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石川啄木記念館・盛岡市玉山歴史民俗資料館

石川啄木記念館・盛岡市玉山歴史民俗資料館

近代日本を代表する歌人の一人である石川啄木の顕彰と資料保存などを目的として1970年に開館した石川啄木記念館が、玉山歴史民俗資料館を増設しながら2025年にリニューアルオープンしました。啄木の残した「ふるさと」という言葉をコンセプトで2館をつなぎ、啄木記念館では啄木の生きた明治期、歴史民俗資料館では昭和30年代頃を中心としながら、現代の玉山の姿も併せて見ることができる構成としています。石川啄木記念館では空間全体を使い、啄木の生きた26年の人生と、没後から現代までの人々の顕彰活動を巨大な年表として表現しています。年表の下には、その年代ごとの収蔵品、その当時の啄木のことばなどを見ることができます。中央のシンボル展示では、啄木が実際に弾いたオルガンが展示され、その背景の大きなスクリーンでは「啄木の人生」「啄木とふるさと」の2編のオリジナルアニメーションを選択し見ることができます。また、企画展示室や蔵書閲覧コーナーなども設置されています。玉山歴史民俗資料館では、地域の方々から寄贈された民俗資料展示のほか、民俗芸能や自然の姿なども映像や情報検索システムを使って保存され、見ることができます。2館をつなぐ廊下部分では講演会やワークショップが行える多目的ホール、ミニ企画展示などが行える棚展示「つながるたまやま」、収蔵庫の一部をガラス張りにした「見せる収蔵庫」などが配置されています。その窓からは、啄木がかつて暮らした齋藤家住宅、渋民尋常小学校を眺めることができます。

#public
Takekoma Forest Revitalization Project

Takekoma Forest Revitalization Project

This project was undertaken by Takekoma Shrine, one of Japan's three major Inari shrines, to create a lively atmosphere in the local community. Our company acted as the hub, forming a team that united the shrine, the local community, and the company. The team worked on five main areas: "development of the shrine forest," "installation of a cafe," "vitalization of the local community," "promotion," and "creating a new festival." Our company was responsible for the overall production of the project, including planning, logo concept design, design administration, landscaping concept design, construction, exterior construction, cafe opening support, cafe menu development, product development, video production, and PR. Our goal was to ensure that Takekoma Shrine would continue to be an indispensable part of the lives of the local residents and be passed on to the future in a sustainable way. ○ Contents of comprehensive production ① Extraction of customer issues ② Proposal of solutions to those issues ③ Consideration of implementation (operation) system ④ Creation of implementation (operation) system (leasing) ⑤ concept design based on opinions of the shrine and operators ⑥ Product development (food and drink menu, selection of products for sale) ⑦ Consideration of revitalization of the shrine as a whole ⑧ Creation of a promotional video for the entire shrine ⑨ Consideration of CAFÉ promotion ⑩ Opening ceremony planning ⑪ Attracting various media ⑫ Implementing PDCA after opening ⑬ Create a new festival ⑭ Global promotional video for overseas By seeking supporters from our network (mainly local companies), we were able to create a system that can operate independently.

#public
KOCHIKAME Museum

KOCHIKAME Museum

KOCHIKAME Museum" is a sightseeing base facility for the Kameari area in Katsushika City, based on the manga "Kochira Katsushika-ku Kameari Koen-mae Hashutsujo" (Here I come, Katsushika-ku Kameari Koen-mae Hashutsujo). We were in charge of the concept of the facility, displays, content planning and design, and construction. In addition, we planned and designed the circulation measures around Kameari Station, construction and promotional measures for the opening of the facility. The two teams, CIC (Content Integration Center), a team of experts in IP content*, and the public works facility team, which has expertise in local government tourism base facilities and city planning, took advantage of each other's strengths. The concept of the project was "The main character builds a facility on his own and then runs away to the town of Kameari! The architecture looks like a stack of comic book frames, with famous scenes popping up interiors and a space that exudes the worldview of the work concept design, creating a sense of existence for the main characters and creating an immersive spatial experience for visitors. Visitors experience a consistent spatial story from the entrance to the exit, as if they are chasing a hero who has escaped. This also contributes to the promotion of the shopping district and local revitalization of Katsushika Ward and the Kameari area. *This term refers to all content protected by Intellectual Property Rights (IPRs). For example, games, movies, animation, manga, novels, music, characters, etc. fall under IP content.

#entertainment
#public
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