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Atsuta Shrine - A treasure trove of swords, Kusanagi-kan

Atsuta Shrine - A treasure trove of swords, Kusanagi-kan

Atsuta Shrine is a shrine that enshrines Kusanagi-no-mitsurugi, one of the three sacred treasures, and swords have been donated to the shrine throughout the ages. Kusanagikan, a treasure trove of swords, is a sword exhibition hall unique to Atsuta Shrine, housing approximately 450 swords that have been dedicated to the gods with prayer since ancient times, including swords designated as national treasures and important cultural properties. In addition to swords, you can also view paintings and historical documents related to swords. There is also displays corner where you can feel the weight of two large swords, the Shumei Sueno Aoe (Taro Tachi) and Chiyozuru Kuniyasu (Jiro Tachi), made to the actual length and weight. We were in charge of the graphics in the hall, explanations for the sword displays, and video production. The video was based on the theme of "Kusanagi-no-mitsurugi - the myth of its transmission," which is also the origin of the name Kusanagikan. The myth of the birth of Kusanagi Sword and the origin myth of the shrine it enshrines are presented in a graceful picture scroll style. The background music was also carefully considered, beginning with the melody of an ancient Japanese gagaku instrument and adding the sounds of an orchestra to convey the magnificent moment of the birth of the shrine. The explanatory monitor for the sword displays follows the theory of sword displays appreciation, but by using larger letters and more furigana, it is easier to read for a wider range of ages. <Our project members> [Sales] Yamamoto Izumiichiro, Watanabe Kyoko [Planning, graphic direction, video direction] Shimokuni Yuki [Fixture concept design] Miyake Dairo

#public
LOQUAT Nishiizu

LOQUAT Nishiizu

The former Suzuki residence, a large mansion consisting of a main house and three storehouses in the Toi district of Nishiizu, has been loved as a central presence in the area since the Edo period. With the "value of spending time with ancient beauty" in mind, we renovated each building and exterior structure to create an auberge with two accommodation rooms. The main house's closed-in layout was revised to expand the space up, down, left and right to ensure modern comfort. We wanted to preserve the atmosphere of the past by taking advantage of the spatial individuality of each of the three storehouses and adding minimal concept design, so we renovated two of them into accommodation buildings with luxurious outdoor open-air baths, and one of them functions as a lounge and spa. By combining it with the surrounding accommodation facilities, we have realized an auberge that blends into the local community and is loved by everyone. [Social issues / Customer issues / Requests] Toi has long been popular as a hot spring inn town, but there is a small variety of restaurants, and there are no cafes that serve as tourist bases or tourist content that makes use of Nishiizu's food resources, so the lack of tourist spending by tourists has been a long-standing issue. The company's request was that the development of this facility should not be prioritized for profitability, but rather for it to be beneficial to the region, and that it should be accepted and loved by tourists and local residents alike. [Solution] We felt that we needed to respect the time that the buildings had accumulated on this land, find the unique character of each building, and create concept design that could transform it into an attractive feature. We reviewed the layout while taking into consideration the structural burden of the existing unsuitable buildings, and respected the unique character of each building, such as the deep trusswork of the main building, the roughly painted plastered walls of the first storehouse, which served as a lounge, the dynamic one-room space of the second storehouse, and the vertical expanse of the second storehouse with its clay walls hidden behind the wooden walls. By respecting the unique character of each building, it became the very charm of each facility. [Customer's comments] As a result of the extremely high-quality concept design and construction techniques used to renovate the former Suzuki residence, which represents the history of Toi, in a short delivery period, not only tourists who come to "LOQUAT Nishiizu" but also local residents visit the facility almost every day, and it has become a place of relaxation that provides a little richness in their daily lives. Not only the accommodation building, but also the restaurant, bakery and gelateria are busy and full to capacity every day. <Our project members> [Sales/Project Management] Shinya Hiratsuka, Nobuyuki Yagi [Planning] Saki Ninomiya [design, layout] Norio Koito, Hiroshi Inoue, Tadahiro Nakajima, Ryotaro Tezuka [Production/ construction] Jun Endo, Takayuki Inoue, Nohara Kikuchi

#hospitality
Shitara-cho Okumikawa Folk Museum

Shitara-cho Okumikawa Folk Museum

The Shitara Town Oku-Mikawa Folk Museum, which was nurtured by the rich nature of the mountainous region of Aichi Prefecture, inherits the message of the old museum, "Conveying the life and spirit of our hometown." It is attached to the newly built Shitara Roadside Station and has been completely renovated as a core facility for town development. displays space is filled with local treasures and numerous valuable materials that have been collected since the Taisho period. The displays space is modularized with cypress latticework from Shitara Town, which is easy to update and can be used as a spatial infrastructure unique to the region in the future. Visitors can learn about the diversity of living things, archaeology and history from the rich forest scenery, and the wisdom of living that is still passed down today, surrounded by a rich collection of folklore. We aimed to raise awareness of sustainable lifestyles by creating and expressing the relationship between actions and changes in consciousness from the relationship between makers and users. [Social issues / Customer issues / Requests] 1) Creation of facilities by expanding the use of materials produced in Shitara Town, in line with the town's comprehensive plan and forest creation plan. 2) Exhibit tens of thousands of displays inherited from the old local museum, and create a rich displays environment. 3) Located at the southern gateway, guide to the northern part and local resources, and regenerate as a field museum. 4) Reuse of handmade displays from the old local museum, visualization of the inherited spirit of "Yui". 5) Video archive of local resources, including "Tamine Dengaku", a nationally designated important intangible folk cultural property. [Solution] displays room of the Oku-Mikawa Local Museum, which follows Shitara Town's guidelines, is made of cypress wood produced in Shitara Town, which is processed into a lattice structure and installed on-site. The folk materials on displays are a collection of handcrafted folk tools made from wood from the Edo to Taisho and Showa periods, which are preserved and passed down. It is concept design as a space unique to the region that conveys a message, considering the awareness and value of the rich forests of people who are connected over 100 years. displays begins with a diorama recreating a rich forest scene, and then goes on to learn about the region's natural history, archaeology, and history, including the diversity of creatures and geology, while recreating scenes of life in the past in folklore. It expresses the spirit of "yui" and makes the folk tool collection feel lively. displays allow visitors to experience the "life and spirit of the hometown" and convey the wisdom and ingenuity of our ancestors who survived in the harsh mountainous areas. [Customer feedback] Your company's extensive experience and technology have enabled us to meet a wide range of challenges, including the continuation of the old building's "communicating the life and spirit of the hometown," the easy-to-understand displays theme structure, the ability to update displays, and the use of materials produced in Shitara Town. <Our project members> [Sales and project management] Tetsuya Kurita, Teruko Takai [concept design direction] Shunsuke Shimizu [Planning, design, layout] Koichi Ido, Yoichi Miyakoshi, Nobuyuki Endo [Production and construction] Koichiro Takahashi, Takeshi Suezaki

#public
AW MUSEUM

AW MUSEUM

This facility conveys to young employees and stakeholders the history of Aisin AW's challenge to develop the first domestically produced automatic transmission and car navigation system in Japan, and the passion and technology of its predecessors who rose to the top of the world. In the main space, in order to convey the struggles that Aisin AW faced, starting from imitating Europe and the United States and then groping its way to build its own technology, six stories were presented using manga expressions that young people like and symbolic scenes. displays encourages empathy with the story in a casual manner, like reading manga, and allows visitors to fully feel the passion of its predecessors. In addition, the building from 40 years ago, which still retains the breath of the employees of that time, was used as a stage for displays, and AT pallets and grating materials actually used in the factory were used as fixtures and stages to create an opportunity for "dialogue" between employees and customers. The old conference room area is a large, long, narrow space connected by small rooms, and the entire space is likened to a timeline to introduce the evolution of product technology. The stage was constructed using AT pallets, the same materials that AW has used to deliver its products to the world, creating something that employees can feel familiar with and proud of. This space is a giant AW timeline that allows people to intuitively feel at a glance the incredible technical capabilities of AW, which continues to create world firsts and world bests. <Our project members> [Creative direction] LHC: Yoshinaga Mitsuhide [design, layout] LHC: Kosaka Yuzo, Tanaka Yuji, Murayama Akihiro [Modeling] Kishikawa Kenichi [Sales and project management] Fujioka Takuya, Tange Yukari [Production and construction] Ito Shun

#corporate
KADODE OOIGAWA

KADODE OOIGAWA

An experience-based food park for green tea, agriculture, and tourism. It is one of the largest markets in the prefecture, consisting of a market, restaurant, cafe, kids park, and tenant stores. The aim was to increase the income of local farmers and create a place that would become a hub for local tourism, and it was carried out as a four-party collaboration project involving the Oigawa Agricultural Cooperative, Shimada City, Oigawa Railway, and Central Nippon Expressway Co., Ltd. Our company was involved in everything from the basic and implementation plans to design, layout, construction, and tenant leasing. This project was produced by the Tokonatsu Infantry Corps, and we established a design JV with our company as the lead company, and played a central role in promoting the project up to its opening. [Social issues/customer issues/requests] The keywords are [agricultural promotion] and [regional promotion]. This region is one of the leading green tea producing areas in Japan, and tea farmers are absolutely confident in the quality of their tea, but as people are increasingly turning away from green tea, they had the challenge of not knowing how to promote its value or sell it. In addition, despite the Oigawa Railway's steam locomotives and the abundant tourist resources of the Oigawa River Basin, there was an issue of not being able to attract as many tourists as desired, so the goal was to create a base that would become a tourism hub for the region. We tackled the issues of creating a place where local farmers could sell their specialty products with confidence by promoting them in an attractive way, and creating a place where local people could recognize the charm of their local area and be proud of it. [Solution] 1. To be loved by the locals. 2. To make use of local resources. 3. To communicate in an easy-to-understand way We communicated the idea that what is "natural" to the region and farmers is valuable and attractive to people in other regions. By adding entertainment and concept design to it and creating a unique experience, we added value and made it into an attractive product and service. A new Oigawa Railway station was also opened, and it became a hot topic as a complex commercial facility that had never been seen in the region before, and it is bustling with many customers every day. <Our project members> [Sales] Aya Nishimoto, Keisuke Iwasa [Planning] Ryusuke Nomura [design, layout] Noriaki Tamura, Kan Fujimura, Midori Arai [Production and construction] Yoshiyuki Nakamura, Yuuki Saiki, Akihiro Yoshida, Sora Udagawa, Junhiro Kawatani [Leasing] Aya Nishimoto

#public
Hamamatsu Castle

Hamamatsu Castle

The keep of Hamamatsu Castle is a park facility built in 1958 with donations from citizens. 60 years had passed since its completion, and displays and decorations in the facility were deteriorating. This project is a renewal project in displays area to enhance the attractiveness of Hamamatsu Castle Park as a central park and to improve the satisfaction of citizens and visitors in the 450 year anniversary of the construction of Hamamatsu Castle by Tokugawa Ieyasu. At our company, I was in charge of construction including interiors, sign graphics, video software hardware, lighting and electrical work, and design construction of furniture and fixtures. [Social Issues/Customer Issues/Requests] ・ Introduces the history of the castle from Hikima Castle, the predecessor of Hamamatsu Castle, to the construction, reconstruction, and dismantlement of Hamamatsu Castle, to Hamamatsu Castle Park. ・ The ruins of castles in the city which can be visited are introduced, and the multi-layered history of Hamamatsu Castle and the appearance of castles in various parts of the city are conveyed. ・ Give a sense of unity to the current displays stories and the historical background. Production of multilingual panels and digital video content: displays. ・ Examination of traffic lines and concept design considering operations during the COVID-19 pandemic. ・ Acquired FSC® project certification using FSC® certified Tenryu wood (municipal wood). I received the above request. [Solution] ・ We designed the plan by zoning it into "passion," "state of affairs" and "scene" layers, focusing on the fact that "young Ieyasu" lived in Hamamatsu Castle and the historical background in which Ieyasu was placed at that time and the people who surrounded him, centering on those 17 years. ・ Produced a passion stage expressing the "passion" of young Ieyasu. The history of Hamamatsu Castle from Hikima Castle, the predecessor of Hamamatsu Castle, to its construction, reconstruction, and dismantlement to Hamamatsu Castle Park was introduced in a panoramic theater using existing models. ・ Utilizing Tenryu cedar, a material produced in Hamamatsu City, for the "scene" layer on the third floor. During the renovation, the castle became the first castle in Japan to receive FSC® project certification. [Customer Comments] In this renewal, the current status and issues of the castle tower have been accurately summarized, and images using the latest technology and recent discoveries and research have been incorporated into the overall renewal. In addition, there was an introduction of castle ruins that can be visited in the city, and explanations of places related to Ieyasu, legends, and food culture, etc. The newly redesigned Hamamatsu Castle was not only a place for learning, but also a facility to look back on the history of Hamamatsu, including the reconstructed castle tower. Visitors commented, "I can clearly understand the origin of Hamamatsu Castle," and "It has become fashionable." The City of Hamamatsu recognizes that the park has enhanced its appeal as a central park, improved the satisfaction of citizens and visitors, and improved its function as a hub for regional revitalization and tourism exchange. < our company Project Members > [Direction] Suzuki Atsushi [concept design] Horikoshi Sayaka [Planning] Inagaki Mima [Production/construction] Takahashi Akinobu [Sales/Project Management] Ogasawara Akinori, Tashiro Haruka [Related Links] [Release] NOMURA opens the first FSC® project certified facilities using domestic materials, Hamamatsu Castle and Hamamatsu Children's Museum

#public
Hamamatsu Children's Museum

Hamamatsu Children's Museum

Hamamatsu Children's Museum opened in November 2001 with the aim of providing healthy play, creative experiences, and a place for interaction for children, and supporting the healthy development and child-rearing of children who will lead the next generation. The purpose of this project was to concept design the interiors environment, including the play equipment, which had become old and outdated after about 18 years since the museum opened, and to provide safer and more comfortable services to users. "Philosophy of Hamamatsu Children's Museum" Children have an insatiable curiosity inside. Hamamatsu Children's Museum aims to create a loving environment where these children can fully express their childlike nature and play to their heart's content with peace of mind. In this environment, we hope that they will interact with many people and improve their social skills and creativity. In addition, we will foster an environment where parents who are raising important children who will lead the future can expand their mutual support network and enjoy raising their children while receiving specialized support for child-rearing. We believe that what children experience and imagine in a psychologically stable environment during this period will be incorporated into the long-term memory of the brain, becoming fertile soil for living a rich and happy life as a person. [Social Issues/Customer Issues/Requests] 1) Update some of the play equipment and interiors in the facility while maintaining the management philosophy and facility functions from the time the facility was first opened. 2) Minimize the period of temporary closure and complete the design and construction in the short period of one year. 3) In the renewal, we worked on the use of Tenryu wood (wood produced in the city), which is promoted by Hamamatsu City, and obtained FSC® Project Certification. We received the above request. [Solution] 1) We concept design a playground that incorporates the local characteristics of Hamamatsu, such as nature and industrial technology, and created mechanisms to foster interest and attachment to the area. 2) In order to create a "playground unique to Hamamatsu" that fosters the humanity and learning foundation of Hamamatsu children, we created original play equipment and space based on the theory of human development. 3) Tenryu cedar, a material produced in Hamamatsu City, is used for the hall, Daichi Zone (floors, walls, and some playground equipment), workshop room, and corridors. The FSC® project team, with Hamamatsu City as the manager and our company as the deputy manager, has obtained the international forest certification "FSC® Project Certification*," the first public similar children's facility in Japan. *FSC® Project Certification ・FSC® standards are an international forest certification system based in Germany and are the world's highest standard. ・FSC® certification = It is guaranteed that wood from properly managed forests is used. ・Hamamatsu City is particularly focused on using FSC® certified materials as a concrete action toward the SDGs. <Our project members> [Direction] Atsushi Suzuki [concept design] Mika Watanabe [Planning] Reimi Abe [Production] Akinobu Takahashi, Hironari Ota, Takehiro Ichijo [Sales/Project Management] Akinori Ogasawara, Haruka Tashiro ~Related Links~ [Release] NOMURA, Ltd. opens "Hamamatsu Castle" and "Hamamatsu Children's Museum," the first FSC® Project certified facilities in Japan to use domestic timber

#public
Kiuchi Construction 100 Year History Gallery

Kiuchi Construction 100 Year History Gallery

Shizuoka's Kiuchi Construction Co., Ltd. constructed a new office building as part of its 100 year anniversary project. We were asked to create a gallery to introduce the company's 100 year history in displays, for the purpose of recruiting and communicating with clients. By showcasing the 100 year history chronology from its foundation to the present and the trajectory of its challenges in construction technology, we aimed to deepen the understanding of its history and create a space that can be effectively used as a communication tool for Kiuchi Construction to build the next 100 years. [Social Issues/Customer Issues/Requests] • The company requested a design that clearly represents the characteristics of Kiuchi Construction and has a sense of dignity. ・ We were requested to present the information in a way that is easy for recruiters and clients to understand, and for subcontractors to recall projects they had worked on in the past and to have conversations with Kiuchi employees. ・ Regarding displays, we were asked to guarantee renewability. 【 Solution 】 Concrete was used as the core of the space expression in order to express the characteristics of a company that has developed by actively engaging in the concrete business with its own factory. The concrete that underpinned the company's growth has also been used as displays fixtures, allowing the company to feel the weight of its history and creating an impactful appearance. On the wall is a graphic sheet chronology showing the transition of a company from its founding to its post-war reconstruction, which overcame booms and busts while constantly responding to the needs of the times and growing. The showcase in the center shows a diorama model of a moment of technological challenge that has been a milestone in our 100 year history. Instead of displaying the finished building, we used a model of the construction scene to make it easier to understand. In addition, by elaborately representing the people involved in the construction work as a model, we created a realistic displays in which you can hear the sounds of the site and even the breathing and voices of the people of Kiuchi Construction and its partner companies, making it easy to initiate communication. < our company Project Members > 【 Sales 】 Ken Kumagai 【 design, layout 】 Kihiro Kitamura 【 Production/construction 】 Kazuo Maeda

#corporate
Green Stamp Karuizawa Dormitory Shoukan

Green Stamp Karuizawa Dormitory Shoukan

Shou-kan was built in 1892 in Nishikatamachi, Hongo-ku, Tokyo, as part of the residence of Count Abe, the former feudal lord of the former Fukuyama domain. In 1971, Tokio Kasuga, founder of Green Stamp Co., Ltd., relocated and restored it to Karuizawa, where it has been used as a memorial hall for the Green Stamp Karuizawa dormitory. In 2020, Shou-kan was renovated at the same time as the new annex as a retreat facility for both Green Stamp Co., Ltd. and Kenedix, Inc. We were responsible for the design and interior administration of the Shou-kan renovation, including seismic retrofitting, as well as the installation of FF&E for the entire facility. [Social Issues / Customer Issues / Requests] Various extensions and renovations have been made since the original relocation, and the only connection to the annex was via a corridor, which caused structural stress and led to subsidence. The entire facility was aging, and the Shoyukan was difficult to use in winter due to Karuizawa's climate, and although it was originally designed with tatami mats, its use had decreased due to changes in Japanese lifestyles. However, they wanted to renovate it while preserving as much of its original appearance as possible. [Solution] After investigating the Shoyukan, they restored it to its original simple form as much as possible, performed a seismic diagnosis, and reinforced the structure to withstand earthquake forces equivalent to those stipulated in the Building Standards Act. The building faces the annex across the courtyard, giving it a sense of unity as a whole facility. While respecting the original design as much as possible, they aimed to extend the period of use, including in winter, except for the coldest months, by installing insulation and air conditioning equipment in the parts that cannot be seen. They installed floor heating and replaced it with flooring, and the walls added for seismic resistance expressed the original walls, fixtures, and image of the time, while the upper half of the space retained as much of the original design as possible. <Our project members> [Sales] Kayumi Tatsumi [Survey, design, layout and interior administration] NAU1: Norio Koito [Production and construction] Mikiya Fujitaka

#corporate
Hamamatsu Science Museum Miraira

Hamamatsu Science Museum Miraira

Renewal of the Science Museum due to the aging of the existing Science Museum facilities and displays items. We received a proposal based on the DBO* method, which integrates design, construction, and operation, and completed construction in a short period of about one and a half years from schematic design. With the main goal of providing active learning-type learning, we are planning displays based on the basic policy of experiential stories that lead to deep learning through spontaneous action by inducing interest from experience. Zoned under six themes of nature, power, sound, light, space, and new technology, the displays space is equipped with more than 100 new science experience devices, almost all of which are centered on the large centerpiece displays, which symbolizes each zone that can be attended by a large number of people. With the cooperation of Hamamatsu's leading companies, we have developed displays to stimulate interest in local industries throughout the building. In addition, we have introduced the world's first scientific information learning system (app) equipped with artificial intelligence (AI) for science museums, realizing a new way of communication concept design that expands interest and knowledge through dialogue. In addition to the displays rooms, we have also renovated the welcome displays at the entrance with art by local artist Yasuhiro Suzuki, the Kids Science Land, a café, a shop, and an outdoor science park to make it concept design a comfortable place not only for children but also for adults, while incorporating the elements of a science museum. * DBO method (Design, Build, Operate): A method of public-private partnership in which design, construction, maintenance, and operation are comprehensively ordered to private companies.

#public
Hida Space Science Museum Kamioka Lab

Hida Space Science Museum Kamioka Lab

Kamioka-cho, Hida City, Gifu Prefecture, is home to many research centers dedicated to exploring the mysteries of the universe and elementary particles. The Hida Space Science Museum KamiokaLab was opened at the roadside station "Sukai Dome Kamioka" as a place open to all to widely disseminate the appeal of research conducted using experimental equipment hidden 1,000 meters underground in the mountains of Hida, and to create new relationships between science and society. Neutrinos (※1) are mysterious elementary particles that are being researched around the world. The world's largest underground neutrino observation device, Super-Kamiokande (※2), which observes neutrinos, holds the key to unraveling the unsolved mysteries of the universe through neutrino research. KamiokaLab aims to provide a space where visitors can experience the mysterious properties of neutrinos and travel between the macroscopic world of the universe and the microscopic world of neutrinos, away from the everyday. *1: Neutral means neutral, meaning that it has no electric charge, and ino means small (in Italian). It is a mysterious particle and is being studied around the world. *2: Super-Kamiokande: The world's largest underground neutrino observation device operated by the Institute for Cosmic Ray Research, University of Tokyo. In addition to investigating the properties of neutrinos themselves, they are trying to use neutrinos to shed light on the history of the universe. [Customer's Issues/Requests] ・To allow many people to experience Super-Kamiokande, which only about 1,000 people per year visit the general public, at this facility. ・To get many visitors interested in the activities and physics of Super-Kamiokande through the displays. [Solution] ・To allow many visitors to experience and learn through realistic large-screen images and games that are easy for visitors to understand. [Customer's comments] It seems that NOMURA Co.'s planning skills are behind the creation of this attractive facility, despite the lack of curators specializing in the research fields of the exhibits. <Our project members> [Sales and project management] Haruya Miwa [Planning] Katsumi Hara, Kyohei Kishida [design, layout] Koki Mizuno, Tadashi Yuasa [Production and construction] Hayato Ichimata, Nanae Hori, Toshiyuki Suzuki, Katsumi Yamada, Yoshimasa Shimoide

#public
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