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Kakegawa City indoor playground "mirocco"

Kakegawa City indoor playground "mirocco"

The new indoor playground "mirocco" opened in Kakegawa City, Shizuoka Prefecture in July 2025. It aims to be a place where not only children can play to their heart's content, but also families and local people can enjoy together. This facility was built by renovating the pool and hot spring facilities at the indoor facility "Tamarina" in 22nd Century Hill Park in Mansui, Kakegawa City, and renovating it into an all-weather playground. We were responsible for the entire process, from concept formulation to design, construction of interiors, play equipment, decoration, and operation, while utilizing our know-how in regional revitalization and facility business. In addition, as an independent DBO* project, we made private investments in this facility, and improved the facility's appeal by adding play equipment, built-in furniture, signs, graphics, etc. About the facility concept/space concept design The facility concept is "Let's create a bouncy everyday life." The name "mirocco" was decided by vote, with the intention of creating a facility that everyone will want to visit 365 days a year (3=mi/6=ro/5=ko). The main areas are "Guru Guru no Yama" where you can play with play equipment, "Waku Waku Base" where you can play quietly, "Hitoyasumi Lounge" where adults can relax, and "Haihai no Hara" where babies can play safely. In addition to these areas, "This Is Cafe", which has new stores in Shizuoka Prefecture, will open in Tamarina and offer a menu that is easy for customers of all ages to use. In addition, the interiors of the facility, play equipment, benches, etc. are made with local resources, and environmentally friendly materials are used in various places, such as benches made from local felled wood, a craft space where scraps and waste materials are used as craft materials, and plaster walls made from Kakegawa's "soil". *DBO: Abbreviation for Design Build Operate, a business method for developing public facilities. The public sector commissions private businesses to design, build, and operate the facility.

#public
Sapporo Flower Carpet 2024

Sapporo Flower Carpet 2024

Sapporo Flower Carpet 2024 is a citizen-participation art event in which participants create large flower paintings using Hokkaido petals and natural materials, with the main venue being the Hokkaido Prefectural Government Red Brick Building and Sapporo Kita 3-jo Square. The aim is to promote the beautiful "flower scenery" of Hokkaido and Sapporo, and to promote the floriculture industry. The event began in 2014 and is celebrating its 10th anniversary this year, with a total of approximately 3,800 volunteers involved in the production and a total of approximately 640,000 visitors. In 2024, the event will be held from June 28th (Friday) to 30th (Sunday). Fujie Suzuki, a Sapporo native and art director at NOMURA IVD, was invited to design the anniversary carpet (main carpet) commemorating the 10th anniversary of the event. NOMURA IVD was also in charge of the key visuals for this event. The theme of the anniversary carpet is "Weaving, towards the future." The carpet is the largest to date, at 225m², and was concept design and created by Suzuki himself, the first Japanese concept design the Brussels Flower Carpet 2016, which was highly praised both at home and abroad. NOMURA has been providing special support by concept design the anniversary carpet and key visuals, and providing PR and volunteer support. The Sapporo Flower Carpet has been held since 2014. It is run by a public-private partnership between the government (Hokkaido and Sapporo City) and private companies. It is working to develop human resources who will increase the value of the region, run by a diverse group of citizen volunteers, from young children to people working in the neighborhood and foreign residents, and promote understanding of the floriculture industry in Hokkaido for the next generation through collaboration with elementary and high schools.

#Conventions & Events
Takekoma Forest Revitalization Project

Takekoma Forest Revitalization Project

This project was undertaken by Takekoma Shrine, one of Japan's three major Inari shrines, to create a lively atmosphere in the local community. Our company acted as the hub, forming a team that united the shrine, the local community, and the company. The team worked on five main areas: "development of the shrine forest," "installation of a cafe," "vitalization of the local community," "promotion," and "creating a new festival." Our company was responsible for the overall production of the project, including planning, logo concept design, design administration, landscaping concept design, construction, exterior construction, cafe opening support, cafe menu development, product development, video production, and PR. Our goal was to ensure that Takekoma Shrine would continue to be an indispensable part of the lives of the local residents and be passed on to the future in a sustainable way. ○ Contents of comprehensive production ① Extraction of customer issues ② Proposal of solutions to those issues ③ Consideration of implementation (operation) system ④ Creation of implementation (operation) system (leasing) ⑤ concept design based on opinions of the shrine and operators ⑥ Product development (food and drink menu, selection of products for sale) ⑦ Consideration of revitalization of the shrine as a whole ⑧ Creation of a promotional video for the entire shrine ⑨ Consideration of CAFÉ promotion ⑩ Opening ceremony planning ⑪ Attracting various media ⑫ Implementing PDCA after opening ⑬ Create a new festival ⑭ Global promotional video for overseas By seeking supporters from our network (mainly local companies), we were able to create a system that can operate independently.

#public
KOCHIKAME Museum

KOCHIKAME Museum

KOCHIKAME Museum" is a sightseeing base facility for the Kameari area in Katsushika City, based on the manga "Kochira Katsushika-ku Kameari Koen-mae Hashutsujo" (Here I come, Katsushika-ku Kameari Koen-mae Hashutsujo). We were in charge of the concept of the facility, displays, content planning and design, and construction. In addition, we planned and designed the circulation measures around Kameari Station, construction and promotional measures for the opening of the facility. The two teams, CIC (Content Integration Center), a team of experts in IP content*, and the public works facility team, which has expertise in local government tourism base facilities and city planning, took advantage of each other's strengths. The concept of the project was "The main character builds a facility on his own and then runs away to the town of Kameari! The architecture looks like a stack of comic book frames, with famous scenes popping up interiors and a space that exudes the worldview of the work concept design, creating a sense of existence for the main characters and creating an immersive spatial experience for visitors. Visitors experience a consistent spatial story from the entrance to the exit, as if they are chasing a hero who has escaped. This also contributes to the promotion of the shopping district and local revitalization of Katsushika Ward and the Kameari area. *This term refers to all content protected by Intellectual Property Rights (IPRs). For example, games, movies, animation, manga, novels, music, characters, etc. fall under IP content.

#entertainment
#public
GINZA SKY WALK 2024

GINZA SKY WALK 2024

"GINZA SKY WALK 2024" is an event where you can experience a part of "a pedestrian space of the future that utilizes things and events that are friendly to people, towns, and the environment" with the theme of "ethical," which means actions and lifestyles that are considerate of the environment, people, and society. Leveraging our past experience, we provided total support for the event, from planning the entire event, spatial concept design, construction, operation, and attracting tie-up companies. The overview of the experience of this event is that while walking the entire 2km of the Tokyo Expressway (KK Line) from Shimbashi to Kyobashi, you can enjoy the cityscape and performances by the Tokyo Wind Orchestra Federation and the Tokyo Fire Department Band in the special space of the highway, as well as ethical content experiences such as local product shops, market stalls, and art displays. In addition, we implemented early morning running and yoga programs, and night programs where you can enjoy the night view of Ginza, creating an opportunity to experience the new charm of the KK Line that is different from the daytime. In keeping with the event theme of "ethical," we aimed to create an event that was kind to people, the city, and the environment by setting up fixtures made from wood with a connection to Tokyo that could be reused after the event, holding art workshops using recycled materials, and inviting tie-up companies that sympathize with ethical causes.

#Conventions & Events
Aichi Startup Center

Aichi Startup Center

The Aichi Sogyokan was newly established on the second floor of STATION Ai, a startup support center developed by Aichi Prefecture. Since ancient times, many entrepreneurs have been active in Aichi Prefecture and developed the industry. In order to understand what kind of encounters and ideas they had, and how they overcame adversity and created innovation, we aimed to create an exhibition that would provide hints for the future for those who will start their own businesses and the children of the next generation through encounters with the beliefs, spirit of challenge, and vision of entrepreneurs, and provide a timeless ``!'' encounter that stimulates creativity. The museum is divided into four zones, and a wide range of information is introduced, from the roots of Aichi's industry to the challenges of many entrepreneurs with ties to Aichi. By creating displays experiential displays that makes full use of digital technology such as video and AI, we provide a learning experience that is both sensual and touching to the heart for everyone from children to adults. In addition to the digital displays, we have also set up a library of books selected to be linked to the content of this facility. With the intention of leading these various displays contents, which combine digital and analog, beyond time and space into the future, we have realized a flexible, streamlined spatial concept design by incorporating the three elements that created Aichi - wood, water, and earth - into the spatial components.

#public
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