Deliver “Delight and Passion” to people
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NOMURA Co.,Ltd.

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エクスコムグローバル 本社 エントランスロビー

エクスコムグローバル 本社 エントランスロビー

海外渡航中のモバイルインターネットをはじめとする”通信環境の提供”に強みを持つエクスコムグローバルの本社エントランスロビー。 モバイル通信サービスは、世界中で様々な関わり合いを生み、人と人、人とコトを結びます。国や世代を超え、個々のコミュニケーションの連鎖がやがて世界的なムーブメントを生んだり、1つの大きな存在を紡ぎだしていくその様子は、様々な生物の営みとつながりが、より多くの生命の拡がりを生んでいく「森」の様子を思い起こさせます。 エクスコムグローバルの事業が世界にもたらす無限のつながりと可能性を、豊かな森の有り様(ありよう)と重ね合わせ、そこでの自然の造形や、森の成長の記憶、時間ごとに移ろう美しい姿をデザインのテーマとしました。壁面は、森の風景を象徴する要素として、木々の重なり合うシルエットをモチーフにしたパネルをデザインし、空間を覆いました。日中は陽の光、日没後は照明の灯りが、パネルの開口を通して床や壁に柔らかい影を落として木漏れ日のような印象を与え、渋谷の高層ビル内でありながらも森の中にいるような情景を作り出しています。また、印象的なテーブルやドリンクカウンターは、森の成長の記憶として「年輪」をデザインのモチーフとしました。曲げた金属板を同心円状にオフセットさせながら組み上げ、天板はその様子が見て取れるよう透明のアクリル板としています。 レイアウトプランとしては、来客を迎えるレセプションエリア、商談などを行うミーティングエリアの2つに空間を分節し、上記のデザインテーマの下でそれぞれのシーンに適した視線の遮り方や透過性を作り出す工夫をしています。 【お客様の課題/ご要望】 ラグジュアリーホテルのロビーのような雰囲気のレプションスペース及び商談スペースをデザインしてほしい、というご要望をいただきました。 <当社プロジェクトメンバー> 【営業・プロジェクトマネジメント】 石井 和茂、村上 香織 【デザイン・設計】 北村 喜裕 【制作・施工】 近石 郁雄、小池 徹治、香川 拓也

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Shanghai World Financial Center "Food Garden"

Shanghai World Financial Center "Food Garden"

Nomura Co., Ltd. was responsible for the design and basic planning of the food court in the Shanghai World Financial Center (SWFC), a landmark skyscraper in Shanghai, China. The food court was designed to be a relaxing space enveloped in "light" and "greenery" to support the eating, working, and socializing needs of office workers. NOMURA Co.,Ltd. was responsible for concept design and schematic design, while NOMURA (Beijing) Co., Ltd. was responsible for working drawings and construction. [Client's Challenges/Requests] The "Food Garden" food court, located on the second basement floor of the SWFC, a Shanghai landmark, brings together 12 stores. The goal was to provide daily food support to over 10,000 office workers, while also creating a space that enhances the building's value by providing a place for office workers to relax, as well as event spaces and conference rooms that can be used for seminars and networking parties. [Solution] To create a comfortable relaxation space for office workers despite being underground, the "light" streaming in from above was visualized as louvers, creating a continuous scene of "greenery" creeping up towards the light. Furthermore, the event space and meeting rooms (with the possibility of catering from the food court) were planned as an integrated unit, creating a configuration that can attract customers even after the peak lunch hour. <Our Project Members> Design: NOMURA Co.,Ltd. AND Co., Ltd. [Sales] Hisayasu Takenaka [concept design / schematic design] Keisuke Sasaki, Kai Nishihara, Hitomi Kataoka construction: NOMURA (Beijing) Co., Ltd. [Project Management] Nobuya Sugimura [working drawings] Lei Yu, Hideki Niwa [construction] Lei Yu, Hideki Niwa, Shuangshuang Li, Xing Zheng, Yu Lin, Jian Wang

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GREE Head Office Office Renovation

GREE Head Office Office Renovation

This project involved the complete renovation of three floors of the Roppongi Hills Mori Tower, where GREE's Head Office are located. The project took over two years from conception and was carried out in multiple phases. The concept of this project was "to showcase GREE's craftsmanship." Having established Head Office in Roppongi Hills Mori Tower approximately nine years ago, GREE returned to its roots and expressed its passion for craftsmanship in the office space. In a space where many workers supporting GREE's three pillars—game business, advertising and media business, and live entertainment business—are present, we created interiors and furnishings of the entrance, lounge, café, and Future Labo, emphasizing the quality of the materials used to express the image of creating high-quality products. Project members, along with clients, were actually involved in construction of the furnishings on-site, resulting in a space imbued with the passion for craftsmanship. D-Sign Co., Ltd. handled overall project management, and Puddle Co., Ltd. was responsible for concept design planning. [Customer Feedback] In the new space created by NOMURA Co.,Ltd., the number of events and other activities has quadrupled compared to before the renovation, and the number of visitors is also on the rise, bringing back vibrancy to our office. The space and furnishings have been meticulously designed down to the smallest detail, allowing us to welcome our clients with confidence. <Our Project Members> [Sales & Project Management] Kaori Murakami, Shuichi Sakashita [Production & construction] Naoto Tominaga

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Brillia Shinagawa Minamioi Communication Salon oooi

Brillia Shinagawa Minamioi Communication Salon oooi

A community space where people can connect with each other through their daily lives and the town, a place where people can call out "Hey!" We proposed opening the condominium sales center to the community so that local residents and new residents who will be living in the condominium can get to know each other. For local residents, this would allow them to have positive feelings towards the large apartment complex that will be built and to get a feel for the atmosphere of future residents even before it is completed. At the same time, we aimed to create a space that would be comfortable for prospective buyers. [Client's Challenges/Requests] Early integration between new condominium residents and the community is a major challenge. Given this social background, this project started with the idea that the sales center needed to be a starting point for a community that would be suitable for such a request. [Solution] As a starting point for the community, the sales center was planned based on a "traditional Japanese house" so that it would function as a "place" where "people who already live" and "people who will live" in the community can connect, drop by, and interact. The "earthen floor" connects the exterior and interior spaces, the "living room" is a place where users can converse, and the "veranda" is a space where people can easily chat with local residents. Through these concept design, we were able to visualize the local community and provide an updated lifestyle. [Customer's Voice] We received cooperation in many aspects, from concept creation, planning, introduction of operators, design, and construction, and we believe this project was only possible because of your company's teamwork. Thank you very much. <Our Project Members> [Sales/Project Management] Shinpei Watanabe, Yuri Utsugi [Planning] Shoko Miyazaki, Taku Sugimoto [design, layout] Ryo Onishi, Hiroaki Koshizen, Kenta Omoto [Production/ construction] Soji Wakasugi Photography: Nakasa & Partners Co., Ltd. Masato Kono

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Bosch Shibuya Head Office Office, 10th Floor, "The NEST"

Bosch Shibuya Head Office Office, 10th Floor, "The NEST"

Renovation project for Bosch Corporation Shibuya Head Office. We were in charge of planning, design, layout and construction for the renovation of one floor on the 10th floor into a communication space. Based on our experience of remodeling the 4th floor of the Head Office building into a communication space "RE/SP", we thought it was important to create an opportunity for interaction among employees. Based on the concept of "SCRAMBLE for MEET UP" (gather people, hatch new ideas, and fly out again), we designed the space to create a place where a diverse range of employees can gather and interact on a daily basis. Like Shibuya, where Bosch's Head Office is located, the space was composed in collaboration with various artists to express the mixing of people through encounters and exchanges, and is an open concept design where people can interact with an open mind. We also took part in the creation phase, including the logo concept design and event planning and management. The client required a place concept design where employees can interact with each other from a different perspective than the office floor, with the aim of stimulating communication and creating innovation within the company. Solution: We proposed a space configuration that would allow each employee to regain their vitality and deepen their connection with each other. Specifically, the space was divided into six main functional areas, including a counter for casual conversation with a cup of coffee in hand, a place to relax on a sofa, and a space for physical exercise and refreshment, with the aim of creating opportunities for communication that transcends age and departmental boundaries. The space is divided into six main functional areas. By proactively incorporating furniture and artwork that would trigger communication, we aimed to create a place where spontaneous ideas that are difficult to generate in the office area could be generated. The Bosch DNA is also available at displays to give visitors hints on how to create innovations. <Our project members> [Sales and project management] Kazushige Ishii, Kaori Murakami, Tomoyo Shishibori [design, layout] Manabu Yamanobe, Mitsutaka Hagiwara [Planning] Kenta Masubuchi [Production and construction] Tetsuji Koike

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Shiseido Global Innovation Center S/PARK

Shiseido Global Innovation Center S/PARK

This project is a vibrant facility located on the first and second floors of the Shiseido Global Innovation Center (S/PARK), Shiseido's cutting-edge research facility. The first floor houses the "S/PARK Cafe," where visitors can enjoy meals created in collaboration with Shiseido Parlour, the "S/PARK Beauty Bar," where personalized cosmetics can be purchased, and the "S/PARK Studio," where visitors can experience original programs based on unique methods. The second floor houses the "S/PARK Museum," an interactive museum, making it a multi-faceted beauty experience facility that anyone can freely visit. It is characterized by a large SONY 16K crystal LED screen in the atrium and a large spiral staircase connecting the first and second floors. In addition, a large motif has been installed on the ceiling of the open atrium structure to evoke the image of "inspiration taking flight" for visitors. The overall production was handled by Kundo Koyama (ORANGE AND PARTNERS), the spatial concept design was handled by nendo+onndo, and our company was mainly responsible for the design and construction of the facility's interiors. <Our Project Members> [Sales & Project Management] Masahiro Takamori, Hiroki Nekota [Planning] Tomoko Yanagihara, Kayoko Fujii, Kohei Hirota, Mayo Tenma, Hiroko Okazaki [concept design & Basic Planning] Keita Aono (onndo), Shingo Matsui (onndo) [schematic design, working drawings & interior administration] Kohei Hayashi, Noriaki Tamura, Makiko Nitta, Seika Tanito [Graphic concept design] Fujie Suzuki [Production & construction] Soichiro Yamada, Ryowa Hirowatari [Technical Direction] Akimitsu Kishi, Haruki Oku

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Sega Sammy Group Head Office Relocation Project

Sega Sammy Group Head Office Relocation Project

[Project Description] JOURNEY OF SEGASAMMY - SEGASAMMY's Unending Journey "SEGASAMMY continues its journey in pursuit of our customers' dreams and emotions." We proposed an office environment divided into two areas that embodies this spirit. 1) [Reception and Conference Room Area] A reception lounge that sparks curiosity about travel, and conference rooms where you can travel the world and encounter new discoveries every time you open the door. 2) [Cafeteria Area] A place for communication centered on food that "enhances the individuality and abilities of each employee and allows them to encounter a playful spirit." ■Background of Head Office Relocation Head Office office relocation project aims to improve the efficiency of group management and strengthen inter-business collaboration and create synergies by revitalizing personnel exchange, by consolidating Head Office functions of 20 group companies and 6,500 employees into the new office. [Customer's Challenges/Requests] ■A new style of communication within the company ■Creation of situations through encounters with new people ■Promoting a transformation of work style and transforming and revitalizing the brand image [Solution] ■A space that induces diverse communication, from personal private spaces to brainstorming spaces ■"Three Functions" - "Enhancing Sensitivity" x "Comfort" x "Activating Communication" = Aiming to improve motivation and productivity. Communal tables and counters provide a space for spontaneous communication, where people can dine side-by-side with strangers, creating situations where creative communication can emerge through new encounters. <Our Project Members> [Planning & concept design] Shin Takahashi, Nobuaki Saka, Hiroyuki Kanai, Fujie Suzuki Node Yoshiyuki Shimizu, Erika Takeuchi, Motoya Kawasaki [Production] Kenji Takekawa, Yuta Shirahata [Sales & Project Management] Kiyoshi Toyama, Ryota Iwaki, Mai Kono

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Ginza Sony Park

Ginza Sony Park

[Project Description] Ginza Sony Park is part of the "Ginza Sony Park Project," a project to renovate the Sony Building. It will be open as a flat, open public space until the fall of 2020, and then in 2022, a new Sony Building will be completed, expanding the park while maintaining its original concept. [Client's Challenges/Requests] Our role was from working drawings to construction, but we needed to proceed with design and fabrication simultaneously with the demolition work. While considering time savings and costs, the goal was to achieve maximum effect with minimal actions, based on the idea of " concept design the demolition" without adding unnecessary elements. Our theme was how to integrate into the project team and ensure proposals and quality that exceeded expectations in response to the project team's requests. [Solution] We participated in the project by thoroughly performing basic tasks, such as preparing the latest fabrication schedule and on-site process at the project's regular meetings to constantly share progress, and thoroughly checking the detailed working drawings, fabrication drawings, construction drawings, finish samples, and partial detail drawings, as well as maintaining close communication with the project team. [Customer Feedback] Despite the extremely tight schedule, thanks to the careful communication between our partner, the concept design team, the construction team, and our company, we were able to successfully open on August 9th. I believe the greatest benefit was that construction, which involved quite complex adjustments, was completed on time. Thank you very much. <Our Project Members> Sales: Kazunari Sato Production & construction: Kiyoshi Katayama, Yoshihiro Akiyama

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WOODY PARTS Factory Office

WOODY PARTS Factory Office

[Project Description] This project involved renovating the second-floor office area of a pre-cutting factory in Takaoka City, Toyama Prefecture, into a reception area, library lounge, and showroom. The aim was to create a space that fulfills the role and function of an office while preserving the unique atmosphere of the factory. The theme is "Forests where people walk together" and "Wooden spaces where people can live richly," with the concept of understanding the growth of trees and supporting the coexistence of wood and people. [Client's Challenges/Requests] ● To create a creative space where people can gather and interact, with "wood" as the keyword. ● To create mechanisms that allow people to feel closer to wood by deepening their knowledge and understanding of wood and by actually touching it. ● To consider not only seeing and touching wood, but also holding workshops to promote wood education and interaction with craftsmen. ● The wooden parts of wooden houses, mainly the structure, tend to be hidden by floors, walls, and ceilings in daily life, making it difficult to take an interest in them. In such a situation, the aim was to create mechanisms that allow people to experience the wood material itself, processing technology, manufacturing staff, and product quality processed by Woody Parts with all five senses. [Solution] The reception area was designed so that employees and visitors could view the space with a sense of depth. This is symbolically expressed in the tables, lighting, and bookshelves that make up the library lounge. In the showroom, mesh material was used on the walls so that displays walls would not disrupt the atmosphere of the former factory space. Taking advantage of the spaciousness of the space, presentation spaces for B2B and B2C were prepared. In order to allow for clear presentations, the showroom was not designed to be explanatory, but rather a space that visually presents handiwork and technology, resembling an art gallery. Emphasis was also placed on the ease of updating information so that it would not become outdated over time. In the future, the aim of this office is to create a space where, in addition to the traditional "manufacturing" using wood, "experience creation" related to "living" will be born. [Customer Feedback] ●There has been an increase in conversations that are not about products (things), such as the scent and texture of wood. ●The number of visitors has increased, not from on-site staff of existing customers, housing companies, but from management, architects, and planners. <Our Project Members> [Sales & Project Management] Takuya Kitai, Yoshiki Yamada [design, layout] Hiroaki Koshizen [Production & construction] Kentaro Hirano Photography: Nakasa & Partners Co., Ltd.

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Panasonic Museum Konosuke Matsushita Museum

Panasonic Museum Konosuke Matsushita Museum

[Project Description] As part of Panasonic Corporation's 100th anniversary celebration, the "Konosuke Matsushita Historical Museum" was newly constructed and opened on March 7, 2018, the 100th anniversary of the company's founding. The aim was to allow visitors to experience the management philosophy and worldview of Konosuke Matsushita, the founder of Panasonic, and to widely pass on his "spirit." [Client's Challenges/Requests] The challenge was how to pass on Panasonic's management philosophy, the numerous achievements, words, and spirit left behind by the founder to the company's employees, and how to provide learning and insights to visitors, including the general public. The space was designed to allow visitors to relive the 94-year life of founder Konosuke Matsushita by following the "path" set as displays theme, and the concept was "a place where you can meet Konosuke Matsushita." [Solution] First, a space was created in which visitors can freely stroll around and concentrate on their thoughts, using "Shinshinan," a place loved by the founder, as a motif. Each displays element is expressed in layers according to depth, and the structure was designed so that visitors can select information according to their individual interests. <Our Project Members> [Sales & Project Management] Shohei Baba [Planning] Tomoko Yanagihara [design, layout] Hideaki Hata, Sachiyo Yoshikawa, Naruhito Suga, Takaki Mizuno [Sculpture concept design] Kenichi Kishikawa [Production & construction] Masao Ogawa Photography: Nakasa & Partners Co., Ltd.

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