Works#Kyushu

Renewal of Jutaro Komura Memorial Museum

Renewal of Jutaro Komura Memorial Museum

We will create a citizen-participation displays at the "Municipal Museum Made by Everyone" to convey the charm of Obi. Obi, Nichinan City, Miyazaki Prefecture, is a castle town that has been designated as an Important Preservation District for Groups of Traditional Buildings since the feudal era, and is revitalized through private use, such as the opening of a hotel in a renovated samurai residence. This project renovated the memorial museum of the famous Komura Jutaro, who is located in the area, and based on the concept of "50% displays + 50% sightseeing," the main focus was to increase visitors' intellectual curiosity and satisfaction with their stay, leading to sightseeing around the town. There are two displays rooms in the museum, and the "Welcome to Obi" displays is a showroom displays aimed at promoting sightseeing around the town, introducing the historical culture and charm of the samurai residences that live in the castle town through experiential methods. The "Komura Jutaro History Collection" has produced a "large-scale picture book story space" that traces the life of Komura Jutaro and a "citizen participation video," making it a dramatic and enjoyable displays even for those who are new to Komura Jutaro. In addition, this project was based on the idea of "a town museum created by everyone," and displays were created together with the local residents throughout the year. Treasures of the town found in workshops with children were displays, and over 100 local residents were involved behind the scenes in the film about Komura Jutaro, acting as actors, and doing the makeup and dressing. Based on these efforts, we aimed for the memorial museum to give the local residents pride, to serve as proof of their involvement, and to be loved by locals and visitors for a long time.

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Renewal of Obi Castle Historical Museum

Renewal of Obi Castle Historical Museum

Obi, Nichinan City, Miyazaki Prefecture, is a castle town with beautiful scenery that has continued since the feudal era and is an Important Preservation District for Groups of Traditional Buildings. It is being revitalized through private use, such as the opening of a hotel renovated from a former samurai residence. This project is based on the renewal concept of "50% displays + 50% sightseeing" for the famous Komura Jutaro Memorial Museum and Obi Castle History Museum, which are located in the area, and aims to increase visitors' intellectual curiosity and satisfaction with their stay, leading to more sightseeing in Obi. The renewal of the Obi Castle History Museum has been changed from a passive displays centered on document explanations to an experiential method that emphasizes experience and storytelling, making information unique to the area, such as Obi Castle, the Obi Domain, and the feudal lord, the Ito family, easier to understand, and makes it easier displays access related surrounding spots. The lighting and displays are designed to beautifully display the valuable collection of swordsmith Inoue Shinkai. In addition, efforts are being made to increase the update of information through an "information line" and bulletin board. In addition, this project has adopted the production concept of "A town museum created by everyone," and displays are created together with local residents throughout the year. The facility also incorporates the results of the children's workshops into displays information, facilitating tours of the town.

#public
Kyushu Mitsubishi Motors Sales Co., Ltd. KMG Building

Kyushu Mitsubishi Motors Sales Co., Ltd. KMG Building

This is a reconstruction project for the showroom and office of Kyushu Mitsubishi Motors Sales Co., Ltd. It is an 8-story steel-framed building, and we were in charge of interiors design and construction of the cafe and restaurant on the first floor and the showroom on the second floor. As a new landmark for Yakuin, Fukuoka City, we aimed to create a space that can connect with people and the city (region) with the concept of "obi". The cafe and restaurant are concept design to be an open space that is easy to enter and to be a communication space integrated with the showroom. In addition, we installed large digital signage, a turntable that symbolically displays cars, and a lighted ceiling, and sprinkled elements to naturally make customers at the cafe interested in cars. The showroom on the second floor adopts an organic design that makes extensive use of curved surfaces that symbolize the "obi", and the ceiling has a concept design pattern that deforms Mitsubishi's three diamonds. In addition, the showroom is based on the Mitsubishi brand colors of black, white, and gray, and has a simple and solid feel that is "typical of Mitsubishi Motors". In addition, we set up a kids' corner where children can have fun even if they come as a family, a corner to promote V2H technology, and a dedicated corner for important business negotiations, and designed the space to further update the functions of a conventional showroom space. construction: PS Mitsubishi/Mitsubishi Heavy Industries Transportation Construction Engineering Joint Venture [Social Issues/Customer Issues/Requests] In addition to existing customers, we received a request to create a space that would attract a wide range of new customer groups that had not been fully captured until now, such as young families and young people who are not very interested in cars. [Solution] The cafe restaurant on the first floor facing the main street has openable sash windows that eliminate borders between the terrace seats and the inside of the store, allowing signage images and various events to be promoted all the way to the street, aiming to create a space that can attract a wide variety of customers. The symbolic spiral staircase and atrium leading to the showroom on the second floor, and the uniformity of materials that unite the two floors, naturally invite customers who use the cafe restaurant into the showroom, where they can experience Mitsubishi Motors' V2H technology and the latest technology, creating an iconic environment where people can experience the potential of automobiles to bring sustainable prosperity and happiness. The showroom was planned with the customer's perspective in mind throughout, with a kids' corner located in the center so that children can be kept an eye on while business negotiations are taking place. In addition, consideration has been given to reducing the environmental impact by incorporating V2H linked to the solar power generation system installed on the building's rooftop, motion sensors, and lighting control with an automatic dimming system. <Our project members> [Sales/Project Management] Goto Naoki [Architecture/ concept design] Takao Kazuyoshi, Sawada Riho [Production/ construction] Nakano Keiji

#corporate
Nagasaki Kaido Kamome Market

Nagasaki Kaido Kamome Market

Just as the Nagasaki Kaido was once a bridge that spread the culture and technology that had been introduced to Nagasaki to the rest of the country, the Nishi-Kyushu Shinkansen Kamome has become a new bridge, and the Nagasaki Kaido Kamome Market is spreading the charm of Nagasaki to the rest of the country. The concept of the facility development is "Nagasaki First." We aim to spread the "Nagasaki-ness" of Nagasaki, "connect Nagasaki to the prefecture, the outside world, and the world," "make Nagasaki lively," and "make people want to stop by every day." [Social issues / Customer issues / Requests] As the gateway to the newly reborn land of Nagasaki, we were asked to create a space that would generate new interactions and be full of bustle. [Solution] concept design concept was "Nagasaki, a city of rich waterside culture and history," and we aimed to express the port that connects to overseas. The facade concept design uses blue and white wave-shaped tiles to express the waterside of Nagasaki Port and the light sparkling between the waves. The interior concept design embodies the city of Nagasaki by creating a space that is easy to move around in, and the layout of the large outer perimeter traffic flow and the small paths that run inwards allows visitors to encounter a large number of shops that condense the city of Nagasaki, creating a space that is "somewhat nostalgic yet new" and achieves harmony between the city and its people. [Customer feedback] Due to budgetary and other constraints, there were some parts of the proposed concept design that could not be adopted, but alternative ideas were flexibly suggested and adopted, and we feel that we were able to create an attractive space within the budget. <Our project members> [Sales and project management] Koga Tadahiko [design, layout] Koshizen Hiroaki, Hirayama Yoshitaka, Hada Hideaki, Yamana Mizuki

#Urban & Retail
Kumamoto Castle Tower

Kumamoto Castle Tower

The Kumamoto earthquake in April 2016 caused damage to the castle tower. Responding to calls from people eager for the symbol of the castle tower to return to its original form, Kumamoto City set a policy to restore the tower as soon as possible. The building was completed in March 2021 using the latest earthquake-resistant technology. This is a message from the people of Kumamoto, who are living in the "present" for the future of 100 and 400 years, carrying over the feelings of the people who have been repairing the castle for 400 years since it was built. displays has created a chronological theme from the basement to the top floor to create a space concept design that corresponds to the theme, and has created an easy-to-understand and impressive space with models, images, and wall concept design. Focusing not on the castle as a whole, but on the castle tower, it conveys the history of the castle when it was built, its architectural design, its defensive functions, the building of the castle and the town, and the thoughts and history of the people who have restored the castle after every disaster. [Social issues/customer issues/requests] - To convey the historical, architectural, and spiritual significance of the castle tower, which is a symbol of recovery from the Kumamoto earthquake. It is also to announce that Kumamoto-jo Castle, which has historically suffered numerous natural disasters, has been resurrected in the wake of the recent earthquake. ・ Focusing on the "Kumamoto Castle keep" rather than the whole of Kumamoto Castle, displays contents and roles of the surrounding facilities should be shared, and cooperation and complementation should be attempted. - Because there are many restrictions on the preservation environment within the castle tower, displays of the actual materials should basically not be performed, and the historical displays of Kumamoto-jo Castle keep after the Seinan War, which had not been done before, should be added. ・ From the perspective of Universal concept design, displays and multilingual audio guides should be introduced so that a wide range of people can enjoy displays. We received your request above. [Solution] With the castle tower as the main character, the story is organized according to the time frame from the construction of the castle to the present, and each floor has a theme for each period. The story is arranged so that you can follow the period from the lower floor to the upper floor: the period of Kiyomasa Kato, who built the castle, on the first floor; the Hosokawa era, who later became the lord of the domain; the modern era, which experienced a complete fire and reconstruction; and the present era, which made efforts to recover from the Kumamoto earthquake.In addition to the Tenshukaku structure, the film also focused on the strong will of the people who have repaired it every time since the Edo period, even in the face of repeated disasters. "I want to restore Kumamoto Castle and pass it on to future generations." Furthermore, in order to respond to a wide range of visitors to the castle, we planned and realized a multilingual audio guide and a palpable model of the castle tower that can be understood by touching it. [Customer feedback] displays is structured in a way that is easy for everyone to understand and interest, such as explanations using models and projection mapping, and multilingual audio guides using the title sign app. < Company Project Member > 【 Development 】 Masasho Yokoyama 【 Sales and Project Management 】 Masasho Yokoyama, Haruka Amano, Kyonin Sawada 【 design, layout 】 Mitsuyo Ashida, Yuichiro Tsutsumi, Toshie Makigara, Nanako Wajun, Yoichi Honda, Naoya Fujiwara 【 Design 】 Nobuyuki Endo 【 Production ・ construction 】 Yu Ikeya, Yoshikazu Kimura

#public
Kitakyushu General Tourist Information Center

Kitakyushu General Tourist Information Center

This is a new tourist information center built in the public passageway of JR Kokura Station, the gateway to Kitakyushu City. In order to improve the satisfaction of tourists, including foreign tourists, who will continue to increase in number, and to promote sightseeing around the city, the existing information center, which was built about 15 years ago, was closed and moved to a new location within the same station premises and expanded. [Social issues / Customer issues / Requests] The requests included creating a space that is easy for travelers to use and comfortable, preparing the hardware and software of a digital signage system with updateable content so that travelers themselves can search for tourist information, setting up a facility that takes into consideration the installation of foreign currency exchange machines and other equipment for foreign travelers, and creating an information center that meets the highest standard of "Category 3" *2 certified by JNTO (Japan National Tourism Organization) *1. [Solution] In addition to meeting the above requests, we proposed a plan with the goal of creating an information center that can be used even in the with-COVID era. Based on the concept of "Kyushu's gateway where you can experience Japan," we proposed a design that expresses the advanced spirit of Kitakyushu, a mecca for manufacturing, while also incorporating the traditional concept design of the castle town of Kokura, and carefully selected interiors materials to maintain a safe and clean space. The proposed functions include a non-contact face-to-face system using monitors, a system that allows travelers to upload and publish travel information using SNS, and an concept design in which the entire glass surface of the exterior wall becomes a signage that promotes the attractions of Kitakyushu at night, and these were all adopted. The innovative concept design is unified with Kitakyushu's signature design and a clean white color, and the entire glass wall creates a bright, open, and welcoming atmosphere. While concept design blends in with the modern station premises with a gray base, it also asserts itself as an information center by incorporating concept design inspired by Kokura weaving and elements of bustle. At JR Kokura Station, the gateway to Kitakyushu, concept design is symbolic of the city, conveying the charm of Kitakyushu to customers both in and out of Japan and raising expectations for the trip. [Customer feedback] concept design reflected the space that the city wanted to create as a tourist information center, based on the services to be provided, and they created a tourist information center worthy of being the "gateway to Kitakyushu City." Despite the constraints of being located inside a station, they were able to solve many issues with their rich imagination and high technical skills. We hope that this facility will be used by more tourists visiting the city than ever before. *1. About the JNTO-certified foreign tourist information center certification system: JNTO has been operating a foreign tourist information center certification system since fiscal 2012, based on the "Guidelines for the establishment and operation of foreign tourist information centers (established in January 2012, revised in April 2018)" established by the Japan Tourism Agency. This certification system certifies information centers into three categories and partner facilities based on location, functions, etc. The certification is renewed every three years, and by providing support services such as interpretation services and training sessions by JNTO, we aim to enhance the functions and quality of JNTO-certified foreign tourist information centers nationwide. *2. The highest standard, "Category 3," means: English support is available at all times. Additionally, there is a system in place that allows guidance to be provided in two or more languages other than English at all times. Provides nationwide level tourist information. Open all year round in principle. Wi-Fi available. Located in a gateway or location with many foreign visitors. <From the Japan National Tourism Organization website> <Our project members> [Development] Soeda Satoru [Sales and project management] Soeda Satoru [Planning, design, layout] Nishimura Chieri [Production and construction] Hijikuro Kazuya

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Koikeya GOGO! Factory

Koikeya GOGO! Factory

At the Kyushu Aso Factory, which is Koikeya's first production base in Kyushu, as part of an effort to bring smiles to the people of Kumamoto and Kyushu, the company has established the "Koikeya GOGO! Factory," where visitors can experience the company's history and commitment since its founding while touring the factory and making their own original potato chips. This facility is designed to promote the appeal of Koikeya to local residents through factory tours at the Kyushu Aso Factory. [Social Issues/Customer Issues/Requests] As the company is located in Mashiki Town, an area that was damaged by the Kumamoto earthquake, the company wanted to create jobs by operating the new factory and to produce high-value-added products as well as standard products, which would contribute to the recovery and revitalization of the region. As part of this effort to bring smiles to the people of Kyushu, including Kumamoto, the company planned to set up a facility where visitors can experience the company's history and commitment since its founding while touring the factory and making their own original potato chips. [Solution] In order to convey the image of the "New Koikeya" as a "long-established potato chip store" that was rebranded in 2016, we used a noren curtain at the entrance and placed a huge graphic called "Koikeya Cultural Philosophy Map" that shows the history of the store. In addition, when visitors enter the facility, they are greeted by a bright and white space, expressing the fact that Koikeya is creating "even more delicious" with the spirit of "Go! Go! Go!". The original potato chip making experience was also done in a "chef's style" using a square-shaped counter, and we placed importance on communication with visitors. [Customer feedback] They created a high-quality facility within a very short delivery period. They had a very good understanding of our commitment and the corporate image we were aiming for, and they were able to express it in the product. We hope that we can make great use of this as a place to communicate with the local community in the future. <Our project members> [Sales/Project Management] Hitomi Ariga [Planning] Tomoko Yanagihara, Mina Mochizuki [concept design] Noriaki Tamura, Akika Yamada [Graphics] Daishin Teruyoshi [Production] Tomoaki Morita

#corporate
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