Works#2021

Nikka Museum Renewal

Nikka Museum Renewal

Since it opened as a whiskey museum in 1998, the number of visitors has exceeded 600,000 due to the airing of dramas and displays advent of the highball boom. Therefore, while reviewing the entire tour facility of the Yoichi Distillery, it was decided to renovate the former whiskey hall of the same facility as the first plan. The Yoichi Distillery is an important point of contact for visitors to experience Nikka, and is also a sacred place for whiskey fans. However, the existing tour facilities were not at a level commensurate with their importance, and the fact that they did not keep up with the changes and evolution of the world was a major issue in this renovation. The ideal whiskey making of the founder, Masataka Taketsuru, or Yoichi as the origin of Nikka, the story of how it started from here and continues to the future, and the improvement is to foster understanding and empathy for the Nikka brand. has become the main theme of [Social Issues / Customer Issues / Requests] (1) The purpose of the renovation is to further improve the understanding and satisfaction of visitors, increase the number of Nikka fans, and strengthen the brand. (2) Renovate displays to meet the diversification of visitor needs and the expansion of the user base due to the growing popularity of whiskey. (3) Redevelopment of multilingual support in line with the increase in foreign visitors. ④ The main target is customers who are interested in whisky. (5) We will displays everything from the basics such as the manufacturing process to special attention and trivia. I had more requests. [Solution] In planning and designing this exhibition, we made a major shift in thinking from the whiskey museum, which was a general and exhaustive place for providing information on whiskey, and attempted a completely new displays approach. Based on the concept of "learning the essence of Nikka whiskey through the brand stories of Nikka's four products", we focused on four brands that represent Nikka and turned their brand stories into displays and experiences. We aimed to create a place where you can experience the essence of Nikka Whiskey and the basic knowledge of whiskey while following the brand story. In displays we have introduced for the first time displays production that whiskey fans salivate that we have never touched before, such as talking videos of various people working at the distillery and introducing the important role of the blender. displays commentary includes trivia information for the main target, and also incorporates many displays contents that approach the secrets of the manufacturing process that shape the individuality of the product. Regarding multilingualization, displays commentary is basically written in Japanese and English, and as a response to the Chinese people who have the largest number of visitors, we have introduced digital technology that allows you to read the translated commentary on your personal mobile phone. <Our project members> [Sales and project management] Tadayuki Matsubara [Creative direction] Keiu Tamura [concept design direction] Fujie Suzuki [concept design] Akika Yamada, Kensaku Jodo [Planning] Tomoko Yanagihara, Atsuro Iizuka [Production] Tsukasa Iwasaki, Ikushige Umemoto

#corporate
TOKYO SKYTREE® 4th floor (ticket counter, SKYTREE® ARCHIVES, Sumidagawa digital picture scroll)

TOKYO SKYTREE® 4th floor (ticket counter, SKYTREE® ARCHIVES, Sumidagawa digital picture scroll)

TOKYO SKYTREE will celebrate its 10th anniversary in 2021, and the 4th floor TOKYO SKYTREE will be opened for the purpose of preventing the spread of new coronavirus infections by reducing the number of face-to-face ticket sales counters and making it easier for customers to enter. The tree entrance floor has been renewed. In the renewal, the existing ticket counter will be relocated, and a new displays area "SKYTREE® ARCHIVES" will introduce the history of the surrounding area, including the Oshiage district where Tokyo Sky Tree is built, and the role of radio towers in a chronological format using videos and photographs. (Skytree Archives) opened on July 1, 2021. The Sumida River Digital Picture Scroll, which was displays on the 1st floor group floor, has been relocated to this area. We were in charge of design, layout, and construction of the new ticket counter, “SKYTREE® ARCHIVES,” and “Sumidagawa Digital Emaki.” In addition, since its opening in 2012, we have been supporting the space creation of TOKYO SKYTREE TOWN® (TOKYO SKYTREE, TOKYO Solamachi®). [Social Issues/Customer Issues/Requests] ・The ticket counter is the first place many people visit, both domestically and internationally. For that reason, we received requests to improve compatibility with environmental design, hospitality, and service so that it is easy for anyone to understand.・For “SKYTREE® ARCHIVES”, we received requests for concept design and displays method that would be easy to understand, and that large-scale images, historical chronologies, and actual displays would be displayed in a limited space, and that customers would be interested in seeing it. [Solution] ・In order to make it easy to understand the existence of the ticket counter, we placed it facing the entrance on the 4th floor and adopted a calm and traditional concept design that matches the environment. In addition, we installed an easy-to-see sign on the upper part and illuminated the decoration material using cut glass work on the counter back surface with indirect lighting so that it can be understood intuitively even from a distance.・For “SKYTREE® ARCHIVES”, we conducted on-site mock-ups with the people involved, such as graphic colors and sizes, layout of displays, lighting plans, etc., and verified to bring it closer to the ideal form. Visitors will be able to learn about Tokyo Skytree and the surrounding area, and enjoy the view from Tokyo Skytree, which is built on its history. In addition, the “Sumidagawa Digital Emaki” has been reborn as a more powerful content by placing all the pictures in a row, emphasizing the continuity of the picture scroll. With the synergistic effect of the above, the view from the observatory becomes more attractive by smoothly leading to the "SKYTREE® ARCHIVES" near the front entrance → ticket counter → departure gate (elevator to the observatory) and producing a sense of exhilaration. became. <Our project members> [Sales and project management] Yukinori Hashida, Hiroki Nekoda [concept design] Wakako Hirata, Yuya Sato [Production] Shota Nara, Yasuhiko Oikawa, Ryota Sakurai, Kaoru Wada

#entertainment
Growth X Partners Group Lab “Sky AGORA”

Growth X Partners Group Lab “Sky AGORA”

This is a new office relocation project for Growth X Partners Co., Ltd., which provides DX support for companies. We moved our head office to the 48th floor of the Shinjuku Nomura Building, aiming to create a place where employees can be happy and improve their performance. It is designed with the basic concept of a communication space that promotes. [Social Issues/Customer Issues/Requests] Our lives have changed dramatically due to COVID-19. I'm starting to be asked. While I was able to work remotely without any problems, the president wanted to have everyone come to the company. The new office was required to make coming to the company fun and increase motivation and engagement. [Solution] We explored and designed an office that is not just a place to work, but an office with communication as the 'core' that naturally makes people want to gather. A lounge space where you can work as if you were playing, a space where you can freely customize the furniture layout according to your purpose, and so on. In order to foster the pride of employees and increase their motivation, we boldly placed the artwork of Leslie David, a cutting-edge art director active in Paris, throughout the space, making it a pleasure to come to the company. It's a trigger. We proposed the original name "Sky AGORA" by combining AGORA, which means "open space" as a symbol of a gathering place, and the location characteristics of the 48th floor. <Our project members> [Sales and project management] Hiroki Nekota [Planning] Kenta Masubuchi [design, layout] Manabu Yamanobe, Yuya Sato, Shunsuke Ami [Production and construction] Kazuiso Yoshimura

#corporate
Ishinomaki City Museum

Ishinomaki City Museum

This is a project to relocate the Ishinomaki Cultural Center, a museum in Ishinomaki City that was damaged by the Great East Japan Earthquake. After the earthquake, Ishinomaki City planned to build a complex cultural facility such as theaters and museums that would become a new cultural hub in the city, and proceeded with the development of the Ishinomaki City Museum, which would succeed the Ishinomaki Cultural Center. The concept displays the Ishinomaki City Museum displays "a museum that conveys the rich history of Ishinomaki displays nurtured by the great rivers and displays sea." , and a special displays room. Features of displays space experience include displays that focuses on "landscape" as a new way of historical museums, and displays that shares "history = time" in collaboration with contemporary artist Yukihiro Yamagami. displays space concept design resonates with the architectural design, hands-on displays that allow visitors to immerse themselves in the real thing, imagine the site, and learn about history. In addition, exhibitions will also be held in special displays rooms that meet the requirements of "approved public facilities" where valuable materials can be borrowed and opened to the public. [Social Issues/Customer Issues/Requests] This is a renewal project to relocate and newly build a museum facility that was damaged by the Great East Japan Earthquake. The challenges are the implementation of methods for displays the precious archived materials restored by the cultural property rescue project, as well as the history and culture that can be shared by the citizens of Ishinomaki City, which consists of various areas such as coastal areas, rural areas, and urban areas. The individuality of the theater is depicted, and the attractiveness of the theater as a complex cultural facility can be raised. It was hoped that the recovery and reconstruction from the earthquake would be promoted from the perspective of cultural education administration and tourism promotion. [Solution] In the history and culture displays room, in addition to being able to enjoy actual materials, we will focus on "people who live in Ishinomaki" in order to have citizens familiarize themselves with the history and culture of Ishinomaki. Emphasis was placed on displays methods that expand the imagination of visitors about how people lived and overcame each era. Based on this idea, many photos, videos, and illustrations of the city's "scenery" are displays in the room. We constructed an displays space where you can feel the present in the uninterrupted flow of time. In displays of five eras that specifically trace history and culture, there is a “hands-on displays” where you can experience the sensations of people who lived in each era, and a visual magazine-style topic on the history and culture that is alive in Ishinomaki today. The edited "Column displays" is interspersed. Visitors are welcomed by a space that incorporates a variety of ingenuity, where a wide range of generations can enjoy the past and present of Ishinomaki together. In addition, in displays room of "Mori Collection" and "Eikichi Takahashi Works" inherited from the former Ishinomaki Cultural Center, in addition to the composition of the works in chronological order, the life of Mr. Mohri and Mr. Eikichi Takahashi, the days spent in Ishinomaki etc. We carefully explained the background of the work, and made it a place where you can appreciate it while knowing the thoughts put into the work. In the line of flow that connects these displays, we have laid out displays room "Predecessors related to Ishinomaki" that introduces predecessors who were active in various fields. <Our project members> [Development] Akira Kato, Masanobu Yokoyama [Sales and project management] Kazu Yamauchi [Planning] Yuichi Kameyama, Naoko Nakase, Saki Ninomiya [concept design] Yutaka Uehara, Shunsuke Shimizu, Yuri Nakagawa [Modeling] CIC: Nobuyuki Endo [Production planning] Junichi Ito [Production] Akio Hiraishi

#public
Sharp Yao Office &quot;Yao Daiichi Shokudo Isshoku&quot;

Sharp Yao Office "Yao Daiichi Shokudo Isshoku"

We were in charge of the planning, design, layout, and construction of the employee cafeteria “Yao Daiichi Shokudo Isshoku,” which opened on November 1, 2021 at Sharp Corporation (hereafter: Sharp) Yao Office. When proposing a plan, we were conscious of "proposals that can only be made by Nomura," rather than simply a stylish space. We proposed a cafeteria as a place for outer branding that can be experienced by people from affiliated companies. We have created three zones for lunch, work, and salon, and have devised ways to not only serve as a company cafeteria, but also to use it as a place to relax, hold meetings with guests inside and outside the company, and create connections and communication among people. The straight red line (sharp red) running through the cafeteria expresses Sharp's history and future. For this project, the Yao Factory, which has a long history as a production base for white goods for about 65 years, has come up with concept design that preserves its characteristics while ensuring hygiene. In addition, by utilizing the mezzanine floor that was used for the manufacturing line of production products as an displays space for successive products that symbolize SHARP, we also made efforts from the perspective of SDGs to reduce waste and removal costs. rice field. [Social Issues/Customer Issues/Requests] We received a request to create a space where communication between business divisions is weak, so that connections within the company can be more activated. [Solution] We made proposals that could be used not only as a place to eat, but also as a place to work and a place to relax.・We proposed a past product displays as a place where you can discover. <Our project members> [Sales and project management] Yui Takahashi [design, layout] Shota Umetani, Ryoha Yamato, Yusuke Nakamura, Ayaka Miura [Production management] Yoshitsugu Mukoyama -Related links- [Notice] ・ Social good of NOMURA Activities: Case of Yao Daiichi Shokudo Isshoku, Sharp Yao Office

#corporate
Shuri Castle Reconstruction displays

Shuri Castle Reconstruction displays

Shuri Castle was destroyed by fire on October 31, 2019 and is currently being restored and reconstructed. While weaving together the thoughts of various actors, such as local and prefectural residents around Shuri Castle, people with roots in Okinawa who live in Japan and abroad, tourists, and people involved in the restoration project, we aim to "restore Reiwa" of Shuri Castle, which is a symbol of Okinawa's identity, through various events and events aimed at the restoration and restoration of Shuri Castle, as well as conveying the memories of the fire, images of restoration that begin on the site, and the historical culture of Shuri Castle. A new viewing deck path was installed for public viewing in October 2021, and our company produced signage to guide visitors to the pay area, graphics for temporary enclosures to show the reconstruction work, and explanatory graphics to show activities up to the reconstruction and details of Shuri Castle. SOCIAL ISSUES/CUSTOMER ISSUES/REQUESTS: - To raise awareness of the restoration of the main building of Shuri Castle and to foster a sense of anticipation for the main building project, and to carry out displays Plan in which the contents of the restoration plan are conveyed with a focus on the outline of the lost garden. - Spin the thoughts of visitors and various other actors to increase the attraction. - As a challenge unique to Okinawa, production must be based on the assumption that the specifications will withstand typhoons, hot and humid weather, and salt damage. We have received the above requests and issues. Solution: Signage to guide visitors to pay areas was designed to introduce highlights and raise awareness of the restoration of the main shrine and interest in Shuri Castle Park as a whole. In the temporary enclosure in front of the Hoshin-mon Gate at the entrance, a graphic that shows the original appearance of the main hall of Shuri Castle, the work of the reconstruction work, and the present day events were tied together to create an intuitive concept design of the reconstruction work and process. In addition, the detailed explanation attached to the temporary enclosure consisted of a description of the Shuri Castle on the day it existed and the details of future construction, and was designed to be detachable in consideration of relocation due to the progress of construction and in the event of a typhoon. < our company Project Members > (Sales and Project Management) Haruya Miwa, Hiroko Yamase (Planning) Shigeo Fujii, Yuka Sueda (design, layout) Tadashi Yuasa, Misa Sanjoba (Structural Design) Katsumi Tanda (Production and construction) Yoshito Inoue

#public
Panasonic Creative Museum AkeruE

Panasonic Creative Museum AkeruE

A creative museum that opened as a successor to RiSuPia, which opened in Panasonic Center Tokyo in 2006. Based on STEAM education, it is a place to practice inquiry learning with themes such as SDGs. As a place to nurture children's intellectual curiosity and inspiration, we provide an environment where they can experience both learning and making things. In order to freely release the curiosity and motivation for creation, the space is designed to create a feeling of being dirty, of being able to create it yourself, of being rearranged, of being unconventional, and of being in a session with everyone. concept design around 5 points. Furthermore, from the perspective of SDGs, we successfully reused the existing environment and updated it while incorporating it as a concept design motif. The project team's desire to add new history to the history of the predecessor museum is also expressed in the spatial concept design. <Our project members> [Sales and project management] Kei Yamazaki [Direction] Akane Yamaguchi [design, layout] Sayaka Koga, Seiho Tani, Ayumi Sasai, Mikuyuki Nakade [Production and construction] Yuta Kumazawa, Yumi Asakura ~ Related links ~ [Release] ・ NOMURA, Ltd.'s social good activities: AkeruE example Creating a space that nurtures children's intellectual curiosity and inspiration for a better recycling society in the future [nomlog] ] ・ Until AkeruE is made. Talk about space concept design. (Part 1) ・ concept design that does not want to blame the earth based on the idea of upcycling (Part 2)

#corporate
Nagoya City Science Museum Aichi-Nagoya Nobel Laureate Memorial Room

Nagoya City Science Museum Aichi-Nagoya Nobel Laureate Memorial Room

In addition to deepening understanding of the Nobel Prize winners with connections to Aichi and Nagoya through explanations of the research they received, items related to the research, and hands-on displays, in order to convey their backgrounds, personalities, and messages to visitors, the Registered Museum Nagoya Aichi Prefecture and Nagoya City were jointly established in the basement of the City Science Museum. It is a hybrid space with about 200 seats when all movable units displays moved and stored and rollback chairs are deployed. We were in charge of the basic concept and planning of this facility, the renovation of the facility, the design of displays, and the production and installation of displays. (Contents of production include unit production, lighting/sound equipment, video software/hardware, models, sign graphics, etc.) Nagoya City Science Museum Life Hall: SRC Construction Ground 6F/B2F Total floor area 6,816.13m² displays area (5 rooms in total) Approx. 2,500u (including about 300u on the B2 floor of the memorial room) [Social Issues/Customer Issues/Requests] 1) A "hybrid renovation design" that allows the different functions of the hall (lecture hall) and displays room to be changed in a short time. (2) displays displays of the personality and passion for science of the award winners, and an “experience device” of the award-winning research content as a science museum displays at universities and research facilities. We received the above two requests. [Solution] Regarding ①: We adopted wall-mounted audience seats (rollback chairs), secured displays booths with self-propelled functions and storage space, and adopted a scene light control manager that supports a variety of uses. Regarding (2): Through direct interviews with the winners, we created content that provides real-world answers and information, and through a thorough analysis of the content of the award-winning research, we created experiences and games that extract elements of play. [Customer's voice] We received the following words at the time of opening.・There are many Nobel Prize displays rooms in various parts of Japan, but displays here is the best way to understand the details of the award! (Dr. Hiroshi Amano) ・As a Nobel Prize displays, it has a variety of ingenuity that is unparalleled, and children can have fun while facing the winners and research. (Science Museum curator) <Our project members> [Sales and project management] Akihiko Suganuma, Maika Ueda [Creative direction] Hideki Narita [Content production direction] Mao Horii [Research and planning] So Watanabe, Naoko Nakase, Mao Horii, Nozomu Fukao, Miwako Kiuchi [concept design] Mitsuyo Ashida, Yoichi Honda [Facility renovation design] Sakae Kirioka, Yoichi Kawakami [Production and construction] Hironari Ota, Yoshiyuki Ando, Satoshi Iwama -Related links- [Related achievements] Nagoya City science museum

#public
Marunouchi Street Park 2021 Summer

Marunouchi Street Park 2021 Summer

Marunouchi Street Park, which started in 2019, is a social experiment project to verify the future state and utilization of Marunouchi Nakadori. In the summer, the space concept is "Let's connect, summer street", and while being conscious of the Marunouchi-like culture/region/people connection, each of the three blocks over about 300 meters was developed with a theme. . Block 1 in front of the Marunouchi Building is designed with the theme of "Sports & Relax," with a ping-pong counter where you can enjoy table tennis and a deck with balance balls. With the theme of "Enjoy Eating Out," Block 2 offers outdoor live paintings by artists based on the concept of SDGs, and the enjoyment of dining in a parklet space surrounded by fair wood while enjoying a street piano. . In Block 3, with the theme of "PARKcation", we set up a workplace surrounded by grass that expresses the grassy hills swaying in the wind, a cycle counter, and a summer beach resort scene using coral sand from Okinawa. bottom. In terms of safety and health, we have taken measures against strong winds such as typhoons and building winds, and special infection control measures such as spraying the entire area with an antiviral coating agent. (Holding period: 2021/8/2-9/12) Initiatives for fair wood Cedar and larch Nishikawa materials thinned in Hanno City, Saitama Prefecture are used for fixtures such as counters. We designed the design while taking advantage of the characteristics of wood grain and color, such as the characteristic cedar core called “black heart” and structural plywood. After the exhibition period, some of the wood used will be reused, and once it has completed its role, it will be returned to nature, and will be circulated for seedlings, planting, and nurturing. <Our project members> [Project General Director] Echiyo Suzuki [Sales Promotion] Shigeyuki Ishiyama, Hitomi Yamamoto [design, layout] Miwa Matsubara, Ayuko Kaizawa, Ryo Sudo, Norimasu Sakuma [Planning] CIC: Yusuke Saito [Operation Management] ] CIC: Kaoru Ando [Production] Yukio Marumori, Yuta Yamaguchi, Takuto Yoshida -Related links- [Notice] ・ Sponsored by NOMURA “Marunouchi Street Park Illumination Tour!” [Related achievements] ・ Marunouchi Street Park 2021 Winter

#Conventions & Events
Marunouchi Street Park 2021 Winter

Marunouchi Street Park 2021 Winter

Marunouchi Street Park, which started in 2019, is a social experiment project to verify the future state and utilization of Marunouchi Nakadori. In winter, we created a scene where you can enjoy the illuminations and feel the warmth with your five senses in each of the three blocks of about 300 meters, based on the spatial concept of "A wonderful winter street." With the theme of "Wonder Dining!", Block 1 has planned a playful area such as a glass house, tree hammocks, and big chess where you can enjoy your meal while enjoying the illuminations. Block 2 is based on the theme of "Wonder Lounge!", centering on a two-story hut that also serves as a general information center and shop, a post with a simulated flame for posting purchased Xmas cards, and a billiards table that you can enjoy under the illumination. We created a scene where you can relax warmly in the fire pit while enjoying the installation and street piano. With the theme of “Wonder Terrace!”, Block 3 has a “Corridor of Light” covered with mirrors and an “Artist in Fire Terrace” where artists work while surrounding a fake fire in the fireplace. (Holding period: 2021/12/2-12/25) Sponsored by our company "Illumination tour for the visually impaired 2021 winter" is a walking tour for you to have a "cozy space experience". Volunteer staff will escort visually impaired people, and we aimed to create a program where you can enjoy three blocks (approximately 300m in length) of Naka-dori, which is beautifully illuminated in winter, through conversations that will warm your body and soul. At the time of the “Marunouchi Street Park 2021 Summer” (August-September), there were sight-impaired people using the park. Places I want to go to are places that I've been to once and found them to be good." I enjoy things with my imagination," was the result. Therefore, if we can kindly and politely convey the charm of Marunouchi through ``proper communication methods for visually impaired people'' and ``guides with reliable support'', I would like to visit again. We hope that you will come to love Marunouchi Nakadori even more. And we decided to implement this tour with the idea that "everyone" could create an opportunity to "feel, connect and spend the season". <Our project members> [Project General Director] Echiyo Suzuki [Sales] Shigeyuki Ishiyama, Hitomi Yamamoto [Planning] CIC: Yusuke Saito [Operation Management] CIC: Kaoru Ando [concept design] Norimasu Sakuma, Kazuki Ozawa, Miwa Matsubara [Architecture] Advisor] NAU: Kiwami Okamoto [Production] Yukio Marumori, Ikuya Sasaki, Yuta Yamaguchi, Ayaka Kawashima ~ Related links ~ [Notice] ・ Sponsored by NOMURA “Marunouchi Street Park Illumination Tour!” [Related achievements] ・ Marunouchi Street Park 2021 Summer

#Conventions & Events
Hour Glass Ginza store renewal

Hour Glass Ginza store renewal

Founded in 1979, Hourglass is an international company specializing in luxury watches, with 29 stores in 10 cities, mainly in Asia. . The Ginza store, which opened in 2002, always has a wide selection of carefully selected watches, and sometimes you can enjoy a conversation with the staff with sophisticated knowledge while relaxing on a comfortable sofa while tilting a glass of champagne at the bar counter. This is a shop where you can choose your watch at your leisure. A grand renovation will be carried out in 2021, and a symbolic bar counter will be boldly installed in the center of the store. increase. Inspired by the store name "HOUR GLASS", we have concept design a constricted stone grain and custom-made lighting. Starting with custom-made materials that use traditional Japanese craft techniques, we have created a space that creates a high-quality atmosphere and dialogue by stacking up each detail, using materials that have been carefully selected for expression and texture. [Social Issues/Customer Issues/Requests] We want our stores to have a high-quality, luxurious feel as stores that carry the world's finest brands. It was a matter of thinking. [Solution] At a store that sells luxury watches, which are the culmination of materials and craftsmanship, we created a high-quality and sophisticated concept design by making full use of carefully selected materials and craftsmanship in interiors design. . Due to its location in Ginza, we intentionally reduced the product display area, which is extremely valuable, and set up a bar counter in the center where customers can interact with customers. By creating a space, we have created added value that encourages customers to visit our physical stores. [Customer's voice] Although it is a clock shop, we have a bar counter in the center of the store, and the marble wall on the back is concept design to have a stone pattern of the "hour glass" that symbolizes our company. , Kanazawa's leaf craftsmen made door panels, etc. I am very satisfied with the quality of the finish. Thanks to your company's concept design, we were able to transform the space into a high-quality, sophisticated store space. <Our project members> [Sales and project management] Yasuhiro Tsuruta [concept design] Minehito Yoshimura / AND: Mayuko Ono [Production and construction] Jun Kagami, Chikara Tanaka, Osamu Okazaki

#Urban & Retail
Opus Arisugawa

Opus Arisugawa

This project is the culmination of "With more than 100 m2 of private space in the city center, this brand focuses on location and property values, and offers essential living through renovation." = "R 100 TOKYO," which is being developed by Rivita. In the renovation of Opus Arisugawa, one of Tokyo's leading residences with an area of approximately 198 m 2, which was owned concept design by OEO Studio, a Danish company based in concept design, our company provided construction assistance. With the concepts of "CROSS-CULTURAL" and "COMPELLING MINIMALISM," this living space in concept design incorporates new proposals based on a sensibility common to Scandinavia and Japan. By making extensive use of solid wood and other natural materials that become more palatable the longer you live, the more bounty you will have in your life, the more this new residential unit achieves the R 100 TOKYO vision of a house of value that looks 100 years into the future. SOCIAL ISSUES/CUSTOMER ISSUES/REQUESTS: In the upscale residential market in central Tokyo these days, there is a growing demand for houses with unique values that are not limited to traditional values such as real estate prices and housing functions. Among Rivita's projects, which aim to be "We will continue to create the next common sense in order to regenerate the value of Japanese homes and real estate and leave it in the future," the question was whether this project, which emphasizes natural materials and traditional construction methods, would be viable as housing performance. Solution: We worked through a series of meetings to promote the use of natural materials and crafts in the living space, taking into account the housing performance, including a wide variety of stone, plastering, solid wood, engraving and ceramic tiles. The solid wood kitchen of the Danish kitchen workshop Garde Hvalsøe (read: Garde Vels), which will be the first residential home in Japan, has a significant presence in this residential space, and since there is no solid wood kitchen to replace it, our company's Global Division imported it from Denmark. Customer comments: Thanks to your high level of skill and management in proposing solutions to difficult construction issues, accuracy in settling details, and adherence to the construction schedule, the entire schedule was carried out without error, and we were able to create a wonderful space that reflects the intentions of the designers. < our company Project Member > < Project Management > Masahiro Harada < Product Direction > Mikiya Fujitaka < Global Supply > Hiroyuki Nakagome

#hospitality
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