosmic Ray Research, University of Tokyo. In addition to investigating the properties of neutrinos themselves, the facility aims to shed light on the history of the universe using neutrinos. [Customer Challenges/Requests] ・To allow many people to experience Super-Kamiokande, which is currently open to only about 1,000 members of the public per year, through this facility. ・To encourage many visitors to become interested in the activities and physics of Super-Kamiokande through the facility. [Solution] ・To allow many visitors to experience and learn through immersive large-screen videos and games that are easy for visitors to understand. [Customer Feedback] displays NOMURA Co.,Ltd. Ltd.'s planning skills are believed to be the driving force behind the creation of this attractive facility, despite the lack of curators specializing in the research fields of the exhibits. <Our project members> [Sales and project management] Haruya Miwa [Planning] Katsumi Hara, Kyohei Kishida [design, layout] Koki Mizuno, Tadashi Yuasa [Production and construction] Hayato Ichimada, Nanae Hori, Toshiyuki Suzuki, Katsumi Yamada, Yoshimasa Shimoide

#public
innovation road

innovation road

[Project Description] This is a project for a corporate PR and educational facility on the first floor of the new building No. 21 at Yamaha's Head Office. We aimed to create a "place" where people can gain new realizations and discoveries whenever and how many times they visit by fully showcasing Yamaha's technology, know-how, and sensibility that have been cultivated over a long history. [Customer's Issues/Requests] The theme of concept design was to create a facility where people can "see," "listen," and "touch" Yamaha's DNA, its current and future challenges. The challenge was to create a space that conveys Yamaha's corporate attitude and a way to display instruments differently from a physical store. [Solution] - Zoning that clearly separates bright and dark areas, and the creation of a main street as the axis - Graphic appeal and sharp instrument displays that can be enjoyed by both adults and children - Creating a space where you can see all the way to the back by keeping the partition walls below eye level (H1500) [Customer's Comments] We felt reassured by their extensive track record, and with their meticulous project progress and on-site construction, we were able to complete a wonderful facility. Thank you very much. <Our project members> [Sales and project management] Takashi Sakamoto, Kensuke Aiba, Kyoko Watanabe [design, layout] Hiroyuki Tamura, Noriaki Terunuma, Atsuko Nakazawa [Planning, sign and graphic concept design] Tomoko Yanagihara, Mika Kobayashi [Production and construction] Atsushi Yanome

#corporate
Renewal of the main building of the Toyota Automobile Museum

Renewal of the main building of the Toyota Automobile Museum

[Project Summary] This is a renovated facility with the aim of introducing the history of the evolution of Japanese, American and European automobiles from their birth to the present through their relationship with society. The previous displays style, which had Japan and Europe and the US on separate floors, has been replaced with an integrated displays that conveys how Japanese car manufacturing has developed in one world history. The museum features a graphic arrangement that does not distract from the appreciation of cars, such as catchy message slogans and photographic presentations that provide the background of the era, and has created a museum where visitors can intuitively understand the emotional world of car concept design that has developed along with the evolution of technology. [Customer's Challenge] The challenge was to create an integrated exhibition that would convey how the Japanese automobile industry has developed in relation to society, such as the social needs and challenges of each era in world history, and to displays the value and appeal of the cars. [Solution] We paid attention to an explanation plan that would be easy to understand for a variety of visitors and deepen their understanding, and to an effective vehicle arrangement. The history of Japanese cars and Western cars, which was previously separated by floors, is now presented as one world history, and an integrated displays that allows visitors to intuitively feel the history of the development of automobiles. Our goal was to create displays structure that would allow visitors to naturally learn, as they walk around displays, what role Japan has played in the 100-year history of automobiles. [Customer feedback] By using transparent partitions such as mesh tarpaulins and ball bead curtains to explain the displays zones and create a spatial presentation, we were able to make use of the open space that is a characteristic of the original building, while also dividing the exhibits into zones and presenting the space with large graphics, thereby enriching displays content and improving the quality of the space. [Project members] Sales and project management: Tanaka Ryo Direction: Yoshinaga Mitsuhide design, layout Kosaka Yuzo Sign and graphic concept design: Kawashima Asako Production and construction Nakano Kazuaki

#corporate
Yamanashi Prefectural Mount Fuji World Heritage Center

Yamanashi Prefectural Mount Fuji World Heritage Center

<Project Description> Mt. Fuji is a world cultural heritage that Japan is proud of. The Mt. Fuji World Heritage Center is a facility that raises awareness of the importance of learning and enjoying the value of Mt. Fuji, which was registered as a world heritage site as an object of faith and a source of artistic inspiration, from both the natural and cultural perspectives, and of preserving it for the future. Our company solved the problem of effectively conveying the "interestingness of learning about Mt. Fuji" to visitors, including many foreigners, by providing a spatial experience with audio, video, and lighting productions featuring non-verbal content (non-verbal displays), and an displays guide using the app "Fuji Meguri," which includes multilingual (7 languages) explanations and audio commentary narrated by Shuzo Matsuoka. The combination of "huge object structures" + "ICT content" + "lighting, audio, and video" creates an experience that can only be found here. [What is the original app "Fuji Meguri"?] It is AR content that works with about 30 displays items. You can enjoy AR where figures of people connected to Mt. Fuji start talking, and AR where ancient pilgrimage routes appear on a floor map with a diameter of 18m. In addition, if you take it outside, it can also be used as a tool to explain famous places such as temples, shrines, lakes, and hiking trails. <Our project members> [Development] Yokoyama Masanori [Sales/Project Management] Mizoguchi Kohei [Planning] Kameyama Yuichi, Ohashi Ryuta [design, layout] Tsutsumi Yuichiro [Digital concept design] Mima Hiroyoshi [Library concept design] Odagiri Toshihiko [Modeling concept design] Kishikawa Kenichi [Production/ construction] Yajima Kensaku, Ohara Yuka

#public
Okaya Silk Museum Silk Fact Okaya

Okaya Silk Museum Silk Fact Okaya

The Okaya Silk Museum, "Silk Fact Okaya," opened in Okaya City, Nagano Prefecture, known as the "Silk Town." It's a one-of-a-kind museum offering a variety of experiences, including displays of silk-reeling machinery dating back to the early Meiji period. Furthermore, with the desire to create a museum that conveys the truth about silk factories, silk, and the silk industry, the museum invited the Miyasaka Silk Mill, the only factory in Japan that still uses traditional raw silk production methods, to house the museum, allowing visitors to experience the manufacturing spirit that is part of Okaya's DNA. We provided comprehensive support, from schematic design, working drawings, interior administration, and construction, as well as schematic design, working drawings, and construction supervision for the building renovations. [Our Representatives] Project Manager: Masanori Yokoyama, concept design Director: Yoichi Miyakoshi design administration: Sakae Kirioka, Planner: Tatsuro Noguchi, Designer: Tomoki Fukano, Product Directors: Koichiro Takahashi, Atsushi Okuda <Awards> ● Encouragement Award at the 34th Display Industry Awards (2015) ● Selected for the Japan Space concept design Award 2015 [Customer Feedback] NOMURA Co.,Ltd. Co., Ltd. realized our desire to convey the history of Okaya's raw silk industry, which made the town famous worldwide as "Silk Okaya," and to create a museum that encourages thinking and creation for the future. The museum's layout includes an entrance area providing an overview of Okaya's history, a museum area showcasing machinery and documents to introduce Okaya as the silk capital, and an adjacent Miyasaka Silk Mill, where the actual silk was reeled. The displays are organized in a streamlined, black-and-white style, resulting in an excellent concept design. The overall balance of displays, the balance between stillness and movement, makes this a unique museum design. All visitors have expressed a desire to return to the museum due to the easy-to-understand displays. Areas of responsibility: schematic design displays design, detailed displays working drawings, displays construction, schematic design, detailed architectural renovation working drawings, interior administration

#public
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