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HOSEIミュージアム

HOSEIミュージアム

 「人・地球社会の持続可能性」のための実験型ミュージアム。 法政大学に集ってきたフロントランナーたちは、「進取の気象」をもって、自由を生き抜くための〈実践知〉を積み重ねてきました。 HOSEIミュージアムは、その歴史を引き継ぎ、地球社会の過去と未来を見据え、豊かで公正な社会を実現するために、分野を超えて学内外を結び付け、知が対話する磁場になることをミュージアムの目指す姿として、計画を進めていきました。 当社は候補地選定から計画、調査、コンサルティング、ロゴデザイン、コンテンツデザイン、展示設計施工まで一貫して取り組み、現在も他キャンパスでの展開を継続しています。 【社会課題/お客様の課題/ご要望】 HOSEIミュージアムは、本学長期ビジョン(HOSEI2030)の一環として設置され、学校法人法政大学様が有する学校の歴史及び教育・研究成果、並びに学術資源を広く展示、公開、調査・研究することにより、教育・研究の発展に資することを目的として計画されました。 【お客様の声】 乃村工藝社の皆様と、本学の豊富な学術資源を結び付け、法政ブランド発信拠点としてのミュージアムを目指し取組んできました。このミュージアムは、本学学生・生徒の皆さんが大学の豊かな歴史と個性を学び、卒業生の皆さんが、学生時代を振り返りながら、ともに未来を展望する場です。そして本学関係者以外の皆様にも、法政大学の姿を通じて、大学が社会に存する意味と価値をともに考えていただく場となることを願っております。 <プロジェクトメンバー> 【営業・プロジェクトマネジメント】 髙橋 健太郎 【調査・企画 】渡邉 創、中瀬 尚子、黒田千穂 【コンサルティング】 渡邉 創、志水 俊介、中瀬 尚子  【デザイン・設計】 志水 俊介、小杉 今日子、中川 百合 【制作・施工】 平尾 健 【レプリカ制作】 ノムラテクノ株式会社:遠藤 信之

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Tokyo International Airport Terminal 2 International Flight Facility "TOKYO AIR"

Tokyo International Airport Terminal 2 International Flight Facility "TOKYO AIR"

With the expansion of the international terminal facilities at Tokyo International Airport (Haneda Airport) Terminal 2, we were responsible for the environmental concept design and construction of the commercial area facing the departure lobby. Aiming for a symbolic concept design befitting Japan's new gateway, we expressed the future "sky" of "Tokyo," which floats and blends into the "sky" like "clouds" and "wind," endlessly changing its form. Countless objects composed using cutting-edge 3D modeling design technology create the streamlined silhouettes of "clouds" and "wind," and the ever-changing "sky" emerges through the shifting light and color gradients. For example, the broad and magnificent appearance of "clouds" and "wind" seen from afar is, upon closer inspection, composed of a delicate geometric arrangement of approximately 5,500 strip-shaped parts. Furthermore, the daily passage of time and the changing seasons are expressed through the soft and delicate light and color gradations of approximately 1,800 uniquely developed lights. The dynamism of Japanese sensibilities, which repeatedly combines meticulousness and generosity, and the "Japanese aesthetic" that cherishes the changing seasons, such as falling cherry blossoms, waves, autumn breezes, and winter skies. By fusing these two elements into a space using unprecedented new-dimensional technology, we challenged the possibilities of future spaces. <Our Project Members> [Sales & Project Management] Kazuyoshi Hikota [design, layout] Shinjiro Kondo [Production & construction] Miyuki Nakamura, Hiroshi Udagawa, Ryosuke Takada

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Hamamatsu Science Museum Miraira

Hamamatsu Science Museum Miraira

The science museum has been renovated due to the aging of the facilities and displays items of the existing science museum. We obtained a proposal using the DBO* method, which integrates design, construction, and operation, and completed the construction in a short period of about one and a half years from schematic design. With the main purpose of providing active learning-type learning, we plan displays experience stories as a basic policy that leads to in-depth learning through voluntary actions by arousing interest from experience. The displays space, which is zoned with six themes consisting of nature, power, sound, light, space, and new technology, has almost all more than 100 new science experience devices, centered on a large centerpiece displays that symbolizes each zone that can be participated by a large number of people. With the cooperation of companies representing Hamamatsu, displays were developed throughout the museum to arouse interest in local industries. In addition, the science museum has introduced the world's first scientific information learning system (app) equipped with AI (artificial intelligence) to realize a new way of communication concept design that expands interest and knowledge through dialogue. In addition to the displays room, the entrance welcome displays with art by local artist Yasuhiro Suzuki, as well as a children's science land, cafes, shops, and an outdoor science park, have been renovated to make it a comfortable place for not only children but also adults concept design while incorporating elements of a science museum. *DBO (Design, Build, Operate): A method of public-private partnership in which design, construction, maintenance, and operation are comprehensively ordered to private companies.

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Kanda Myojin Cultural Exchange Center "EDOCCO"

Kanda Myojin Cultural Exchange Center "EDOCCO"

EDOCCO, the Kanda Myojin Cultural Exchange Center, which we comprehensively produced from concept development to opening, is a facility that inherits tradition and creates new culture based on the concept of "tradition x innovation." It is a unique multi-purpose facility with four above-ground floors and one basement floor, which also includes the function of a shrine's amulet distribution office. Centered around a multi-purpose hall, it operates 365 days a year, hosting corporate presentations and displays on weekdays and transforming into a live music venue on weekends. Furthermore, the Japanese cultural experiences, which focus on preserving traditional performing arts and crafts, target inbound tourists. The facility incorporates mechanisms to improve visitor satisfaction, such as introducing merchandise sales and cafe services that will please visitors, while fostering collaboration with the local community. [Challenges/Themes] In 20 years, there are two challenges: the crisis that 40% of temples and shrines will disappear due to the effects of a declining birthrate and aging population, and the decrease in Shinto wedding ceremonies. This project started in response to the desire to increase the number of worshippers of shrines in the future. [Solution] By injecting marketing principles into the shrine and developing a plan to attract demographics that had not previously visited shrines (young people and inbound tourists), this facility was created, incorporating two functions: a multipurpose hall and a Japanese culture experience studio. The facility attracts three target groups—business people, young people, and inbound tourists—and is bustling with activity every day. <Our Project Members> [Producer] Kenichi Sakazume [Sales] Seiji Yamaguchi, Tsuyoshi Inami, Motoo Kawada [Planning] Keita Kobayashi, Yoshiko Watanabe [concept design] Ryo Onishi, Eri Okuyama, Nanako Wajun, Ayumi Sasai [Production] Shigeyoshi Takahara, Jun Endo, Hiroki Kimura ~Related Links~ [News Releases] ・Kanda Myojin Cultural Exchange Center "EDOCCO" to be comprehensively produced by Kenichi Sakazume, Chief Planner NOMURA Co.,Ltd. Kogeisha, with interiors design by Ryo Onishi ・Announcement of "Toshio Suzuki and Ghibli Exhibition" to be held at Kanda Myojin Cultural Exchange Center "EDOCCO" [Media Coverage Information] ・2019.04.09 "Nikkei ESG" May issue ・2019.02.19 "Nikkei Sangyo Shimbun" ・2019.02.18 "Nikkei Sangyo Shimbun"・2019.02.06 "Hata Lab"

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Noto Satoyama Satoumi Museum

Noto Satoyama Satoumi Museum

The Noriyama Satoyama Satoyama Sea Museum is a facility where visitors can experience the rich nature, wisdom of daily life, history, and culture nurtured in Nanao City. The museum does not categorize the charms of satoyama and satoumi as nature, history, or folklore, which cannot be captured in a unified manner, but rather as a fusion of fields and a multifaceted approach. The museum has set up mechanisms for both adults and children to enjoy, such as a spatial experience surrounded by insect and shell specimens, displays that tells visitors how fixed net fishing works, the experience of lifting Noto cold yellowtail, and a pull-out quiz. In the two-screen theater, a family's life and growth in the village are shown through images of Nanao's beautiful four seasons, drawing the viewer into the world of satoyama and satoumi. displays At the end of the room, we threw in the charms and challenges of satoyama and satoumi, creating an opportunity to think about the reality and the future of satoyama and satoumi. The client requested that we build a museum that creates the future based on the value of the 1,300 years of Noto Rikkoku life (nature, history, culture) and incorporate the perspectives of field museums, tourism, citizen collaboration, and local products. The Satoyama Sea is a system where people can coexist and sustain themselves with the nature they have nurtured. We proposed "Satoyama-Umi displays" as a comprehensive study by integrating various fields and conveying the concept in a multidisciplinary manner. The presentation also fosters civic pride by including a tourism introduction by a curator who guides visitors to Noto from a researcher's point of view and a video featuring citizens. In addition, the traditional crafts and local products of Noto Nanao are sublimated and expressed as elements of the space concept design, rather than being displayed as products. <Our project members > [Sales/Project Management] Akihide Inoue, Masahei Kishida [Planning] Masahei Kishida, Tadashi Yuasa [design, layout] Tadashi Yuasa, Reiko Kagawa [Signage/Graphics concept design] Satoko Hasegawa, Tadashi Yuasa [Production construction] Shin Kameoka, Yoshihito Inoue, Yoshisei Shimode

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ひだ宇宙科学館 カミオカラボ

ひだ宇宙科学館 カミオカラボ

宇宙と素粒子の謎を探求するための研究拠点が集まる岐阜県飛騨市神岡町。「ひだ宇宙科学館 カミオカラボ」は、飛騨の山中地下1,000mに人知れず存在する実験装置を用いておこなう研究の魅力を広く伝え、科学と社会の新しい関係性をつくるためにすべての人に開かれた場所として道の駅「宙(すかい)ドーム・神岡」にオープンしました。世界中で研究が進められている謎の多い不思議な素粒子「ニュートリノ(※1)」。これを観測する世界最大の地下ニュートリノ観測装置「スーパーカミオカンデ(※2)」は、ニュートリノ研究を通じて未解明である宇宙の謎を解き明かす鍵を握っています。カミオカラボでは、そんなニュートリノの不思議な特性紹介や、宇宙というマクロな世界とニュートリノというミクロの世界を行き来するような日常と離れた体験ができる空間を目指しました。 ※1:「ニュートラル=電気を持たない中性」「イノ=(イタリア語で)小さい」という意味の名前を持った素粒子のひとつで、謎の多い不思議な素粒子として、世界中で研究が進められている。 ※2:スーパーカミオカンデ:東京大学宇宙線研究所が運用する世界最大の地下ニュートリノ観測装置。ニュートリノそのものの性質を調べるとともに、ニュートリノを使って宇宙の歴史を明らかにしようとしている。   【お客様の課題/ご要望】 ・一般の方は年間1,000名程度しか見学できないスーパーカミオカンデを今回の施設で多くの人に体感してもらうこと。 ・施設を通してスーパーカミオカンデの活動及び物理に多くの来館者が興味を持ってもらうこと。 【解決策】 ・来館者が理解しやすいように臨場感ある大画面映像及びゲーム等を通して、多くの来館者に体験・体得してもらう。 【お客様の声】 展示対象の研究領域を専門とする学芸員を有しない体制で本施設が魅力あるものとして生まれた背景には乃村工藝社様の企画力が存在していると思われます。 <当社プロジェクトメンバー> 【営業・プロジェクトマネジメント】三輪 晴也 【企画】原 克己、岸田 匡平 【デザイン・設計】水野 考基、湯浅 忠 【制作・施工】一万田 隼人、堀 七重、鈴木 俊幸、山田 克己、下出 宜精

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