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Sunshine City SOLARIUM

Sunshine City SOLARIUM

This is a new style of community lounge realized through the direct management of Sunshine City Co., Ltd. in a vacant space on the 3rd floor food and beverage area of Sunshine City Alpa. Our company was in charge of planning support, design, layout, and construction. The space consists of a lounge area where workers can do desk work and a kitchen area where different businesses operate during lunchtime, making it suitable for a variety of scenes such as work, meals, relaxation, and events. In addition, there is a cafe space where "BYRON BAY coffee," which is popular for its organic coffee, has opened, making it a place that connects "people to people" and "people to things," where diverse people gather and a hub for promoting new communities, a lounge space that deliberately does not prescribe its use. The facility name "SOLARIUM" means "sundial" in Latin, and it is an original name that is appropriate for this place where various people gather and interact depending on the time of day. [Social Issues/Customer Issues/Requests] Due to the changes brought about by the COVID-19 pandemic, the options for places to work have increased, so there was a need to propose a flexible community lounge that could accommodate these changes. This project required flexibility in space and opportunities for communication, proposing a co-working space with an attached kitchen, made possible by its location on the food and beverage floor, and a community lounge that could be used not only by workers but also by local residents. [Solution] All main tables are fitted with casters to accommodate various situations. In addition, to ensure a comfortable environment for working or eating, a variety of seating options are available to suit different purposes and moods, including box-type seats for individual work, a sofa area for taking a short break, and a high counter for casual conversation over coffee. To convey that this is a place for connection with the local community, we commissioned artist FACE, a Toshima Ward native who is active globally, to create artwork on the themes of "diversity" and "the city of Ikebukuro," which is boldly laid out on the glass surface of the space. By refreshing the previous image of Sunshine City in a positive way, we express that this is a place that takes a step forward and embraces new values. <Our Project Members> [Sales/Project Management] Minami Hiramatsu [design, layout] Manabu Yamanobe, Noriaki Tamura, Kan Fujimura [Production/ construction] Takashi Kodama

#corporate
LOQUAT Nishiizu

LOQUAT Nishiizu

The former Suzuki Residence, a large estate in the Toi district of Nishi-Izu consisting of a main house and three storehouses, has been a beloved central presence in the community since the Edo period. With the "value of experiencing antique beauty" in mind, the buildings and exterior have been renovated to create an auberge with two guest rooms. The main house's cramped layout has been revised to create a sense of spaciousness in all directions, ensuring modern comfort. The three storehouses were designed to preserve the atmosphere of the past by utilizing the unique spatial characteristics of each and adding minimal concept design elements. Two of the storehouses were renovated into guest rooms with luxurious outdoor open-air baths, and one was converted into a lounge and spa. The result is an auberge that blends seamlessly with the surrounding accommodations and is loved by the community. [Social Issues/Customer Issues/Requests] While Toi has long been a popular hot spring inn town, the lack of variety in restaurants, cafes that serve as tourist hubs, and tourist content that utilizes the food resources of Nishi-Izu has resulted in low tourist spending, which has been a long-standing issue. The client's request for this facility development was not to prioritize business profitability, but rather to create a facility that would benefit the community and be accepted and loved by both tourists and local residents. [Solution] Our company respected the passage of time the buildings had accumulated on this land, and we believed that it was necessary to find the unique character of each building and transform it into an attractive concept design. We revised the floor plan while considering the structural burden of the existing non-conforming buildings, and by respecting the character of each building, we were able to create the charm of each facility itself. For example, the main house has a deep roof structure, the first storehouse, which has been converted into a lounge, has roughly painted plaster walls, the second storehouse, which is a lodging building, has a dynamic one-room space, and the third storehouse has a two-story vertical expansion and earthen walls hidden behind the wooden walls. [Client's Voice] Despite the short deadline, the former Suzuki residence, which represents the history of Toi, was restored with extremely high-quality concept design and construction techniques. As a result, not only tourists who come to "LOQUAT Nishi-Izu," but also local residents visit almost every day, and it has become a place of relaxation that provides a little bit of richness in their daily lives. Every day, not only the accommodation buildings but also the restaurants, bakeries, and gelaterias are bustling with activity, often fully booked or sold out. <Our Project Members> [Sales & Project Management] Shinya Hiratsuka, Nobuyuki Yagi [Planning] Saki Ninomiya [design, layout] Norio Koito, Hirofumi Inoue, Tadahiro Nakajima, Ryotaro Tezuka [Production & construction] Jun Endo, Takayuki Inoue, Nohara Kikuchi

#hospitality
Shitara-cho Okumikawa Folk Museum

Shitara-cho Okumikawa Folk Museum

Nurtured by the rich natural environment of the mountainous region of Aichi Prefecture, the Shitara Town Okumikawa Local History Museum inherits the message of its predecessor, "to convey the life and spirit of our hometown." Located next to the newly established Shitara Roadside Station, it has been renovated as a core facility for community development. displays space is filled with numerous valuable materials and regional treasures collected since the Taisho era. The lattice-based displays space, using modular lattice structures made from Shitara-produced cypress wood, is easily replaceable and can be used as a unique spatial infrastructure for the region for years to come. Visitors can explore the rich forest scenery, the diversity of living things, trace archaeology and history, and be enveloped in a rich collection of folklore, learning about the wisdom of life that is still passed down today. By creating and expressing relationships of action and consciousness transformation through the interactions between creators and users, the museum aims to raise awareness of sustainable lifestyles. [Social Issues/Customer Issues/Requests] 1) Facility development through increased use of Shitara Town-produced timber, positioned within the town's comprehensive plan and forest development plan. 2) Exhibiting tens of thousands of inherited displays and a well-equipped displays environment in response to the aging of the old local history museum. 3) Located at the southern gateway, providing guidance to the northern area and local resources, and revitalizing it as a field museum. 4) Reusing the handmade displays from the old local history museum and visualizing the inherited spirit of "Yui" (mutual support). 5) Creating a video archive of local resources, including the nationally designated important intangible folk cultural property "Tamamine Dengaku". [Solution] In line with Shitara Town's guidelines, displays rooms of the Okumikawa Local History Museum are constructed using cypress wood sourced locally from Shitara Town and processed into lattice structures. The folk materials on displays are a collection of handmade folk tools made from wood from the Edo, Taisho, and Showa periods, preserved and passed down through generations. The space is concept design as a uniquely regional space that reflects and conveys the awareness and value of the rich forest that people have shared across 100 years. displays begins with a diorama recreating a lush forest scene, and explores the region's resources by tracing its natural history, including biodiversity and geology, as well as archaeology and history. It also recreates scenes of life in the past through folklore exhibits, expressing the spirit of "mutual support" and bringing the folk artifact collection to life. displays allows visitors to experience "the life and spirit of our hometown," conveying the wisdom and ingenuity of our ancestors who survived in the harsh mountainous region. [Customer Feedback] Your extensive experience and technology have helped us achieve a wide range of challenges, including the continuation of the old building's theme of "conveying the life and spirit of our hometown," a clear and easy-to-understand displays theme, the ability to update displays, and the use of materials from Shitara Town. <Our Project Members> [Sales & Project Management] Tetsuya Kurita, Teruko Takai [concept design Direction] Shunsuke Shimizu [Planning, design, layout] Koichi Ido, Yoichi Miyakoshi, Nobuyuki Endo [Production & construction] Koichiro Takahashi, Takeshi Suezaki

#public
PARA HEROes Exhibition

PARA HEROes Exhibition

The "PARA HEROes Exhibition" is an exhibition planned to spread the message of diversity and inclusion to Japan and the world by having four young artists and creators express the appeal of the sport and athletes using "para table tennis" as their theme. As part of NOMURA Co.,Ltd. 's efforts to support activities that contribute to the promotion of sports, and also due to the connection made through the "COLORS" event held in October 2019 to commemorate one year until the Tokyo 2020 Paralympics, we were able to sponsor the exhibition by providing planning and concept design. What did the artists feel when they encountered "para table tennis," what did they think when they tried to translate that into their works, and what did they want to convey through the works they created? What emerged from this was a way of expressing what they saw through their own sensibilities, without fixed ideas or preconceptions. We also hoped that visitors would break free from preconceptions through the artists' expressions, increase their empathy for parasports, and engage with the works with an open mind, so we concept design the space with the concept of "Uncoated." The elements that make up the space also make the most of their natural textures, and materials with textures related to each artwork are also incorporated. We paid close attention to the presentation so that the charm of each artwork would be best brought out. In line with NOMURA Co.,Ltd. Ltd. Group's guideline of "providing added value from an environmental perspective," this displays is concept design so that approximately 90% of the materials can be reused as is. The wood used was selected in accordance with the Fairwood Support Declaration. <Our Project Members> [Planning Support & concept design] Akane Yamaguchi, Ryo Onishi ~Related Links~ [Press Releases] ・"PARA HEROes Exhibition 2" sponsored by NOMURA Co.,Ltd. with concept design work is currently being held to great acclaim ・ NOMURA Co.,Ltd., Ltd. launches company-wide "Social Good" activities to create a positive impact on society and contribute to solving social issues [Announcements] ・"PARA HEROes Exhibition" sponsored with concept design work is currently being held

#Conventions & Events
Koikeya GOGO! Factory

Koikeya GOGO! Factory

At the Kyushu Aso Factory, Koikeya's first production base in Kyushu, they have established the "Koikeya GOGO! Factory" as part of their efforts to bring smiles to the people of Kyushu, including Kumamoto. This facility allows visitors to experience Koikeya's history and commitment since its founding, while taking a factory tour and making their own original potato chips. Through factory tours at the Kyushu Aso Factory, the facility is designed to appeal to the local community and showcase the charm of Koikeya. [Social Issues/Customer Issues/Requests] Mashiki Town, where the factory is located, was affected by the Kumamoto earthquake. Koikeya wanted to create jobs by operating the new factory and contribute to the recovery and revitalization of the region by producing not only high-value-added products but also their standard products. As part of their efforts to bring smiles to the people of Kyushu, including Kumamoto, they planned a facility where visitors can experience Koikeya's history and commitment since its founding, while taking a factory tour and making their own original potato chips. [Solution] To convey the image of the "new Koikeya," which was rebranded in 2016, as a "long-established potato chip company," we used a noren (traditional Japanese curtain) at the entrance and placed a large graphic called "Koikeya Cultural Philosophy Diagram" that allows visitors to learn about the company's history. Furthermore, when visitors enter the facility, they are greeted by a bright, white space, expressing Koikeya's spirit of "Go Go!" to create "even more delicious" products. In the original potato chip making experience, visitors can enjoy the experience in a "chef style" using a U-shaped counter, emphasizing communication with visitors. [Customer Feedback] Despite the extremely short deadline, you created a facility of high quality. You understood our commitment and the corporate image we aim for very well and expressed it in the finished product. We expect that it will be very effectively used as a place for communication with the local community in the future. <Our Project Members> [Sales & Project Management] Hitomi Ariga [Planning] Tomoko Yanagihara, Mina Mochizuki [concept design] Noriaki Tamura, Akika Yamada [Graphics] Taishin Terumine [Production] Tomoaki Morita

#corporate
Park Wellstate Kamogawa

Park Wellstate Kamogawa

Park Well State" by Mitsui Fudosan Residential is a serviced residence for mature, active seniors with diverse values, aiming to enable them to spend a new stage of their lives freely and abundantly in their own way. Park Well State Kamogawa, the second property following Park Well State Hamadayama, will be built in Kamogawa City, Chiba Prefecture. It will be a 22-story building with a capacity of approximately 470 units, and will be a high value-added facility with a partnership with the medical corporation that operates Kameda General Hospital in the same city and leisure functions in the facility. We were in charge of the common areas, including the lobby reception area, promenade, club lounge, and restaurant. The Kamogawa area was originally a hilly area covered in forests with a rich ecosystem, but after being used as a quarry in the 1990s, the trees were cut down and the land was left bare and rocky. The project was aimed at creating a home where the residents, the seniors, could enjoy a rich time and life while restoring the natural environment, from the viewpoint that a natural environment enhances the quality of life for seniors and is the foundation for a healthy and rich life. SOLUTION: To solve the problem, a brightly colored white sycamore veneer was used for the interior finishing material to create a warm common-use space. The height of the washbasin was set lower than usual to accommodate seniors, and the corners and edges were chamfered with rounded edges. The flooring is made of stone, carpet, and flooring with narrow joints to prevent steps from being taken, and to create a safe and friendly environment for seniors. concept design The artwork was selected to reflect the local quarry site and the Kamogawa River, and local crushed stone was used to create a work of art that expresses the charm of the Kamogawa River and its local climate and culture. <Our project members> 【Sales/Project Management】 Naoki Murata 【design, layout】Common area concept design ・Supervision: Michio Matsuzaki / Artwork coordination: Misa Sanjoba, Wataru Tajiri 【Production・ construction】Masato Takeuchi, Shusuke Hoshino, Keiichi Yamazaki, Shogo Yasunaga

#hospitality
The National Museum of Emerging Science and Innovation Visionary Lab Phase 2

The National Museum of Emerging Science and Innovation Visionary Lab Phase 2

Through research into "neurointelligence," a new academic field that fuses life sciences, medicine, linguistics, mathematical sciences, and information science, this exhibition aims to explore the "intelligent brain," that is, our brain, and the amazing power of our own brains that we are usually unaware of. It also explores what kind of ideal future can be forged by the fusion of brain research and artificial intelligence (AI) research, providing a new displays on "intelligence" from cutting-edge research and exploring the great potential of the brain. [Social Issues/Customer Issues/Requests] The challenge was to reach a wide range of people, from those interested in science to the general public, to develop activities that lead to funding, and in the future to connect to international outreach activities with a view to overseas expansion. Objectives: To have researchers and visitors think together about "neurointelligence" and share the significance and appeal of the research.・To allow young people to experience the joy of self-discovery through "intelligence" and to inspire them to take an interest in "neurointelligence" and science, as they will shape the future. ・To contribute to the global dissemination activities of the International Research Organization for Neurointelligence (IRCN) at the University of Tokyo's Institute for Advanced Study, regarding the necessity of basic research in science and technology. Based on these objectives, we considered solutions. [Solution] In order to outreach cutting-edge scientific research results, planners and designers worked with researchers to consider "What is neurointelligence?" and "What kind of worldview does IRCN aim for?" and concretized displays through repeated discussions. In the process, instead of simply displaying research results, we incorporated mechanisms into displays to widely communicate cutting-edge scientific research results that fuse brain science and AI research to the world, while also allowing the general public to engage in research at an individual level, creating a community to displays the ideal form of brain science and AI, and encouraging continued participation in that community. <Our Project Members> [Development/Production] Hironori Takeda [Sales/Project Management] Shun Enomoto [Planners] So Watanabe, Remi Abe [Designers] Akihiko Shikkou, Atsushi Suzuki, Sayaka Horikoshi [Production] Nomura Duo: Ryoichi Tanbo, Yoshinari Imaizumi, Naoru Hara

#public
Tokushima Prefectural Museum Permanent Exhibition Renewal

Tokushima Prefectural Museum Permanent Exhibition Renewal

This is a renewal of the permanent exhibition at the comprehensive museum (publicly approved facility) located in the Bunka no Mori Comprehensive Park, which combines humanities subjects such as archaeology, history, folklore, and arts and crafts with natural history subjects such as zoology, botany, geology, and dinosaurs. With a new concept, "A Complete Grasp of Tokushima - A Story of 'Life' and 'Time'," the permanent displays rooms have been completely renovated. The new permanent displays rooms are designed to allow visitors to experience the charm and characteristics of Tokushima through a wealth of displays, making the museum more enjoyable. Through workshops on both inclusive concept design and displays evaluation, the direction of displays content was confirmed, the experiential displays were verified, and universal concept design was implemented. With the museum as the "face of the region" in mind, the exhibition is designed to value dialogue and interaction between curators and visitors, and among visitors themselves, through the displays (objects) as they move from the newly created "Communication Zone" to the "Museum Street." The museum embraces Tokushima's appeal as "rich nature, traditional culture, and innovativeness," and as a base for conveying this appeal, it has evolved into a museum that is always full of fresh surprises and easy to enjoy. Rather than simply providing information to visitors, it is an displays space where visitors can learn about the charm of Tokushima through play, using actual materials (objects) as its core, and participatory displays methods such as 4K, VR, AR, XR, and hands-on experiences. [Social Issues/Customer Issues/Requests] - The existing permanent displays was basically based on the academic standards of 30 years ago, and although the knowledge and collection of materials related to nature, history, and culture have increased significantly through the accumulation of activities, the constraints of the room structure and displays cases made it difficult to change displays, and they had become outdated. - The old displays lacked a clear characteristic and did not represent the "face of the region," and its content was not differentiated from other museums that opened later. - There was a need to respond to social demands, such as initiatives that convey the joy of discovery and learning through objects (materials), and an increase in hands-on and participatory elements. - Universal design focused on accommodating foreigners and people with disabilities, as well as addressing damage and fading due to aging, air conditioning malfunctions, and the need for LED lighting. [Solution] - After consultation with the curator, we completely replaced the displays and, through workshops on inclusive concept design and displays evaluation, confirmed the direction of displays, verified the experiential displays, and implemented universal concept design. Along with creating a museum that serves as a "face of the community," we reorganized the flow of movement from the "Museum Street" to each displays corner, centering on the "Communication Zone," and adopted a partially selective flow of movement instead of a simple one-way route. <Our Project Members> [Sales/Project Management] Koichi Morimoto [Planning] Kyohei Kishida, Setsuko Nishimura, Mao Horii, Hironori Mima [concept design] Masaaki Mitsunaga, Tadashi Yuasa, Takeo Akamine, Rie Morita, Reiko Kagawa [Production/ construction] Hayato Ichimanda, Yoshito Inoue, Yu Oishi, Koichiro Takahashi

#public
Important Cultural Property Old Public Hall of Hakodate Ward

Important Cultural Property Old Public Hall of Hakodate Ward

Built in 1910 and designated a National Important Cultural Property in 1974, this is a representative example of Hokkaido's wooden pseudo-Western style architecture. It was closed from October 2018 for large-scale preservation and repair work, the first in 40 years, but reopened in April 2021. In accordance with the preservation and utilization plan based on the concept of "a public hall where everyone can protect, see, learn, and gather," displays design concept is "HEROE'S JOURNEY," which not only explains the architectural highlights but also introduces the skills and aspirations of the famous and unknown pioneers (heroes) who contributed to the construction of the Old Hakodate District Public Hall. As the building itself is an Important Cultural Property, careful consideration was given to concept design so as not to spoil the image of the landscape and interior atmosphere, and meticulous care was taken in the installation and adjustment of furniture and other fixtures, without any fixing, to minimize damage. Furthermore, using a smartphone AR app, valuable furniture and furnishings are explained in multiple languages, and the actual living spaces are recreated to show how they might have been used at the time. [Social Issues/Client Issues/Requests] While the number of tourists visiting Hakodate has increased, the number of visitors to the public hall has been declining, and the exterior, interior, and displays were quite old and in a dilapidated state. In addition, the number of local citizens visiting was low compared to the number of visitors, and there was a lack of communication about the history of the hall and the appeal of its interior that would motivate people to visit. Although it was built as a "building for the citizens," in order to preserve it as a source of pride for the city, it was necessary to convey its value to those living today and encourage them to use it. [Solution] We believe that letting people know the reasons and value for preserving the public hall is important for future preservation and utilization plans. Following the Hakodate City's plan, which prioritizes not affecting the preservation of the building as an important cultural property, we created videos and displays to convey to visitors that famous and unknown local pioneers were involved in the planning, aiming to increase awareness that it is a "public hall that citizens can be proud of." [Sports Room: History Table] When the building was constructed, the sports room had a billiard table. displays stand, modeled after that billiard table, depicts the changes in the people who used the public hall using a 1/100 scale architectural model accessory set, and also includes playful elements that make you want to take pictures, such as "actual objects" of valuable designs and building materials that you can touch, and a map of Hakodate City's traditional building preservation district using beautiful transparent colored acrylic cubes. [Small Dining Room: Theater] The room that was used as a dining room has been renovated into a small theater room that introduces the history leading up to the construction of the public hall. [Each Room: AR Explanation] Using an AR app, you can enjoy overlaying motions that recreate the time of construction and the architectural structure to the real scenery. This is a contactless displays explanation that can be recorded and shared on your own smartphone. [Our Project Members] [Sales & Project Management] Akihide Inoue, Kosuke Takeda [Planning, Graphic Direction, Video Direction, Model Direction] Yuki Shimokuni, Remi Abe [concept design] Atsuko Nakazawa (working drawings), Akika Yamada (schematic design)

#public
Gontran Cherier Tokyo Aoyama

Gontran Cherier Tokyo Aoyama

Gontran Cherrier, which currently operates approximately 60 stores in France, Asia, North America, and the Middle East, also had stores in Japan from 2012 to 2017, and this marks its return to the country. For this new store, Gontran Cherrier has revamped the recipe for its signature croissant, as well as created a wide variety of menu items using unique Japanese ingredients and Gontran's recipes, bringing a fresh new bakery vibe to Aoyama, Tokyo. Part of the kitchen on the first floor is visible from both the outside and inside the store, creating a lively atmosphere of freshly baked bread along with the shop. The eat-in area on the second floor boasts a superb location overlooking Aoyama Street, offering a relaxing space to unwind. The concept behind the Aoyama store's spatial concept design is "Japanese-style, supreme 'omotenashi' (hospitality) at Gontran's residence in Aoyama, Tokyo," with the maisonette space connecting the first and second floors by a staircase and the outdoor terrace seating designed to resemble a "mansion." We incorporated traditional Japanese colors such as Omeshicha-iro (a type of brown fabric) into the exterior and furniture, and used original furoshiki (wrapping cloths) in the display to create a distinctly Japanese atmosphere. <Our Project Members> [Sales & Project Management] Kenichiro Kotake [design, layout] Toshio Yamamoto, Mei Watanabe [Production & construction] Ryohei Azechi, Ren Shimizu, Tamao Kobayashi [Electrical Equipment] Yuya Tsuboi

#Urban & Retail
Hamamatsu Castle

Hamamatsu Castle

The castle tower of Hamamatsu Castle is a park facility constructed in 1958 with donations from citizens. 60 years had passed since it was completed, and displays inside the facility and the decorations were deteriorating. This project aims to enhance the appeal of Hamamatsu Castle Park as a central park and improve the satisfaction of citizens and visitors in displays area, marking 450 years since Tokugawa Ieyasu built Hamamatsu Castle. At our company, I was in charge of design construction including interiors, sign graphics, video software hardware, lighting and electrical work, and furniture and fixtures. [Social Issues/Customer Issues/Requests] ・ Introduces the history from Hikima Castle, the predecessor of Hamamatsu Castle, to the construction, reconstruction and demolition of Hamamatsu Castle, and to Hamamatsu Castle Park. ・ Introducing the castle ruins that can be visited in the city, and conveying the multi-layered history of Hamamatsu Castle and the appearance of castles in various parts of the city. - Give a sense of unity to current displays works and historical background. ・ Production of multilingual panels and digital video contents ・ displays. Study of traffic lines and concept design, taking into account operations during the COVID-19 pandemic. Use of FSC® certified Tenryu lumber (municipal lumber) to obtain FSC® project certification. We received the above request. [Solution] ・ Focusing on the fact that the young Ieyasu lived in Hamamatsu Castle, the historical background of Ieyasu and the people surrounding him during those 17 years, planning and design was done by zoning into "passion," "situation" and "scenery" layers. Produced a passion stage expressing the "passion" of young Ieyasu. The entire history of the castle, from Hikima Castle, the predecessor of Hamamatsu Castle, to the construction, renovation and demolition of Hamamatsu Castle, and to Hamamatsu Castle Park, was introduced through a panoramic theater using existing models. ・ Tenryu cedar from Hamamatsu city is used for the "scenery" layer on the third floor. During the renovation, the castle became the first castle in Japan to receive FSC® project certification. [Customer comments] For this renewal, we have thoroughly renewed the castle tower by accurately organizing the current status and issues of the castle tower, incorporating videos using the latest technology, and recent discoveries and research. In addition, there was an introduction to the castle ruins that can be visited in the city, as well as explanations of places related to Ieyasu, legends, and food culture. The newly renovated Hamamatsu Castle is not only a place for learning, but also a facility where you can look back on the history of Hamamatsu again, such as the reconstructed castle tower. Visitors have commented that "you can understand the origin of Hamamatsu Castle" and "it has become more fashionable." The City of Hamamatsu believes that the park has improved its function as a central facility for further regional revitalization and tourism exchange, in addition to enhancing the appeal of Hamamatsu Castle as a Central Park and improving the satisfaction of citizens and visitors. < our company Project Members > [Direction] Atsushi Suzuki [concept design] Sayaka Horikoshi [Planning] Mima Inagaki [Production/construction] Akinobu Takahashi [Sales/Project Management] Akinori Ogasawara and Haruka Tashiro [Related Links] NOMURA Co.,Ltd. opens "Hamamatsu Castle" and "Hamamatsu Kodomokan," Japan's first FSC® certified facilities using domestic wood.

#public
Hamamatsu Children's Museum

Hamamatsu Children's Museum

Hamamatsu Children's Center opened in November 2001 with the aim of providing children with a place for healthy play, creative experiences, and interaction, and to support the healthy upbringing of children who will lead the next generation and parenting. The purpose of this project was to concept design the interiors environment, including the play equipment, which had become aged and outdated after approximately 18 years since the center's opening, and to provide a safer and more comfortable service to users. "Hamamatsu Children's Center Philosophy" Children have an insatiable curiosity within them. Hamamatsu Children's Center aims to create a loving environment where these children can fully express their childlike nature and play to their heart's content with peace of mind. We hope that they will interact with many people and enhance their social skills and creativity. Furthermore, we will foster an environment where parents who are raising important children who will lead the future can expand their network of mutual support and enjoy parenting while receiving professional support for child-rearing. We believe that the experiences and thoughts that children have in a psychologically stable environment during this period are incorporated into their brains' long-term memories, forming fertile ground for them to live rich and happy lives. [Social Issues/Customer Issues/Requests] 1) While maintaining the operating philosophy and functions of the facility since its opening, update some of the play equipment and interiors. 2) Minimize the period of temporary closure and complete the design and construction within a short period of one year. 3) In the renewal, take part in the use of Tenryu timber (locally produced timber) promoted by Hamamatsu City and obtain FSC® project certification. The above requests were received. [Solutions] 1) concept design a playground that incorporates the characteristics of the region, such as Hamamatsu's nature and industrial technology, and create mechanisms to foster interest in and affection for the region. 2) In order to create a "Hamamatsu-specific playground" that nurtures the humanity and learning foundation of Hamamatsu children, we created original play equipment and spaces based on theories of human development. 3) Hamamatsu City-produced Tenryu cedar is used in the hall, Daichi Zone (floor, walls, and some play equipment), workshop room, and corridors. As an FSC® project team with Hamamatsu City as the project manager and our company as the deputy project manager, we have obtained the international forest certification system "FSC® Project Certification*" for a public children's facility of a similar type in Japan. *FSC® Project Certification - The FSC® standard is an international forest certification system based in Germany and is the highest standard in the world. - Obtaining FSC® certification guarantees that timber from properly managed forests is being used. - Hamamatsu City is particularly committed to using FSC® certified timber as a concrete action toward the SDGs. <Our Project Members> [Direction] Atsushi Suzuki [concept design] Mika Watanabe [Planning] Remi Abe [Production] Akinobu Takahashi, Hironari Ota, Takehiro Ichijo [Sales & Project Management] Akinori Ogasawara, Haruka Tashiro ~Related Links~ [Press Release] NOMURA Co.,Ltd. Opens "Hamamatsu Castle" and "Hamamatsu Children's Museum," the first FSC® project certified facilities in Japan to use domestically produced timber

#public
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