Works#2017

TOYAMA TOWN TREKKING SITE

TOYAMA TOWN TREKKING SITE

Toyama City, Toyama Prefecture and NOMURA Co., Ltd. have opened a new lifestyle hub called "TOYAMA TOWN TREKKING SITE" with the theme of "From a closed gymnasium to a gymnasium that connects to the outside". This project was adopted as the Ministry of Internal Affairs and Communications' "Public Facility Opening and Renovation Project" for fiscal 2016, which aims to renovate public facilities owned by local governments with the private sector's vitality, such as creators, and turn them into new business hubs. The aim is to "regenerate" the dead space of the Toyama City General Gymnasium into a multi-generational exchange hub where residents can go town trekking (walking around town) through renovation. "TTS" is a complex facility that includes a cafe, sports shop, and studio. The facility (hardware) will be developed to support town trekking, and the facility will be operated as part of a new public service that supports the health of Toyama citizens by regularly holding "food education", "physical education" and health education event programs (software). Taking advantage of its location adjacent to Kansui Park, which is visited by 1.4 million people a year, and by having it used not only by users of the Toyama City General Gymnasium but also as a base for exploring the wider area, it is a cutting-edge project in Japan that aims to have citizens experience an "extended healthy life expectancy" and "improved quality of life (QOL)" and to build a "virtuous cycle model between residents' healthy behavior and the local economy" as a governmental organization. "TTS" provides "time and space that is necessary for the health of people and cities, not just time, not just space, but time and space to nurture humanity," and slowly creates "space" to share with others something that belongs to you and no one else.

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Chrysanthemum Town Nihonmatsu Branding Project

Chrysanthemum Town Nihonmatsu Branding Project

In Nihonmatsu city, Fukushima prefecture, people have been making "attractive chrysanthemums" such as chrysanthemum doll and "multi-flowered chrysanthemums" that bloom hundreds or thousands of flowers from a single stem, but these were limited to exhibitions at competitions and autumn chrysanthemum displays. However, with the desire to have chrysanthemums used in a variety of scenes and spaces in a way that suits the modern era, in 2016, the "Chrysanthemum Town Nihonmatsu Branding Project" was launched with the aim of improving the appeal of Nihonmatsu's chrysanthemums. In 2017, the second year of the project, our company, which was founded in the Meiji era when chrysanthemum doll exhibitions were expanded nationwide to attract customers, was asked to carry out branding work. Together with Nihonmatsu city, we have helped to increase the new value of Nihonmatsu's traditional chrysanthemum making and evolve "Chrysanthemum Town Nihonmatsu" into a brand that will be promoted to Japan and the world. ◆Project website *You will be redirected to an external website. If you would like to do so, please click on the URL below. http://senrinzaki.jp/ *Please note ・The linked website is not a NOMURA, Ltd. website and is not under the control of our company.・The website addresses listed in this notice are those at the time of this page's creation. Website addresses may be abolished or changed. Please check the latest address yourself. ・For the linked website, please check with the linked organization. [Customer's Issues/Requests] We would like to brand and develop a new business for chrysanthemum cultivation in Nihonmatsu City, where advanced horticultural chrysanthemum cultivation techniques such as chrysanthemum doll and Senrinzaki remain, and make it a symbol of multi-generational exchange and town development. In addition, by branding Nihonmatsu City's chrysanthemums, we would like to see new businesses and new fields for chrysanthemum-related second products (souvenirs, chrysanthemum goods, etc.), and increase employment in the service industry, mainly the tourism industry, by increasing the number of visitors who come to see the chrysanthemums. [Solution] ・Marketing and market research for the flower and display industries, sorting out issues in product supply, and formulating a sales strategy ・Formulating a brand concept ・Formulating a brand logo and color ・Creating a product catalog to promote Nihonmatsu chrysanthemums such as "Senrinzaki," "Hyakutarin," and "Kengai" ・Creating a LP dedicated to the project ・Formulating a promotion strategy ・Creating a promotional movie (Japanese and English) ・Supporting and producing event exhibits ・Holding branding and product development seminars for city businesses ・Supporting product development [Customer feedback] We received many suggestions for new ways to showcase the traditional "Nihonmatsu chrysanthemum" production, such as creating promotional tools to further bring out its appeal and exhibiting at art events that we had never thought of before, and we were able to confirm the potential of "Nihonmatsu chrysanthemum". Through this project, many people both in Japan and overseas became aware of "Senrinzaki," and we were able to expand overseas for the first time. They not only helped with promotion and displays, but also helped with a wide range of support, including developing related products with local businesses and providing advice on chrysanthemum doll Exhibition, which helped to create enthusiasm among local residents. <Our project members> [Sales and project management] Hiroshi Yokota [Planning and direction] Yuki Shimokuni [design, layout] Tomoki Fukano, Yuri Nakagawa [PR] Kore Fukazawa [Production and construction (at DESIGNART TOKYO 2017/2018)] Takeshi Shimada [Collaboration at DESIGNART TOKYO 2018] Keiko Uchiyama (NOMLAB) ・NOMLAB DESIGNART2018 exhibit "Senrinzaki" Chrysanthemum MR http://www.nomlab.jp/jp/projects/detail/15 ・Release information https://www.nomurakougei.co.jp/uploads/news/attachments/1/a7a75355626e63682aa71e0b4fb11fc91cfaa652524366dc8f100e9f068d9f55.pdf

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MRJ Museum

MRJ Museum

【 Description of the project 】 In order to build a mass-production assembly plant for Japan's first regional jetliner "MRJ," which Mitsubishi Heavy Industries is developing, a plant tour facility open to the public will be built and installed. A facility where you can see the actual production site of the aircraft and experience the aircraft construction. [Customer Issues/Themes] Visit the MRJ production site, introduce the journey to development, and experience the dynamic and wide hems of the aircraft industry made from over 20,000 parts. At the same time, Mitsubishi Heavy Industries, which is also engaged in aircraft development, aims to build facilities that appeal to its comprehensive capabilities. Solution: Make full use of the location of the observation facility attached to the aircraft production site. In addition to the MRJ full-size mock-up displays, we will create content that can only be experienced here in real life, and create spaces that consistently depict "aircraft" from the entrance to the exit. [Customer feedback] concept design and atmosphere of the entire facility are a major factor in promoting MRJ's advanced capabilities. < Company Project Members > 【 Sales and Project Management 】 Nobuyuki Tanaka 【 Planning 】 Kunihiko Oka, Hideki Sato 【 design, layout 】 Akira Onishi, Hiroshi Inoue, Fumihiko Kaneko 【 Sign Graphic Design 】 Kiyohisa Moriwaki 【 Production ・ construction 】 Yuji Matsuda, Keisuke Taneda, Seiichi Rennai, Keiichi Sakuma

#corporate
Kiraku Obi Aiyatei

Kiraku Obi Aiyatei

[Project Description] This project involves converting an old house located in Obi, Nichinan City, Miyazaki Prefecture, into a lodging facility. Obi was designated as the first Important Preservation District for Groups of Traditional Buildings in Kyushu and Okinawa in 1977, and is an area lined with buildings with a sense of unity. Therefore, the exterior design needed to be renovated with the premise of harmonizing with the scenery from the perspective of preservation. Therefore, we aimed to create a facility that attracts many visitors by creating distinctive interior designs and furniture and decorations with a high degree of concept design freedom. In addition, Nichinan City and NOMURA Ltd. signed a comprehensive cooperation agreement on January 28, 2017 to realize urban development in line with Nichinan City's concept of "creators, creators." On October 10, 2018, as part of the cooperation agreement, they signed the "Regional Revitalization Corporate Exchange Program," and dispatched creative talent Yasutoshi Yamano, who works on space production, to Nichinan City to work on revitalizing the region. Together with Nichinan City, related companies, and various other players, we are working to revitalize the area, including creating the "Nichinan City Obi District Revitalization Guidelines," holding the "DENKEN WEEK" event aimed at developing the historic townscape, and producing spaces for old houses. [Customer's Issues/Requests] (1) We want to renovate old houses into accommodations mainly targeting foreign tourists. (2) We want to incorporate elements unique to the region as a strength of the accommodation business. (3) We want to create a space that feels Japanese. [Solution] Old houses are one of the spaces that most condense Japanese lifestyles and culture, or "lifestyles." In this renovation plan, we wanted to make the most of the pillars, beams, ceilings, and other elements that convey the past, and to make the other elements into a space that modern people can use comfortably. Therefore, we set the overall concept as "Post-Heritage: Inheritance and Transformation to Spin for the Next Generation" and explored new ways to inherit culture. The selection of tools was also consistent, and we did not stick to traditional techniques, but instead used a variety of approaches to weave Japan. As a result, we believe that this accommodation facility provides an inspiring experience that will spark an interest in Japan for foreign visitors to Japan and make domestic tourists proud of Japan. <Our project members> [Space production] Yamano Yasutoshi [Furniture and decoration coordination] Yamano Yasutoshi [concept design (interiors)] Suzaka Yukio [Development] Yagi Nobuyuki [Sales] Shirai Toshiyuki ・Release: Nichinan City, Miyazaki Prefecture and NOMURA sign "Comprehensive Cooperation Agreement on Regional Revitalization" https://www.nomurakougei.co.jp/uploads/news/attachments/1/bd685168ce469eb3f8f63ef2a5fe43c89bbc9af85df83d352763aa2eeb42e9cf.pdf ・Release: Nichinan City, Miyazaki Prefecture and NOMURA, Ltd. sign "Regional Revitalization Corporate Exchange Program" https://www.nomurakougei.co.jp/uploads/news/attachments/1/aa565bf338f37cd539f269b55ea67caf32e4e527800fa28c89557f39ddf51f19.pdf ・Other achievements: DENKEN PJM https://www.nomurakougei.co.jp/achievements/detail/409

#hospitality
ISHIYA GINZA

ISHIYA GINZA

[Project Description] This is the first store outside of Hokkaido for Ishiya Seika Co., Ltd., a Western confectionery manufacturer in Hokkaido famous for "Shiroi Koibito". Unlike the Shiroi Koibito brand, which can only be purchased in Hokkaido, this store is a new brand that does not sell the signature product Shiroi Koibito, and was created for store expansion outside of Hokkaido, and this is its first store. It is positioned as an antenna shop that takes advantage of the location in Ginza (GINZA SIX), and will be a stepping stone for future store expansion. [Customer's Issues/Requests] The most important thing in terms of concept design expression is to convey that it is a Western confectionery manufacturer in Hokkaido. The newly developed product group is finished with a rich variety of local ingredients and has a unique finish, and we thought that a message that clearly expresses the roots of its appeal in Hokkaido was necessary. Therefore, we proposed a design with a "snow" motif to make an impression. [Solution] The white design covering the wall is a deformed snowflake, patterned, and cut into a panel. Not only is this reminiscent of the scenery of Hokkaido, but it also has a pop impression that matches the atmosphere of the sweets' packaging, and is intended to act as a neutral backdrop to accommodate this MD's many color variations. A small stage was set up inside the showcase, which serves as the focal point, to improve the visibility of the products, and the same cutting pattern was applied to the raised surface. This creates the impression of sweets being displayed on top of accumulated snow, increasing their appeal to customers wandering the floor, and creating an effect that makes the products, which are a new endeavor for Ishiya Confectionery Co., Ltd., look even more attractive. <Our project members> [Sales] Inonami Takeshi, Matsubara Tadayuki [Design] Kitamura Yoshihiro [Production] Katsumata Shigehito, Komura Hajime

#Urban & Retail
WOODY PARTS Factory Office

WOODY PARTS Factory Office

[Project description] This project renovated the second floor office area of a precut factory in Takaoka, Toyama Prefecture, into a reception, library lounge, and showroom. We aimed to create a space that fulfills the role and function of an office while making the most of the unique atmosphere of the factory. The concept is to understand the growth of trees and support people and wood to walk together, with the theme of "forests where people walk together" and "wooden spaces where people can live richly." [Customer's issues/requests] ●To create a creative space where people can gather and interact, with "wood" as the keyword. ●Create a mechanism that allows people to feel closer to wood by deepening their knowledge and understanding of wood and actually touching it. ●In addition to seeing and touching wood, we also consider wood education and contact with craftsmen by holding workshops. ●The wooden parts of wooden houses, mainly the structure, tend to be hidden by floors, walls, and ceilings in daily life, so it is difficult to be interested in them. In such a situation, we created a mechanism that allows people to feel the wood material itself, the processing technology, the manufacturing staff, and the product quality that Woody Parts processes with all five senses. [Solution] The reception area was designed so that employees and visitors could view a deep space. The tables, lighting, and bookshelves that make up the library lounge symbolize this. The showroom uses mesh material on the walls so that displays walls do not interfere with the atmosphere of the former factory. Taking advantage of the spaciousness of the space, we have prepared presentation spaces for BtoB and BtoC. In order to allow for clear presentations, we planned a space that at first glance looks like an art gallery, with visuals of handicrafts and techniques, rather than an explanatory showroom. We also placed importance on the ease of updating information so that it does not become outdated over time. In the future, we aimed to create a space in this office where, in addition to the traditional "manufacturing" of wood, "creating experiences" related to "living" will be born. [Customer feedback] ●There has been an increase in topics that are not about products (things), such as the scent and texture of wood. ●There has been an increase in visitors from management, designers, and planners, rather than the on-site staff of existing housing companies. <Our project members> [Sales and project management] Takuya Kitai and Yoshiki Yamada [design, layout] Hiroaki Koshizen [Production and construction] Kentaro Hirano Photography: Nacasa & Partners Co., Ltd.

#corporate
Plus D Nichinan Branch Office

Plus D Nichinan Branch Office

[Project Description] A samurai residence built over 140 years ago in Obi, a castle town with a long history in Kyushu and an important preservation district for groups of traditional buildings, was converted into an office where visitors can experience the local culture. The overall concept is "Post-Heritage: Inheritance and Transformation for the Next Generation," and by clarifying the points that should be woven and the points that should be renewed, we are attempting a new way of connecting culture. We aimed to create a space that connects with the local community by interpreting the life of a former private home in a modern way. The concept design consists of two different spaces: a communication space with a large table made from the floorboards used in the former private home, and an open workspace with a counter facing the greenery through the opening. The gravel-covered earthen floor inserted between them is an intermediate area that connects both spaces and the outside and inside. The newly built "stepped deck" in the garden gently connects the inside and outside, and is used as a space for events where local people gather and for promoting local products, making it a space that connects people, things, and events. [Customer feedback] By creating an attractive office space that is unique and allows people to experience the local culture, we have received positive feedback not only from local residents but also from many local governments and companies that are working on vacant houses, and this connection has led to new business development. <Our project members> [Development] Yamano Yasutoshi [Sales] Moenuki Toru [design, layout] Kawakami Yoichi, Takeda Shinpei, Shimizu Ryosuke

#corporate
Lumine Singapore (Clark Quay Central)

Lumine Singapore (Clark Quay Central)

[Project Summary] Lumine Singapore is Lumine Co., Ltd.'s first overseas store. This concept store is aimed at curious working women and promotes [TOKYO STYLE, CULTURE, DESIGN] from Lumine's unique perspective. The minimalist space made of solid materials creates a gallery-like world view that highlights each and every product item. Lumine's first café, Lumine Cafe, is also located next door, offering photogenic yet health-conscious menus and a space that exudes femininity and style. [Customer's Challenge] Lumine's own apparel shop and café operation. Since this is the first attempt by Lumine, we started with the biggest challenge of supporting the creation of the store from scratch. The unusually shaped 900m2 lot is made up of more than 20 fashion brands, a café area, and a sublease area. The project required zoning and traffic flow planning to highlight the appeal of various MDs, individuality and harmony in the spatial concept design to express the new Lumine brand, and an edgy space with a theme of "TOKYO" that is unique in Singapore. In terms of promotion, issues arose in overseas construction, such as negotiation and coordination between Lumine and the local building owner, tight schedule adjustments with continued delays in decision approval, and production and checking at factories in other countries for production orders. [Solution] By utilizing irregularly shaped plots and gently varying each area, the space was made to have breadth and movement. In addition, wooden eaves were placed on the boundaries of the plots to give a sense of unity to the store filled with various elements (MD), emphasizing the launch of the new Lumine brand. The materials used were focused on texture and a desire for authenticity, creating a minimalist and edgy space centered on mortar, wood, and terrazzo. As the project progressed, we collaborated with an external designer in charge of VMD to add elements of art. We expressed a "Tokyo-ness" that gives a sense of style and trends. In terms of promotion, we were able to successfully open the building despite the tight schedule thanks to close cooperation with the Japanese team and the prompt response of Nomura Singapore. <Our project members> [Development] Yukihiko Nishi [Sales/Project Management] Shinpei Watanabe / Katsuhiro Muragata [design, layout] Yoko Suzuki, Chie Okamoto [Production/ construction] Katsuhiro Muragata / Akihiro Yoshida / Daniel Ma

#Urban & Retail
Kagoshima City Furusato Archaeological Museum

Kagoshima City Furusato Archaeological Museum

[Project Summary] The Kagoshima City Archaeological Museum was established with the aim of deepening the citizens' understanding of the history of Kagoshima City through the cultural heritage left by our ancestors, and contributing to the creation of a unique civic culture. In particular, the experiential displays, such as the "Excavation Experience" where you can experience what it's like to be an archaeologist, and the "Let's Make a Shape with a Giant Arc" where a giant tool for examining the shape of pottery is enlarged, are very popular and foster an interest in archaeology and the history that it reveals in children. We have consistently assisted with the basic plan, design, and construction. [Client's Issues] After 20 years since its opening, the museum has become noticeably old, and the content and facilities needed to be renewed. displays were renewed to present the latest research results, introduce experiential displays, and develop bright, easily updated displays facilities. The plan has three directions: the first is to create a region-specific displays that pursues "Kagoshima-ness," the second is to create a fun and educational museum that aims to "create a place for participatory experiences," and the third is to develop an displays environment as "creating an environment to realize a facility that is more user-friendly." This was aimed at creating a facility where everyone, from children to adults, could enjoy learning about the archaeology of their hometown. [Solution] The first thing that gives the impression of "Kagoshima-ness" is the huge topographical table of the entire city of Kagoshima, including Sakurajima, which is located in the center overlooking the atrium space. It is accompanied by easy-to-understand explanations of the ruins in each area. Next, a representative example of "creating a place for participatory experiences" is the experience corner, which is made up of numerous hands-on items, for learning about archaeology in a fun way. And as for "creating an environment to realize a facility that is easier to use," we made detailed proposals such as an airtight case that allows humidity control, the introduction of people-friendly universal concept design, and the installation of environmentally friendly LED lighting. <Our project members> [Development] Tatsuya Fujii [Sales and project management] Tatsuya Fujii, Yumeki Kusumoto [Planning] Takeshi Shin, Kyohei Kishida, Setsuko Nishimura [design, layout] Sho Inanobe [Production and construction] Yoshito Inoue, Hayato Ichimata, Takeshi Suekawa, Shin Kameoka, Nanae Hori [maintenance management] Katsumi Yamada, Takatoshi Nakamura

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