Works#Kansai

Kasai City regional revitalization base facility “sora Kasai” Uzurano Museum

Kasai City regional revitalization base facility “sora Kasai” Uzurano Museum

The approximately 1.2km runway remains in Uzurano-cho, Kasai City, belonged to an airfield that was built during the war. Kasai City's regional revitalization base facility "sora kasai" plays a role as an exchange base for tours of these ruins, and the "quail museum" is the center of the field museum that conveys the historical facts of the war. was given. The basic plan for the facility was made by a joint venture of three companies, with displays Co., Ltd. and Iruka Sekkei Group Co., Ltd. being involved in the design. After that, I received an order for displays production independently, and the period from planning to completion was about 6 years. Towards the completion, after going through a review committee, Kasai City, local war historians who have been researching for many years, the preservation society, supervising teachers, a full-scale airplane model production company, and many other people. I made it. This museum, which is built on the runway, introduces the short but rich history of Uzurano Airfield, centering on displays of two full-scale airplane models that are deeply related to this area. We aimed to create a museum that is unique to Uzurano, making the most of the story and location of this area. It is the mission of this museum to weave together the memories of this land, leave them in a form, and pass them on to future generations. [Social Issues/Customer Issues/Requests] The challenge was to create an attractive facility that would serve as a hub for field exchanges suitable for the Kasai City Regional Revitalization Facility. In particular, the role of the museum, which has displays function, was to make it a place to think about peace by mainly displays two full-scale airplane models, as well as historical displays related to Uzurano Airfield and Kasai City. As for displays method, the emphasis was placed on the content, and the request was to mainly use video technology, but on the other hand, it was also desired displays actual materials. [Solution] The greatest attraction of this museum is that displays space is set up on the runway itself, which is a living witness of history, and the two full-scale airplane models that are the main displays are placed above it. The ``Shiden Kai'', which was assembled and tested, was placed on the runway, and the ``Type 97 carrier-based attack aircraft'', which flew off to the special attack, was arranged to fly from the runway to the sky, and the runway, sky, architecture, In a powerful space where displays is integrated, it is displays unique to Uzurano that makes use of the story of this place and itself. displays consists of two zones, "Technology" and "History", and the spaces are inextricably linked through lattice walls. By approaching the historical fact of war from two perspectives, the aim is to provide an opportunity to think from multiple perspectives. For the video displays, we planned to create a synergistic effect for understanding by combining it with the material displays. In particular, the "Story Wall" consists of four stories about the history of Uzurano Airfield, and is developed as a series of four images that make use of the oblong space. In addition, four materials linked to those stories displays, and each of them complemented each other. By learning the background of the materials through the images and adding reality to the images through the materials, we aim to create displays that are more deeply conveyed. In addition, by directly incorporating the words of the people who lived here in the content, we made the war not only a past event, but also an expression that you can feel. <Our project members> [Development] Koichi Morimoto [Sales and project management] Koichi Morimoto [Planning] Settsuko Nishimura [design, layout] Tomoyo Tsukiyama [Production and construction] Takeshi Suesaki / CIC: Yu Oishi, Satoko Hasegawa

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Toyobo Building

Toyobo Building

This is a renovation project for the Toyobo Building, which stands along the Dojima River in Osaka, which is full of charm with many historical buildings and rich nature. The Dojima River is a river with an attractive landscape that represents Osaka, which was called the "City of Water", so we aimed to create a place where you can work lively while enjoying the comfort of this location. The plaza looks like a riverside deck extending to the building, and by arranging a swaying willow tree as a symbol tree, you can feel the river breeze visually. The façade incorporates concept design inspired by the magnificence of the Dojima River and the density of the waves. By wrapping the outer wall of the building with a soft wave design, we intend to harmonize with the building and become a symbol of the new town. The lobby lounge is designed in harmony with the façade, creating continuity between the interior and exterior, and creating comfort through the use of sofas of various shapes and original acoustics. In addition, visual art that visualizes the outside environment, such as temperature and wind, is applied to the central pillar so that you can feel the comfort of the river breeze indoors. Each floor has a photograph of the Dojima River showing a variety of expressions, and original art that delicately expresses waves is placed in the restroom space. [Social Issues/Customer Issues/Requests] The purpose of this renovation is to increase the asset value of the building by increasing the appeal of new tenant candidates through sophisticated concept design. will do. In addition to functioning as a common area of the office building, there was a request to contribute to the revitalization of the region by enhancing the attractiveness of the riverside and becoming a place that can be used by the people of the city. [Solution] While various work styles are emerging one after another, we aimed to create a place where you can work while enjoying the unique comfort of Kawabe. Under the concept of "Riverside Workation", we aimed to create a healing effect through concept design that incorporates the surrounding environment and nature, and to enable people to live a rich life. In addition, we are trying to increase the property value of the building by planning original sound and art in various places. Through this renovation, we are making the most of the charm of the riverside, leading to the revitalization of the surrounding area. <Our project members> [Sales and project management] Moriya Sakata, Yuji Kato [concept design direction] RENS: Ryutaro Matsuura [design, layout] RENS: Erika Nakagawa, Takuro Ishizawa, Jun Yamakawa [Art coordination] Maki Matsuura [working drawings] Shozo Takahata, Tatsuya Yamamoto [Planning Direction] Tatsuko Nishi [Planning] Aisa Nagashiki [Global Project Direction] Suguru Tsukahara [Production and construction] Yoshitsugu Mukaiyama, Yonosuke Tokuda, Rikito Maruchi, Takashi Okuno Planting plan: SOLSO Illustration: Hiroshi Tanabe Video art: Takahiro Matsuo (LUCENT Inc.) Art: Daisaku Ozu Sound concept design: Tadashi Kondo concept design: Junichi Kawanishi (Signs Plan) Lighting plan: Takahiro Muranishi, Kitano, Taiko Electric Co., Ltd. Shinya

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Panasonic Tsu factory showroom &quot;TRUST FACTORY TSU&quot;

Panasonic Tsu factory showroom "TRUST FACTORY TSU"

This is a project in which we were in charge of design, layout the showroom at the Tsu Factory, which plays a central role in the production of wiring devices, which is the founding business of Panasonic Corporation. We aimed to gain further trust from our customers by allowing visitors to understand the technological capabilities and cutting-edge production systems behind our wiring equipment products through first-hand experience in displays room and factory. displays room consists of "history", "product introduction", "Tsu factory introduction", and "factory technology and production capacity introduction", and is linked to various parts of each building on the premises. . We considered everything, including factory tours, as elements that make up the showroom, and we aimed to turn the entire factory into a showroom, using displays room as a starting point that leads to the manufacturing building. [Social Issues/Customer Issues/Requests] In order to build trust with customers, which is the theme of the facility, we asked visitors how they could deepen their understanding of the Tsu Factory's technological capabilities, factory productivity, and history. Our role was to embody it through experience. [Solution] Based on the keyword "Trust", we picked up the strengths of the Tsu factory that are included in the products and created points that will give you new discoveries and surprises through displays. By connecting each point, displays structure allows you to deepen your understanding step by step as you proceed along the route. We have created a place where visitors can deepen their “trust” through the entire factory experience. <Our project members> [Sales and project management] Hikaru Sato, Yu Takahashi [design, layout] Hiroaki Mori, Minamo Maeda, Mayumi Shigematsu [Production and construction] Kazuya Fujii, Yu Oishi

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Sharp Yao Office &quot;Yao Daiichi Shokudo Isshoku&quot;

Sharp Yao Office "Yao Daiichi Shokudo Isshoku"

We were in charge of the planning, design, layout, and construction of the employee cafeteria “Yao Daiichi Shokudo Isshoku,” which opened on November 1, 2021 at Sharp Corporation (hereafter: Sharp) Yao Office. When proposing a plan, we were conscious of "proposals that can only be made by Nomura," rather than simply a stylish space. We proposed a cafeteria as a place for outer branding that can be experienced by people from affiliated companies. We have created three zones for lunch, work, and salon, and have devised ways to not only serve as a company cafeteria, but also to use it as a place to relax, hold meetings with guests inside and outside the company, and create connections and communication among people. The straight red line (sharp red) running through the cafeteria expresses Sharp's history and future. For this project, the Yao Factory, which has a long history as a production base for white goods for about 65 years, has come up with concept design that preserves its characteristics while ensuring hygiene. In addition, by utilizing the mezzanine floor that was used for the manufacturing line of production products as an displays space for successive products that symbolize SHARP, we also made efforts from the perspective of SDGs to reduce waste and removal costs. rice field. [Social Issues/Customer Issues/Requests] We received a request to create a space where communication between business divisions is weak, so that connections within the company can be more activated. [Solution] We made proposals that could be used not only as a place to eat, but also as a place to work and a place to relax.・We proposed a past product displays as a place where you can discover. <Our project members> [Sales and project management] Yui Takahashi [design, layout] Shota Umetani, Ryoha Yamato, Yusuke Nakamura, Ayaka Miura [Production management] Yoshitsugu Mukoyama -Related links- [Notice] ・ Social good of NOMURA Activities: Case of Yao Daiichi Shokudo Isshoku, Sharp Yao Office

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Suiheisha 100th Anniversary Commemorative Project Suiheisha Museum displays Renewal

Suiheisha 100th Anniversary Commemorative Project Suiheisha Museum displays Renewal

This is a museum that tells the history of the Suiheisha, which was a cornerstone of the Buraku liberation movement aiming to establish peace and human rights. This renewal is a project commemorating the 100th anniversary of the founding of Zenkoku Suiheisha, which will be a major milestone from March 3, 1922. In recent years, there has been an increasing tendency to emphasize human rights, such as the enactment of the "Human Rights Protection Measures Promotion Law" and the "New Ainu Law", as well as the SDGs and the review of the definition of museums by the International Council of Museums (ICOM). The Declaration of Suiheisha, which was read aloud at the National Suiheisha Founding Convention, ``Let there be passion in the human world, let there be light in the world,'' was the first declaration of human rights in Japan, and the world's first declaration of human rights issued by a discriminated minority. is. When talking about human rights, the significance of the existence of the Suiheisha Museum, which was established in the birthplace of Suiheisha as a base for disseminating human rights information, can be said to be very significant. In the renewal, we once again took a closer look at the Suiheisha Declaration, which became the fundamental spirit of the movement. In addition, we collect quotes from celebrities, people close to us, works of art, and public works, and bring excitement and persuasiveness through the power of words. At the same time, it is also characterized by its high updateability, which allows you to add words from the general public at any time. In addition, we displays the spirit of "let's accept each other's differences" with an emphasis on diversity. [Social Issues/Customer Issues/Requests] At the beginning of the project, Mr. Komai said as follows. “It is difficult to eliminate Buraku discrimination, which is invisible and difficult to see. Therefore, I would like to overcome discrimination while paying attention to human rights awareness from the perspective of 'human rights awareness > discrimination awareness.' This is true on both the individual level and the social level. "We are all the same people, but there are differences. That's why I want people to feel that it's fun and interesting. I want to affirm the differences." "I want children to know the history of Suiheisha's activities and pass them on." The rhetorical concept design of displays shows how the Suiheisha Movement, which started in Ichikashiwabara, spread throughout the country. The prologue displays is an introductory video that shows various races and gives you a sense of diversity. In order to attract children's interest, we put balloons to make it easier for them to pay attention, and we also displays cartoons and picture books and explain explanations with animations. In addition, we have incorporated an information line that dramatically facilitates information updating, and a “why and where quiz” that allows you to learn in a playful way. Finally, the exhibition concludes with an epilogue displays that collects words that can be called human wisdom about human rights. We scattered these throughout and tried to solve the problem. [Customer's voice] Since opening in 1998, we have been in charge of displays production, including special exhibitions, and have always received attentive support. As a result, sharing the concept of the renewal went smoothly. Even when it comes to the theme of human rights, which seems a little difficult to convey, we would like you to make full use of your accumulated knowledge and achievements, give us accurate advice from a wide range of perspectives, and convey this to your visitors. I was able to shape my thoughts without a lot. I feel that your company has been in charge of the exhibition and that the contents of displays have been dramatically enhanced. <Our project members> [Sales and project management] Hiroko Yamase, Tetsuya Kurita [Planning] Takeshi Jin, Fumihiro Nakano, Yuka Sueda [concept design] Koki Mizuno [Production and construction] Yoshikazu Kimura, Satoko Hasegawa / CIC: Yu Oishi

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Hotel Okura Kyoto Okazaki Bettei

Hotel Okura Kyoto Okazaki Bettei

“Hotel Okura Kyoto Okazaki Bettei” opened on January 20, 2022, the first in about 20 years for the Hotel Okura brand in Japan. Our spatial concept design team "RENS" was in charge of overall interior direction and interiors construction and FF&E construction. In Kyoto, there are many world-class traditional crafts that are created by craftsmen using techniques that have been passed down since ancient times. We have created a hotel where you can connect the traditional crafts to the future and feel further possibilities. We are collaborating with GO ON, a project unit made up of six successors of traditional crafts in Kyoto, to create a small luxury space filled with new crafts. You can enjoy a soothing stay in the beauty of modern Kyoto at a hotel where you can feel a tranquil moment reminiscent of an adult retreat. [Social Issues/Customer Issues/Requests] (1) Revitalization of Kyoto's traditional crafts (2) Utilization of locally produced and locally consumed materials (3) There were requests for a plan that utilizes the natural environment surrounding Higashiyama and Okazaki Betsuin. 【Solutions】 ① A plan to place traditional Kyoto crafts in various places in collaboration with "GO ON" ② Use Kitayama cedar as floor pillars in the guest rooms ③ A restaurant plan that overlooks the garden connected to Okazaki Betsuin [Customer's voice] We have created a one-of-a-kind hotel suitable for the new era of Kyoto, where you can feel the aesthetics of Kyoto culture everywhere. We are confident that everyone who visits our hotel will be satisfied. <Our project members> [Sales and project management] Tomoaki Onuki, Yuki Hikita [Interior concept design general direction] RENS: Ryutaro Matsuura [design, layout, supervision] RENS: Ryutaro Matsuura, Juichi Hino, Nanako Kikuchi / Yasumasa Yamazaki, Takahata Shozo, Kazuhiko Ueda, Ryuta Okimoto [Production and construction] Takashi Okuno, Ryohei Yamaoka, Masayuki Ieshita, Takayuki Kara [Planning] Rie NOMURA-Related links- ・RENS official website Opened "Hotel Okura Kyoto Okazaki Bettei"

#hospitality
Nijigen no Mori &quot;Godzilla Interception Operation ~National Godzilla Awajishima Research Center~&quot;

Nijigen no Mori "Godzilla Interception Operation ~National Godzilla Awajishima Research Center~"

Hyogo Prefectural Awajishima Park Anime Park "Nijigen no Mori" is a new attraction area called "Godzilla Interception Operation -National Godzilla Awajishima Research Center-", which is the world's largest, about 120m long, full-scale Godzilla that landed on Awajishima. It is the only entertainment attraction in the world where you can truly experience the We were in charge of planning direction, concept design and modeling supervision. Participants become members of the National Godzilla Awajishima Research Center, and participate in missions such as the thrilling "zip line" that rushes into the body of the life-size Godzilla through its mouth, and the "shooting game" that destroys the Godzilla cells scattered around. challenge. *The 118.5m-long Godzilla that appeared in the movie "Shin Godzilla" (2016) reproduces the appearance of the upper body, right hand and tail protruding from the ground. The size of the part that can be seen from the ground reaches about 52.6m in length, about 25.4m in width, and about 23m in height. The attraction area is about 5,000㎡. [Social Issues/Customer Issues/Requests] This will be the largest Nijigen no Mori project ever where you can experience a life-sized Godzilla. As a general producer of this project, we will be able to provide a high level of planning experience and production quality in order to create a world-class attraction for Toho Co., Ltd., the publisher, and Nijigen No Mori Co., Ltd., the operator. It was an issue. [Solution] First of all, based on deep knowledge of content that has been loved by people around the world for many years, we combined the unique location of Awajishima Prefectural Park to create a planning experience that would make people want to visit not only from Japan but from all over the world. rice field. In addition, in supervising the production, we visited overseas factories and directly advised on the know-how and knowledge that we have cultivated, leading to the final completion. [Customer's voice] We have planned an attraction full of originality that is attracting attention from all over the world, where you can jump into a life-size Godzilla. In addition, he directed the production with attention to detail, and produced something that would satisfy everyone from families to core fans. <Our project members> [Sales and project management] Shingo Terasaki, Shohei Baba [Planning direction, concept design and modeling supervision] Masaki Kawahara, Yasuyuki Chosa, Yuki Toyoda TM & © TOHO CO., LTD.

#entertainment
The Hotel Seiryu Kyoto Kiyomizu

The Hotel Seiryu Kyoto Kiyomizu

This is a project that utilizes the former Shimizu Elementary School building, which has a history of about 90 years, in Shimizu, Kyoto, and converts it into a hotel. While inheriting the characteristic design, it has been reborn as a hotel with modern comfort. We were in charge of architectural design supervision, interior design and design, and FF&E design and construction. Shimizu Elementary School is one of the schools that has been highly evaluated for its unique architecture in terms of its location, exterior decoration, and interior design. Based on the hotel's concept of "engraving memories and linking them to the future," we paid the utmost respect to the historical Western architecture and its internal space, and designed it to revive memories while preserving them. In addition, we combined architecture as a new function with the interior space to express nostalgia and newness. [Customer issues/requests] It was necessary to design the hotel so that it would function as a hotel while making the most of the existing historical elementary school architecture. It was also necessary to hold discussions on how the hotel should be accepted in the Kyoto area. [Solution] We worked with creators on everything from architecture, landscape, interior, FF&E, artwork, graphics, uniforms, and every detail to create a completely new and unique space. While the corridors and stairs where elementary school students used to run around are still there, when you open the door of the classroom where the children were studying, you can enter a completely different contemporary world. In order to maximize the value of the existing details that have carved the history of the architecture and interior space, we were particular about materials that complement the materials without insisting on them. The reflection of the material reflected in the semi-gloss enhances the existing architectural design. In addition, we aimed to create a space composition that can only be enjoyed here by harmonizing the total design coordination of artwork, graphics, uniforms, and the interior and FF&E design in a well-balanced manner. <Our project members> [Sales and project management] Toru Moginuki [Design and planning, design supervision] A.N.D.: Ryu Kosaka, Shohei Urata, Hiroki Yasuda / Hiroyuki Nishikawa [FF&E design] A.N. D.: Kaori Sano

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Panasonic Center Osaka Re-Life Salon

Panasonic Center Osaka Re-Life Salon

"Technology for Creating a Comfortable Forest" The Panasonic Center Osaka Re-Life Salon is a space that uses Panasonic's technology to create a comfortable forest with the hope that people can relax and become well-being. Combining various technologies such as sound, video, material processing, and airflow control with natural materials, we express the circulation of the natural world, inviting you to feel the comfort that resonates with your five senses. [Social Issues/Customer Issues/Requests] Our role was to use Panasonic's technology to embody the message of the facility's theme, "Enrich your life more." [Solution] The entire space was constructed around the concept design concept of "forest", incorporating healing elements that enrich life. Incorporating Panasonic's technology into a space composed of natural elements, it is a space where you can actually experience comfort. By combining concept design and technology, we have created a place where the message of the entire facility can be conveyed by embodying the space. [Customer's voice] Panasonic's space solution technology is physically embedded in the concept design forest, creating a space that more customers can experience naturally. Even now, it has become a salon area where many customers naturally gather, and I feel that it is functioning as the entrance face of Panasonic Center Osaka. From the planning stage, the sales, designers, and construction team of NOMURA thought together and gave us a lot of support to make this space a reality. <Our project members> [Sales and project management] Yusuke Mori, Hidenobu Kumagai [Planning] Masahiko Ohi [design, layout] Asako Hashimoto, Hiroaki Mori [Production and construction] Masao Ogawa -Related links- [Related achievements] ・Panasonic Center Tokyo ROOM S ・Panasonic Museum Konosuke Matsushita Museum ・Panasonic Center Osaka “Re Life Story: A house where you can play innocently and connect with nature” ・Wonder Life-BOX 2020 (in Panasonic Center Tokyo) ・Panasonic Center Osaka

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